Planetside

Planetside Dev Tracker




24 Jul

Post
    /u/Wrel on Reddit - Thread - Direct

PC servers will be taken offline on Thursday, July 25, 2019 at 6:00am PT for maintenance. Downtime is expected to last up to 3 hours.

Forum notes here: https://forums.daybreakgames.com/ps2/index.php?threads/july-25-2019-pc-update-midsummer-mentors.252208/

Mentor System Expansion

Mentor Squads were implemented late into last year, and around that time period we had discussed implementing a Mentor rating system, but ultimately decided not to commit to the work until we knew how players w...

Read more External link →
Post
    RPG_Wrel on Forums - Thread - Direct
PC servers will be taken offline on Thursday, July 25, 2019 at 6:00am PT for maintenance. Downtime is expected to last up to 3 hours. Mentor System Expansion Mentor Squads were implemented late into last year, and around that time period we had discussed implementing a Mentor rating system, but ultimately decided not to commit to the work until we knew how players would make use of Mentor Squads in the first place. Trying to craft a rating system of any kind can be difficult for a game with a sandbox focus, and is at risk to negative and exploitative behaviors. Knowing this, we wanted to devise a system that is light on gameplay rewards, and is instead geared specifically toward players who already engage in the right behaviors. The expansion of the Mentor System isn't a substitute for tutorials, (which we're also focused on delivering later this ... Read more

18 Jul

Comment

Originally posted by TheSquirrelDaddy

My question / concern about Sanctuaries (and Oshur): Can DBG afford the additional infrastructure needed to run these zones? Currently, the continent zones all exist in dedicated VMs for each zone. These are up and running even when the zone is locked (you can remain on a locked continent indefinitely). This represents an ongoing cost - each VM has a a rental fee (even the home office VMs would have a licensing fee based on allocated cores). As a general rule of thumb, it's not good to pay for assets that spend a large amount of time idling.I worry about PS2 taking on additional operating expense without also creating renewable revenue to offset those expenses. I understand that the Orbital Stations could, in theory, be piggy-backed onto Koltyr zone(s) or replace Koltyr entirely - but that solution would come with it's own issues.

 

Put frankly: How can the Planetside team justify these added expenses? After the initial bump in traffic / revenue, the levels will ret...

Read more

For the servers that host zones it is mostly how many players are connected to those zones, how concentrated those characters are within those zones, and what types of interactions are happening between characters. We have a number of dynamic zones spinning up and down all the time with the current tutorials, and koltyr is a dynamic zone as well actually. Of course we will pay attention to the performance of the servers due to the addition of Sanctuary.


17 Jul

Comment
    /u/Wrel on Reddit - Thread - Direct

Have an experimental fix for this we'll be trying in the next update. The character will be attached to the drop pod similar to a rumble seat, so that they're more likely to be rendered by the time they land.


16 Jul

Comment
    /u/Wrel on Reddit - Thread - Direct

A.S.P Reset, it’s been asked every stream, yet no answer really has been given.

I've answered this repeatedly, but sure. We're looking to revamp the A.S.P. system in the future, and you'll get an ASP reset when that happens. It's low on the priority list compared to everything else we're working on.

A small rework to the summer directive &/or an extension as part of this, I’ve not seen once, which is the Max Pressure Alert.

This directive is pretty easy to complete for the time (3 months) we've given. Maximum Pressure will hopefully be online after the coming update, but we're not going to be reworking the directive.

NS Minigun with a variance of an NS Lasher and NS Jackhammer (should only be on NSO’s and not Factions).

No plans for this.

Cull of unused ID’s and Outfit Names and Tags that have not been logged in once in the l...

Read more
Post
    /u/Wrel on Reddit - Thread - Direct

Mentor System Expansion

Fresh recruits enter the battlefield on a daily basis, and now we're giving you more tools to get them into fighting shape!

Mentor Rating

  • We've introduced a new Mentor Rating system that recognizes veteran community members that have made it their goal to help new players.
  • Mentor Rating is earned each time a Mentor Ribbon is awarded. Mentor Ribbons can now only be earned while leading a Mentor Squad when players beneath BR30 earn battle ranks.
  • Mentor Rating decays slowly over time, so it needs to be maintained to keep the benefits.

Mentor Tiers

Mentor Rating is sorted into tiers for recognition. These tiers are shown when players are hosting Mentor squads in the squad finder.

In a later update we'll be making this tiering more visible.

  • Copper Tier: 0 - 199
  • Silver Tier: 201 - 499
  • Gold Tier: 500 - 799
  • Aurax...
Read more External link →
Post
    RPG_Wrel on Forums - Thread - Direct
Mentor System Expansion Fresh recruits enter the battlefield on a daily basis, and now we're giving you more tools to get them into fighting shape! Mentor Rating We've introduced a new Mentor Rating system that recognizes veteran community members that have made it their goal to help new players. Mentor Rating is earned each time a Mentor Ribbon is awarded. Mentor Ribbons can now only be earned while leading a Mentor Squad when players beneath BR30 earn battle ranks. Mentor Rating decays slowly over time, so it needs to be maintained to keep the benefits. Mentor Tiers Mentor Rating is sorted into tiers for recognition. These tiers are shown when players are hosting Mentor squads in the squad finder. In a later update we'll be making this tiering more visible.
  • Copper Tier: 0 - 199
  • Silver Tier: 201 - 499
  • Gold Tier: 500 - 799
  • Auraxium Tier: 800 - 1000
New Player (Wel... Read more
Comment

All of this will be fixed in the next update


15 Jul