Hi there!
Thank you for the great feedback and thank you for playing the game. =)
Hi there!
Thank you for the great feedback and thank you for playing the game. =)
Hello!
Thank you for taking the time to write such great feedback, appreciate it! =) Thank you everyone else, too. I'm sure we can fulfill some points with time!
What will happen if they rebel
A fist fight, but they stop after a while =) If your own character or they happen to be very low health it could lead to death.
Hello! Some info on that here:
https://bugbyte.fi/spacehaven/wiki/index.php/Crew_Combat#Away_Missions_.26_Prisoners
Prisoners can be recruited, and turned into your own crew members! This does not happen instantly, as it requires time for your crew members to talk to them and convince them to join the crew.
To recruit a prisoner do the following:
Hi!
So it seems sounds are working for you, while music is not. Have you checked music volume in options?
What kind of system do you have? CPU, Graphics Card, Operating System and possible sound card?
Hello!
Yes, the hull stabilizer is generating hit points essentially, and it is capable of building hull up again with time. Right now it is only time based, but we will see how it evolves in the future.
Game is crashing windows. Perhaps my crew is too big. Too much going on? I'll try to use the in game big report
Hi!
You can also send us an email to [[email protected]](mailto:[email protected]) and we can try to help =)
Does this update work with currently-running playthroughs?
Yep!
Read all about the new update below:
https://steamcommunity.com/games/979110/announcements/detail/2934619319225000644
Full Patch Notes
[version] 0.10.2
The Jammer seems to have a bug in 0.10.1, whereby when turning it off by setting the charge command to off in the attack systems menu, it will not turn back on anymore. Rebuild it to solve the issue.
The current build in the experimental branch has this fixed.
It's available! The "+" button up top left next to the ship selection button creates new ships. Different types of canvases can be chosen there.
You can also swap out the default one at the mining station start using the same method and build a 1x3 instead.
Any idea when cosmetic parts are coming in? I keep seeing lockers and tables on other ships ... and I want them.
Can't say when but we are keeping them in mind!
wall mounts can now be constructed on wall corners.
I had an issue on e where I couldn't put L shaped or U shaped couches in corners, are those considered wall mounts? I had nothing blocking the corner.
Also, another question, if I play the experimental build with a new save but don't load up my stable build saves, will they still be stable after this experimental build is pushed to production?
Hi!
Couches are not wall mounts, rather it's the power node, the thermal regulator and the lights which can be placed on a wall =)
New Update Now in The Experimental Branch!
Here's what's new in Alpha 10 - Version 0.10.2:
Joining Experimental is done as follows
On Steam
Looks awesome! =)
There's an endless amount of galaxies to explore if you want, it doesn't stop at one. The trick is to keep jumping forward and seeking out critical resources at a pace, which minimizes the risk to run out completely.
Actually, if you have two ships you will be burning more energium. That's part of the challenge. =)