Rainbow Six Siege

Rainbow Six Siege Dev Tracker




17 Aug

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/5385695909786207091]here[/url].

13 Aug

Post


Updated: August 13th 2020

We will be updating the following list regularly to outline the status of certain issues that are currently pressing for our community. Please note that this list is not exhaustive, and should only be used as a reference to give a general idea of where our focus currently is.

TOP ISSUES
NEW SOUND PACKAGING SYSTEM
Description: Our priority on that front is to first repackage the way sounds are stored and connected to the game.

We currently have a limited ability to fix specific issues and this improvement should make it easier for us to work on the audio aspect of the game.

For more information on this topic, please refer to the Status Report blog.

Status: (Target: Y5S3)

INVERTED AUDIO
Description: Audio can sometime... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/2753341823353650693]here[/url].

10 Aug

Post
    paul on Steam - Thread - Direct
NEW IN-GAME EVENT: M.U.T.E. PROTOCOL

The future may or may not be here, but one thing’s for certain: technology is changing. Mute has taken control of the Comm Tower, but dissenting forces are itching to take it back. In this all-new game, it’s robot against robot! Can you secure victory with gameplay modifiers thrown in the mix?

From now until August 24th, reinvent yourself with the M.U.T.E. Protocol!

PLAYABLE OPERATORS

For this event, most Operators will be available to play, with a few exceptions for gameplay reasons that deal with drones and cameras. We’ll explain in a moment but know that for the playable characters with customization exclusive to this event, their robotic appearances will be automatically equipped.

RULES OF THE EVENT

Whether or not you’re used to playing Secure Area, you’ll probably find this game mode quite unique. For starters, Attackers will have to secure not one, but two areas.... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/2753341279127270582]here[/url].

04 Aug

Post


MATCHMAKING In the past, we have released a post touching on how the MMR system works. We are updating it to properly reflect the current system in Rainbow Six Siege.

HOW DOES IT WORK ?
SKILL
Your skill represents your ability to win a game. Comparing two teams' skill gives you the probability that one team will win against the other. The higher the difference, the more likely a given team is going to win. When two teams with the same skill levels are matched up with each other, they both have an equal shot at winning. The algorithm used in Rainbow Six Siege assigns two values to each player: an estimation of their skill (μ) and the uncertainty of this estimation (σ). The players’ skills are distributed along a Bell curve, centered around 25 (High Silver – Low Gold).

UNCERTAINTY
The estimation of your skill is... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/2749962854631142759]here[/url].
Post
    paul on Steam - Thread - Direct
NEW IN-GAME EVENT: M.U.T.E. PROTOCOL

The future may or may not be here, but one thing’s for certain: technology is changing. Mute has taken control of the Comm Tower, but dissenting forces are itching to take it back. In this all-new game, it’s robot against robot! Can you secure victory with gameplay modifiers thrown in the mix?

For two weeks starting August 4th, reinvent yourself with the M.U.T.E. Protocol!



PLAYABLE OPERATORS

For this event, most Operators will be available to play, with a few exceptions for gameplay reasons that deal with drones and cameras. We’ll explain in a moment but know that for the playable characters with customization exclusive to this event, their robotic appearances will be automatically equipped.

RULES OF THE EVENT

Whether o... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/2749962854628082639]here[/url].

28 Jul

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/2749962221405193918]here[/url].
Post


Y5S2.3 will release the week of July 27th for PC.

UPDATES
IN-GAME NOTIFICATIONS Some updates to the notifications system to help make future popups less spammy.

APAC 2SV After August 11, 2020, 2-Step Verification will be mandatory for ranked on PC in APAC[rainbow6.com]. If you have not activated 2SV prior to this date you will be locked out of the Ranked queue until 2SV is activated on your account.

Go activate 2SV under the account management section at https://account.ubisoft.com/!

GAMEPLAY UPDATES For more information on balancing c... Read more

24 Jul

Post


In this latest edition of Designer’s Notes, we'll go into more detail about the balancing changes that’ll come with the 2.3 patch and give you an insight into the reasons behind these changes. We'll also take a look back at the previous changes detailed in the Y5S2 Designer's Notes and the impact they had on several of the operators.

BALANCING MATRIX AND TOP OPERATOR BANS WIN DELTA VS. PRESENCE



Please note that we are using presence to gauge the popularity of an operator. This notion had to be introduced to reflect the implementation of the pick & ban.
...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/2749962221390064061]here[/url].

16 Jul

Post


The Y5S2.2 update will soon deploy to PC with the updated Player Reporting Panel. For Console, the 2.2 patch will be bundled alongside the 2.3 release.

UPDATES PLAYER REPORTING PANEL The Reporting Panel is getting an upgrade! Building upon the last addition of more reporting categories to improve the granularity of in-game reports, we've added a new player-reporting panel. This new panel will provide you with more information on each type of reporting category so you can make an informed decision about which report type best fits the situation. More accurate reports from you and other players, means we can make sure we're handing out the appropriate sanctions to players that deserve it.



... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/2745457986845538354]here[/url].

26 Jun

Post


Updated: June 26th 2020

We will be updating the following list regularly to outline the status of certain issues that are currently pressing for our community. Please note that this list is not exhaustive, and should only be used as a reference to give a general idea of where our focus currently is.

TOP ISSUES NEW SOUND PACKAGING SYSTEM Description: Our priority on that front is to first repackage the way sounds are stored and connected to the game.

We currently have a limited ability to fix specific issues and this improvement should make it easier for us to work on the audio aspect of the game.

For more information on this topic, please refer to the Status Report blog.

Status: Target: Y5S3

DDOS ON CONSOLES Description: We are working on mitigation plans with ... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/2529283300264387720]here[/url].

17 Jun

Post
    paul on Steam - Thread - Direct
Operation Steel Wave, the second season of Tom Clancy’s Rainbow Six Siege Year 5, is now available. Operation Steel Wave introduces Ace and Melusi, a new Attacker and Defender from Norway and South Africa, in addition to an entirely reworked House map and slew of gameplay changes.

Owners of the Year 5 Pass can play with the new Operators immediately, while the rest of the players will be able to unlock these Operators starting June 23rd using Renown or R6 Credits. Additional seasonal new content, including the House map rework, are available for free to all players. Year 5 Season 2 will also welcome its Battle Pass “Tour De Force,” on June 29th.

In Operation Steel Wave, players will meet two new Operators:
  • Norwegian Attacker Ace is equipped with S.E.L.M.A., a throwable and stickable device that will stick to any vertical surface and slowly destroy up to 3 panels, one after the other. The S.E.L.M.A. gadget can also be thrown at almost any...
Read more

16 Jun

Post


Over the course of the Steel Wave test server period we have resolved a variety of issues and made a few additional updates.



BALANCING Y5S2.1 UPDATE During the Steel Wave test server period we received a number of feedback requests for balancing tweaks to the new Operators. After evaluating feedback from players, and data from the TS, we plan to make a few balancing changes to the new operators with the 2.1 patch. The changes will not go into effect until the Y5S2.1 update.

Melusi - Coming in Y5S2.1
  • Lowering the penalty zone by approximately 33%.
  • Lowering the sound of Banshee effect in first person POV.

Ace & Hibana -... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/2403181243000911941]here[/url].