SCUM

SCUM Dev Tracker




29 Nov

Post
    Beda on Steam - Thread - Direct
Aaaaaaaaaaaandddd waiting is done and 0.8 is finally here. Get your hammers ready, your Iodine pills in your system and gather your hoes. Check out all of the deets about the new features! But before that make sure you check out the new trailer as well!
https://www.youtube.com/watch?v=kNNRhTcW0tQ



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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Nov

Post
    Beda on Steam - Thread - Direct
Hey everyone long time no see. We are still working around the clock to bring out one of the biggest updates to date but right now we have a call to action for you guys!
It is that time of the year again and Steam awards are here. We are eligible for the Labor of Love category and we would appreciate it if you could vote for us in this category.



If you have not yet experienced our Labor of love, there is no better time than now! As a part of the Steam Autumn sale you can get SCUM for a hefty discount.

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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Nov

Post
    Beda on Steam - Thread - Direct
it is Monday gamers, things are really heating up in here. Check out what the team has been up to on this weeks development update.



  • Working on the radiation system.
  • Implementing the farming skill.
  • Expanding the farming database.
  • Working on plant interactions.
  • Bugfixing.
  • Working on the Nuclear powerplant POI performance.
  • Working on the eye pressure visuals.
  • Resolving shader issues.
  • Working on the mechanic interactions.
  • Working on the ATM system.
  • Resolving rebasing issues with garden placement.
  • ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Nov

Post
    Beda on Steam - Thread - Direct
Hey hey everyone it is Monday. Hope you enjoyed your weekend, now it's time to check out what our busy dev time was up to!



  • Working on on demand mesh components for searching garden slllots.
  • Working on the radiation zone.
  • Working on saving and loading garden state from the database.
  • Working on soil wetness system.
  • Bugfixing.
  • Removing foliage from garden plots.
  • Working on farming skill.
  • Touching up on trader UI.
  • Working on the banking system.
  • Working on modular vehicles service system.
  • Finished the interaction function...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Nov

Post
    Beda on Steam - Thread - Direct
Here we go all another Monday, another Dev update.. Check out the situation (our progress on the new features not that guy from Jersey Shore) right below.



  • Experimenting with the replication graph.
  • Finishing up the ATM UI.
  • Preparations with implementing the starter bank card.
  • Working on the service mode UI for modular vehicles.
  • Bugfixing.
  • Working on character actions system.
  • Working on the modular vehicles service system.
  • Working on a garden placement system.
  • Finished the first iteration of modular BB.
  • Finishing the banking system....
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

31 Oct

Post
    Beda on Steam - Thread - Direct
Hey hey everyone, welcome to another Development update!



  • Working on push mechanic for modular vehicles.
  • Working on implementing ATM UI functionality.
  • Bugfixing.
  • Profiling live server performance.
  • Working on the gardening system.
  • Working on character actions and implementing animations.
  • Adjusting the mechanic NPC for modular vehicles.
  • Resolving issues with the modular vehicles.
  • Preparing modular vehicles for new testing.
  • Working on a request and response system for ATM feature.
  • Working on auto-close BB doors.
  • ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Oct

Post
    Beda on Steam - Thread - Direct
Hey hey everyone, it is time for Freaky Friday! Celebrate your Halloween weekend with the latest hotfix.



  • Fixed the bug where it was able to use the context menu for items that were already removed from hands.
  • Fixed the bug where it was possible to craft .44 and .38 bullets with basic engineering.
  • Fixed the bug where you would get stuck in animation loop when crafting .44 or .338 bullets.
  • Fixed the bug where the #listflag command would crash the game if there were no flags placed.
  • Fixed the bug where the #listflag command would not work if there were too many flags placed.
  • Fixed the bug ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Oct

Post
Just another manic monday, but at least you have a new development update to look forward to!
Check out what our team has been doing this past week



  • Halloween content implementation
  • Barber implementation and polishing
  • Additional work on modular vehicles
  • Finishing touches on the ATM interface
  • Implementation of halloween gestures
  • Final preparations for permadeath testing
  • Creation and implementation of new admin commands
  • Additional work on the farming system
  • Bugfixing

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Oct

Post
    Beda on Steam - Thread - Direct
Good evening everyone, are you ready for Spooktober? Well we are! If you are not already sh*tting your pants every night on the SCUM island, let us enhance the atmosphere!






Happy Halloween! As is tradition we have some special new features for you all to find on the island!

Blood moon!
There is a new phenomenon on the SCUM island. A legend says some of the prisoners created a cult and excecuted some sort of a ritual. Anyway they turned the moon red. And with it some strange phenomenon started occurring on the island.

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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Oct

Post
    Beda on Steam - Thread - Direct
Hey everyone, guess what? It's Monday again! Relief the mundane first day of work with some Dev update!



  • Resolving connection lost issues.
  • Resolving the issues with vehicle performances.
  • Code review.
  • Connecting the farming system to the crafting system.
  • Working on the banking system.
  • Working on the new modular BB panel.
  • Bugfixing.
  • Working on the new Admin commands.
  • Working on the modular vehicles damage system.
  • Working on the Character creation rework.
  • Preparing the modular vehicles for testing.
  • Workin...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.