Ready or Not

Ready or Not Dev Tracker




02 Apr

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I can ask our programmers to get the body drop sound for knockouts as well :)

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Originally posted by BastillianFig

A lot of things in this game don't make a sound when they should.

For example there's no sound when a teammate fires the taser and if you were carrying a suspect and put them down there's no sound

Huh the taser thing shouldn't be happening... And I guess I missed some notifies when applying sounds to anims 😢

I'll get on that ASAP

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Let’s see it in practice before we make any changes first.

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oh my god


01 Apr

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Originally posted by KotakuSucks2

Once the Early Access is finished there should be an actual story linking the levels together, its planned to have a story-driven campaign. There's already visible connections between port and dealership but most of the maps don't have clear links yet.

Bingo!

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:)

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It did! Good eye :)


31 Mar

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Originally posted by lakeplacidblue73

Love it! Now PLEASE Void, for the love of HK, give us the Surefire handguard!

It's comin'!!

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Originally posted by Gianji90

I resolved it, I removed a custom map and now it works!

Awesome to hear. Cheers!

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Hey, were you playing with mods before that replace certain level tracks?

Is your music volume slider at 0?

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Priorities first 🤓

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Someone got SWAT'ted... Good catch, will pop it over internally


30 Mar

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Originally posted by xSufferTheLossx

Thanks I'm trying that now

Any news? How did it go?

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Originally posted by jow97

Thanks for taking the time to read, So exited to see where you take the game next!

So am I! It's a dream come true.

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Originally posted by AlessGr

Militaty grade NVGs for a SWAT team?

The supporter skin is a federal Hostage Rescue Team, so not actually the SWAT. :)

We're gonna add GPNVGs for supporters, but it probably wont change the view too much. Quad-nods are the cream of the crop irl.