Space Haven

Space Haven Dev Tracker




26 Nov

Comment

Build 2 research labs and have 2 guys on it, or even 3. But 2 is more of a sweet spot with a lower amount of crew members as you can still do other things too. =)

Research modules consist of different research point tiers, even level 3 researchers will fail occasionally on an iteration but it always goes through eventually.


25 Nov

Post


Spacefarers. I come to you with a dream. A dream of balloons, some beer and a Steam Award! Together we can do it! Hear my speech, Spacefarers.
Aye, fight for it and we may be disappointed. Dying in our beds many years from now, would you be willing to trade all the beers from this day to that for one chance, just one chance to come back here and tell our enemies that they may take our beers and balloons, but they will never take our passion!

I can hear you shout in unison! "You have my beer! You have my balloon! We will vote Space Haven for the Best Soundtrack category and make this dream come true!"

Spacefarers, vote now at the top of this post. Let's do this Together =)
If you feel like Space Haven could possibly be nominated in other categories too, that's great! However, if we focus our efforts... Read more

24 Nov

Comment

54x54 is of 2x2 grid size in the tactical map.

Many streamers have played with a 1x3, which is actually one grid smaller but many see as bigger =) You can choose this longer canvas by clicking the "+" button up top left, and swapping out the current canvas (If it is completely empty) at the mining station start and then swap in the 1x3 and start building on that.

Currently, going beyond what's available can be achieved using a mod. There's good modding help on our Discord server:

https://discord.gg/zx2AN4F


23 Nov

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Hi there!

Thank you for the great feedback and thank you for playing the game. =)


20 Nov

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Hello!

Thank you for taking the time to write such great feedback, appreciate it! =) Thank you everyone else, too. I'm sure we can fulfill some points with time!


19 Nov

Comment

Originally posted by DadLeftMeh

What will happen if they rebel

A fist fight, but they stop after a while =) If your own character or they happen to be very low health it could lead to death.


18 Nov

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Hello! Some info on that here:

https://bugbyte.fi/spacehaven/wiki/index.php/Crew_Combat#Away_Missions_.26_Prisoners

Prisoners can be recruited, and turned into your own crew members! This does not happen instantly, as it requires time for your crew members to talk to them and convince them to join the crew.

To recruit a prisoner do the following:

  1. Select a prisoner a...
Read more

17 Nov

Comment

Hi!

So it seems sounds are working for you, while music is not. Have you checked music volume in options?

What kind of system do you have? CPU, Graphics Card, Operating System and possible sound card?


16 Nov

Comment

Hello!

Yes, the hull stabilizer is generating hit points essentially, and it is capable of building hull up again with time. Right now it is only time based, but we will see how it evolves in the future.

Comment

Originally posted by Sergeant_Bus

Game is crashing windows. Perhaps my crew is too big. Too much going on? I'll try to use the in game big report

Hi!

You can also send us an email to [[email protected]](mailto:[email protected]) and we can try to help =)


10 Nov

Comment

Originally posted by Kelmurdoch

Does this update work with currently-running playthroughs?

Yep!

Comment

Read all about the new update below:

https://steamcommunity.com/games/979110/announcements/detail/2934619319225000644

Full Patch Notes

[version] 0.10.2

  • Ship-to-Ship battle music implemented.
  • New music! Hot On Our Tail and Entering the Storm.
  • Modified and Improved AI behavior related to task priorities and task execution.
  • Added some indication to the highest zoom in starmap to see visited star system clusters.
  • Wall-mounts can now be constructed on wall corners - Limited to 1 per wall corner.
  • Wall-mount grap...
Read more
Post


Greetings, Spacefarer!
We've been working on improving the Alpha 10 version of Space Haven and we also have an exciting new feature implemented. Ship-to-Ship battles now come with music fitting the scene, giving ship battles that nice space battle feel.


Listen to "Hot On Our Tail" above, another masterpiece by Paul Zimmermann!



We also worked further on the starmap, adding some new elements to the UI to show where the player is and which star systems have been explored. A star system cluster will ... Read more
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/979110/announcements/detail/2934619319225000644]here[/url].

09 Nov

Comment

The Jammer seems to have a bug in 0.10.1, whereby when turning it off by setting the charge command to off in the attack systems menu, it will not turn back on anymore. Rebuild it to solve the issue.

The current build in the experimental branch has this fixed.