That's the weapon the melee criminals are going to bash your head in with next update.
More than that !
That's the weapon the melee criminals are going to bash your head in with next update.
More than that !
Thank you!! This helps a lot. I am excited to watch the community and development grow :p
Me too! Hah
I know a while back they said a lot of the voicelines were placeholders, like the infamous female voice lines hitting on the officers or asking if the officers knew who their father was etc. SOOOO, long story short they may redo them at some point, I think they are functional as they are, and I'm assuming its rather low on the totem pole for void if I had to guess to re-record the lines. So maybe in the future they will replace them but I wouldn't hold my breath for now.
Will be replaced in the future
Built different
Modder here, do the new FMOD files let me edit music map cues and transitions?
Not at the moment, implementing full-scale audio mods is something that we're looking into. Audio can be replaced (music replacement for anything with transitions probably a pain in the ass), but having total FMOD control isn't possible just yet.
This looks like a tonne of fun. Great work!!
Yeah, I find that the training room simply doesn’t have enough doors to represent more of the messy situations.
We will be working on a new version of the kill house floor (really excited to share it) that might help with this any anything else.
As for an explore mode maybe in the future that’d be cool.
Thanks for flagging this.
Love me a pairs video.
Hahaha - adjustments are being made to how some map OSTs go into the combat section so it won't be as 0 to 60.
Fast food was just edited in this updated style and Meth is next...
Skill issue.
Nah but really. Nothing you can do. Sometimes the game just tells you to eat shit.
100% skill issue if you’re not noclipping through walls in ron are you truly a real gamer?
Seriously though it looks like a spawn in the wall, we will get this fixed for the next hotfix
I guess so. Very nice
Can the NVG IR blinding light with DLSS on be addressed at some point..?
Might not be here but pretty sure we lowered the intensity.
Pending a new mesh and some logic that allows to customise it a bit more.
My all time fav game. Keep it up but don't burn yourselves out!
That’s awesome, it’s great to hear that kind of feedback.
Man can I just say I have always had a blast with this game and my friends from day one. Like yea somethings are sus like the random John wick AI but it's kinda funny sometimes to watch your teammate get obliterated. Anyways for an alpha this game has always been legit af ty guys for all the hardwork you do and all the work we aren't even aware of! Life long fan
That’s great to hear! Thanks!
Lies, unless…. You’re no one?
You're right, I'll keep my secrets ;)
Read moreMe and my friends will be doing a mission, and things are going great. Enemies react a little too fast...and are a bit too accurate...whatever. We are good at shooters.
Then Bam, I told a guy facing away from me to "drop the gun" and he 180 no-scopes me in the face with a tech 9 in a dark room. I'm talking literally 1 frame between pressing F while seeing the targets back and being dead. My friends shoot him but his arms and "steel armor" hoodie block 12+ 9mm rounds while he shoots two more of us.
Mission ruined, 20+ minutes ended in disappointment and frustration.
Combining that with the enemies having counter-strike bot levels of reaction times and first shot accuracy just make the game unfun.
Here are some posts from the last week. Give them a read and check out the comments. Some people are "this is fine" but the majority I believe are having a hard time with the game's current state.
Ok great, thanks for that feedback. We've improved the AI reaction timings based off the feedback from the community.
I'd be interested to hear how you find this hotfix.
We'll be continuing to improve the interactions with the AI