Rainbow Six Siege

Rainbow Six Siege Dev Tracker




06 Feb

Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Carry The Label Guy: you cant run while reloading in general

Yep, and that's for balancing purposes. Siege isn't a run and gun shooter.
Comment
    UbiYubble on Steam Forums - Thread - Direct
Being worked on as we speak! It's been mentioned in the Top Issues and Concerns dev blog post. [www.ubisoft.com]
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Strider: when are bans actually going to mean something?
Why do you feel current bans aren't having a larger effect on the matches you play?
Comment
    UbiYubble on Steam Forums - Thread - Direct
Can I get a video of this so I can take it to the team? Thank you!
Comment
Originally Posted by KnightGhostbear
Seriously, just playin Terrorist Hunt and wow, Mavericks gun is absolute trash. High recoil, pretty **** damage, just yikes.

And if im completely honest, his skill isnt that useful either. You poke a hole in a wall and no one is there, its wasted. You poke a hole in a wall and they are there, all the AI just shoot your face off.
Have you tried slapping a Holo sight on it and seeing how it feels for you that way? When Mav first came out, I wasn't a fan of his M4 either. At the time, it seemed like the recoil was too much for my taste, but recently I've found myself being able to manage it pretty well, and all it takes is a bit of prac... Read more
Comment
    UbiYubble on Steam Forums - Thread - Direct
Hey there Giorno,

Are you still unable to get into a game?
Comment
    UbiYubble on Steam Forums - Thread - Direct
Hi Ela,

Are you still experiencing issues?
Comment
    UbiYubble on Steam Forums - Thread - Direct
Hi Lucyn!

There isn't a singular "best" setting that's work for everyone. It's something that you'll kind of have to gauge for yourself to see what works for you. I know some people might tell you "this is the only way you should play" but feel free to experiment with what you like.
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Bhai_♥♥♥♥♥♥♥s: After the recent update I havent been able to hear thermite put his charge while bandit tricking.It was alright before this update but I cant hear it now.I tried validating steam files but it still isnt working.Any solutions would be nice.TIA

Hey there!

Various sound issues are currently in the process of being fixed by our dev team. It was mentioned in the Top Issues and Concerns dev blog. [www.ubisoft.com]
Comment
    UbiYubble on Steam Forums - Thread - Direct
I'm happy to hear you're having a good experience! Let me know if anything changes,
Comment
Originally Posted by Luckydevil_010
Except they literally said in patch notes that yes they know shes strong but they want to bring her back closer to her prime. So which is it honestly with the mods track record of being in complete opposite of the devs im gonna assume the devs want ela to op.

Ela is a very popular Operator who suffers from a previous SMG recoil increase. Even if she remains decent in terms of Presence and Win Delta, we would like to bring her closer to her prime by improving the handling of the Scorpion EVO 3.

Hell if thats the case bring back jagers and banditos acog. Obviously the devs wanna go back on justified nerfs. Ohh while we're at it why not bring back release day bb....
Read more
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Tengku_Razin: Because the voice chat is completely silent when I play, and then when I die they want to ask "where was he" or "watch this drone and give calls"

Yea you can miss me with that BS.
Thanks for sharing your Ranked experience with us, Tengku.

I know it can be frustrating not to receive call outs or information from your teammates in Ranked, especially since information from your team in that mode is essential to win. However, don't let their silence stop you from telling them where you died at and who by. If no one's giving out information and everyone is dying because of it, you're on an express train to a loss, and I don't think anyone wants that.

Perhaps you telling them where you died from will result in them getting a kill, thus encouraging them to speak a little more. You'll never know until you try.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Konata ಠ╭╮ಠ: since when?
and why in standard?
so the new limit is one teamkill per game?

Ban sanctions for TKs are in place to cut down on the toxicity that tends to happen mid-game. The process of removing toxicity in general is constantly evolving. You can check out our dev blog on Reverse Friendly Fire for more in-depth details. [www.ubisoft.com]
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Lawrence 想: and i aint got a strong PC. so my opinion is real

It is! Thank you for sharing your experience with Vulkan, I appreciate it.

The system is stil a W.I.P. on our end, so things aren't going to function the same way for everyone, unfortunately. Does the game function the way you're looking for on DX 11?
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by -qewpie.: same problem, Cloud II and i can hear shots in other map end, but it was under me.
so, idk how to fix this.

It isn't something you can fix on your end, but as mentioned above, it's being worked on by the team as we speak.
Comment
    UbiYubble on Steam Forums - Thread - Direct
Thanks for posting the link, Fatal.

This issue is a top concern for our dev team, and they're eying a Y5S1 fix for this. This problem is understandably frustrating for our players which is why it's one of the top issues they're hard at work fixing. We'll be sure to provide an update to the community when we have one.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Liam:
Originally posted by UbiYubble: Hey Liam,

Do you feel Smoke needs a rework? If so, what have you seen about his playstyle that would warrant the dev team changing him?
You never really get to use all 3 of his canisters in a good way (most of the time) and throwing them and detonating them gets you killed a lot, making it frustrating to play, and his canisters are so visible due to the blinking its hard to hide them in common points of entries

... Read more
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Fr33falle: Is this some lore thing or?

It is. It's mentioned in both Ela and Zofia's bio that they're sisters. They trained together which is why they each have a higher resistance to each other's concussion mines. When you kill either of them as the other sister, you'll get an extra +10 for "Sister Rivalry."
Comment
    UbiYubble on Steam Forums - Thread - Direct
Hey Liam,

Do you feel Smoke needs a rework? If so, what have you seen about his playstyle that would warrant the dev team changing him?