Planetside

Planetside Dev Tracker




28 Jul


27 Jul

Comment
    /u/Wrel on Reddit - Thread - Direct

Definitely going to be some adjustments in the next update. The gain is too low and the decay is somewhat aggressive. We'll be moving in the balance a bit on either side.

I haven't seen any trolling or inappropriate use of the channel so far, which has been nice, but usage is low, as you'd expect. It only takes one person to ask a question before a handful of people jump in and start answering, which in turn makes more people comfortable asking questions there, but these spurts of activity are few and far between.

As far as the barriers to entry go, as we mentioned in the patch notes, we'll be flagging trustworthy community members with permissions to answer questions, regardless of Mentor Rating, in the future. Outside of that, we'd be hesitant to drop the barriers too much right out the gate.

Would rather this feature cultivates the right community over time, even if the growth is slow.


26 Jul

Comment

Originally posted by 3punkt1415

why not ask 100 people two days before to meet up on testserver, give out a 500 certs token, you will have plenty of people helping, and not run every second patch in an issue like this. Less stress for you and for us.

This idea is worth a try at least. I'll see if I can make it happen for the next major patch.

Comment

Great shot kid! That was one in a million!


25 Jul

Comment

The crash was being caused by how the DoT's stacking for the Thumper incendiary rounds. Confirmed this is fixed now.

Comment

Originally posted by moorhound

...So no fix on NSO Sunderer Fury firing Ranger particles yet?

This is fixed in this release, but did not make it into the patch notes.


24 Jul

Post
    /u/Wrel on Reddit - Thread - Direct

PC servers will be taken offline on Thursday, July 25, 2019 at 6:00am PT for maintenance. Downtime is expected to last up to 3 hours.

Forum notes here: https://forums.daybreakgames.com/ps2/index.php?threads/july-25-2019-pc-update-midsummer-mentors.252208/

Mentor System Expansion

Mentor Squads were implemented late into last year, and around that time period we had discussed implementing a Mentor rating system, but ultimately decided not to commit to the work until we knew how players w...

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Post
    RPG_Wrel on Forums - Thread - Direct
PC servers will be taken offline on Thursday, July 25, 2019 at 6:00am PT for maintenance. Downtime is expected to last up to 3 hours. Mentor System Expansion Mentor Squads were implemented late into last year, and around that time period we had discussed implementing a Mentor rating system, but ultimately decided not to commit to the work until we knew how players would make use of Mentor Squads in the first place. Trying to craft a rating system of any kind can be difficult for a game with a sandbox focus, and is at risk to negative and exploitative behaviors. Knowing this, we wanted to devise a system that is light on gameplay rewards, and is instead geared specifically toward players who already engage in the right behaviors. The expansion of the Mentor System isn't a substitute for tutorials, (which we're also focused on delivering later this ... Read more

18 Jul

Comment

Originally posted by TheSquirrelDaddy

My question / concern about Sanctuaries (and Oshur): Can DBG afford the additional infrastructure needed to run these zones? Currently, the continent zones all exist in dedicated VMs for each zone. These are up and running even when the zone is locked (you can remain on a locked continent indefinitely). This represents an ongoing cost - each VM has a a rental fee (even the home office VMs would have a licensing fee based on allocated cores). As a general rule of thumb, it's not good to pay for assets that spend a large amount of time idling.I worry about PS2 taking on additional operating expense without also creating renewable revenue to offset those expenses. I understand that the Orbital Stations could, in theory, be piggy-backed onto Koltyr zone(s) or replace Koltyr entirely - but that solution would come with it's own issues.

 

Put frankly: How can the Planetside team justify these added expenses? After the initial bump in traffic / revenue, the levels will ret...

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For the servers that host zones it is mostly how many players are connected to those zones, how concentrated those characters are within those zones, and what types of interactions are happening between characters. We have a number of dynamic zones spinning up and down all the time with the current tutorials, and koltyr is a dynamic zone as well actually. Of course we will pay attention to the performance of the servers due to the addition of Sanctuary.


17 Jul

Comment
    /u/Wrel on Reddit - Thread - Direct

Have an experimental fix for this we'll be trying in the next update. The character will be attached to the drop pod similar to a rumble seat, so that they're more likely to be rendered by the time they land.