Ready or Not

Ready or Not Dev Tracker




06 Jan


05 Jan

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Originally posted by survivor762x39

Tbh I like the M9A1 more. Probably because My Beretta 92fs is black.

We can make a black M9 as a skin. :)

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Originally posted by Chase10784

While this may not be planned lol bummer, how about being able to reppel down and breach through windows would be cool ala rainbow six Vegas just adding more ways to engage a situation.

Sorry to say that I dont think rappelling will make its way into the game any time soon. Maybe in the future, though many maps aren't built for it, and we'd probably only allow abseiling vs. what Siege does where you can go up (which realistically is quite difficult!)

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Originally posted by unclekisser

is the game any good? this is the first I've heard of it.

Ground Branch is great fun with a team. They've been making huge strides in their development lately too.

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So this is something that we would need to rework for all guns, but absolutely something that we will approach in the future.

Currently we have a "bullet" mesh that we place in the mag when it has any rounds. But it's a mesh with a few bullets, so that's why you see the issue here.

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Originally posted by cellander

I don't think it's confirmed as it's not on the Januray update list that VOID released. Maps will probably progressively be improved over time.

Definitely gonna be in that update. And yeah, maps will just grow in detail. Especially as new storylines appear and we build out the city's lore.

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Great work guys. Makes me really happy to see the satisfaction you guys got from getting an S.

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Some levels need it set correctly, but currently we are overhauling the NVG appearance.

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Did you guys get into a match?

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Originally posted by cellander

WIP shot from the "mini-dev-updates" channel on the supporter Discord. I did a comparison from what's currently in-game right now.

Great comparison, didn't expect it at all. Nice work.

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Originally posted by lil_teste

My mum was a social worker and she’s said some junkie parents do take care of their kid as best they can. It’s never like this but the kids were always with some toys or plushies. Cheap one but a lot nonetheless. Unfortunately those are really rare occasions. Like one of her clients mother was a crack addict but you’d never know looking at her daughters room. Barbies and bratz everywhere and pink walls and a couple princess dresses. But since the mum was using she got sent off live with her Aunty up in NSW. Hopefully both of them are doing well but who knows.

A fellow aussie! Yeah that is the inspiration for this section of the level, obviously exaggerated though.

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Originally posted by wiggeldy

Bro you didn't clear that first room at all. No wonder Weed-Wendy is searching you for munchies.

WEED WENDY

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Originally posted by testicallyright

Ive tried stacking red and blue on seperate doors and then sequentially initiating breaches but they both just froze for the rest of the match stacked up prebreach

Argh. Got a video? Might be handy to debug.


04 Jan

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Originally posted by I-wanna-fuck-SCP1471

It took an absurd amount of work, i had to do a lot of balancing for them too since they're obviously not supposed to work with players, such as about half of them having 0 recoill by default

Honestly, well done. This is kinda what I'd love to see when official mod support drops.

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You can! Hold shift to hold a command and give orders to two teams, then select the element (gold) and execute by pressing 1.

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Originally posted by I-wanna-fuck-SCP1471

You know you've made it big when your game has porn artists drawing stuff for it

I feel very accomplished right now.

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Planned.

Just kidding

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I'm pretty impressed you got the suspect weapons working. I don't think I've ever seen any of them in the first person.


03 Jan

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Originally posted by _downvote_me-

Gruntr i was talking about other devs not yours in particular. We really appreciate you letting the community mod the game and really appreciate all the work you and the other VOID devs are doing! Keep rocking bros!

Ohh! My apologies. Either way it really depends on the studio stance + what they need to keep servers running and stuff.. so depending on their practices, I get it. In our case, the mod scene is already so interesting and each new mod I see puts a big smile on my face. So cool. Rockin!