Path of Exile

Path of Exile Dev Tracker




09 Apr

Post
    Bex_GGG on Steam - Thread - Direct
As we announced yesterday, this week we plan to deploy a small patch with several bug fixes. We've prepared a preview of this update to keep you informed.

  • Improved the performance of Storm Brand.
  • Improved the visual indicator of Divine Ire's area of effect while channelling.
  • The "Doubles the values of Global Mods affecting Memories placed next to this Location" Memory Amplifier has been replaced with a new Memory Amplifier which doubles the value of Memory Modifiers affecting Memories placed on it.
  • Fixed another bug where four Distant Memories could spawn facing each other, making them all inaccessible.
  • Fixed a bug where Gisale, Thought Thief in Scriptorium Map was unable to drop The Aesthete or The Offering divination cards.
  • Fixed a client cra...
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Post




As we announced yesterday, this week we plan to deploy a small patch with several bug fixes. We've prepared a preview of this update to keep you informed. We're aiming to release this patch on consoles as soon as possible.


  • Improved the performance of Storm Brand.

  • Improved the visual indicator of Divine Ire's area of effect while channelling.

  • The "Doubles the values of Global Mods affecting Memories placed next to this Locatio...
Read more
Comment

Originally posted by Metaluca

ded.

Will the completed room be combined when the server merging (standard + synthesis) occurs? I'm tired of not getting her to lvl 7... Jun was so easy to get in comparison.

Alva's room exploration should get merged into Standard, yes.

Comment

Originally posted by nomnaut

While I had to suffer through it, I am SO glad you made this post to help people out in the future. Kudos.

Update: we're improving our systems to automatically fix this kind of thing (losing achievements due to changing requirements). We actually do store completed achievements, so we can recover from this type of error.

Even if you stop trying to level Jun now, you should get the achievement again at some point soon.

Comment

Originally posted by Notsomebeans

please reread what i said. i know that master levels are kept between leagues. Progress between levels is not.

It's intended.

Comment

First of all, achievements "uncompleting" is definitely a bug, and shouldn't be happening. I will look into this.

Regarding the Master decoration levels (and the Forsaken Masters achievement), we intentionally pitched these to not be too difficult, in terms of time-to-grind. This is why you don't need to fully complete anything to reach level 7 for them:

  • Zana level 7 only requires you to complete 120/159ish maps on the Atlas.
  • Einhar level 7 only requires capturing 160/270ish different monsters in the Bestiary.
  • Niko level 7 only requires delving to a depth 200, compared to 600 for the achievement in Delve League.
  • Alva level 7 only requires 70/73 rooms explored in the Temple.
  • Jun level 7 only requires 50/57 ranks defeated.

For clarity, Alva and Jun are not quite as straight-forward as the others, and worth elaborating on.

For Alva, there are 24 types of rooms each with 3 tiers, plus the Apex. Th...

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Post
    Bex_GGG on Steam - Thread - Direct
We've just released two new weapon skins, the Colossus Axe and the Colossus Machete! Check them out below or press M to get yours.

The Colossus Machete works with one or two-handed sword, one-handed axe or one-handed mace, replacing their standard appearance with a sharp metallic machete.

http://Click here to watch the video.

The Colossus Axe only works with staves, two handed maces or axes, but looks different on each type of these weapons.

... Read more

08 Apr

Post
    Bex_GGG on Steam - Thread - Direct
We are just over a month into the Synthesis League. As we look ahead to the remainder of the league, we wanted to give you an indication of what to expect and give you a general scope of what the team is working on.

Later this week, we're planning to deploy a small patch on PC that includes a few bug fixes as well as some backend changes that won't affect players but will improve infrastructure.

In just over two weeks we plan to announce the full details of an end-of-league event that we expect to begin around the 10th of May. We are currently investigating whether this event will be possible on console. It looks likely so far. This is likely to be something in the vein of either a Mayhem/Turmoil pair or Flashback. We always love to see community highlights from these events and can't wait to see what shenanigans you get up to!

... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/games/238960/announcements/detail/1767008477064900081]here[/url].
Post




We've just released two new weapon skins, the Colossus Axe and the Colossus Machete! Check them out below or click here to get yours.

The Colossus Machete works with one or two-handed sword, one-handed axe or one-handed mace, replacing their standard appearance with a sharp metallic machete. Watch its video below!



The Colossus Axe only works with staves, two handed maces or axes, but looks different on each type of these weapons. Check it out below!



Both of these ski... Read more
Post
    Bex_GGG on Forums - Thread - Direct




We are just over a month into the Synthesis League. As we look ahead to the remainder of the league, we wanted to give you an indication of what to expect and give you a general scope of what the team is working on.

Later this week, we're planning to deploy a small patch on PC that includes a few bug fixes as well as some backend changes that won't affect players but will improve infrastructure.

In just over two weeks we plan to announce the full details of an end-of-league event that we expect to begin around the 10th of May. We are currently investigating whether this event will be possible on console. It looks likely so far. This is likely to be something in the vein of either a Mayhem/Turmoil pair or Flashback. We always love to see community highlights from these events and can't wait to see wha... Read more