@bex Will we got some extra passive skill points? Or just should choose which path we go with new jewels?
You won't get extra passive skill points so you'll need to be very selective about your path!
@bex Will we got some extra passive skill points? Or just should choose which path we go with new jewels?
You won't get extra passive skill points so you'll need to be very selective about your path!
Will we get access to the new jewel system in permanent leagues?
Right now they only drop from the Delirium league.
Edit - removed something inaccurate.
Hollow palm technique with Facebreaker seems OP.
EDIT : doesn't work with glove, misread the line.
The benefits of the Hollow Palm jewel require you to not be using gloves.
Quick clarification, is that 280 just from the new jewel system? Or some in the jewel system and some added to the base tree? Looks awesome!
From the new jewel system.
I hope the jewels are relatively accessible so more people can try them instead of being a super endgame thing.
They should be reasonably accessible.
Did he say TWO HUNDRED EIGHTY new notables???
Yep!
Bex, what do you enjoy more, seeing everyone's happiness over a new league, or trolling everyone before the new league?
They’re definitely different kinds of happiness but if I could only have one I’d pick people’s happiness over a new league.
"It should be on the list", but that doesn't mean it is.
so do i understand this correctly:
if i have one EA setup with swift affliction and one setup with unbound ailments i could fire one with unbound ailments first and then more with swift affliction (until the first arrow explodes) and i would get the damage multiplier from swift affliction (but not the duration reduction) and the duration increase from unbound ailments for the whole ignite (excluding that first arrow, which would of course not benefit from the swift affliction bonus)?
Yes. The Damage-per-second of each ignite is calculated separately, then they are summed, then the exploding arrow applies one ignite with the total ignite damage per second, using it's own stats to work out the duration of the applied ignite.
Will it involve a Toucan?
Absolutely not.