Thank you for the great feedback! We'll do our best to improve on the areas with time. =)
Thank you for the great feedback! We'll do our best to improve on the areas with time. =)
Thanks for the feedback!
I'm sure we will be able to implement something to make the starmap have more info, of where you've been and otherwise. =)
Spooky Halloween!
We've got a small update for Space Haven today, check out the patch notes below:
Also, to celebrate Halloween Space Haven is 15% OFF. Let your friends know, or hop aboard if you haven't yet ...
Read more External link →It is not scrapped, but we cannot take on the challenges regarding mobile at the time. We simply do not have the resources for it.
It makes the most sense to focus on developing the game on the current platforms, and then one day when the opportunity presents itself see about other platforms.
We did not plan for it all to take this long, to still be in a stage where we will develop the game for a good amount of time, but we're happy to say it was worth it =) The game simply needs that kind of time, it is that type of a game.
how can i import my ship & game over to alpha 10?
You can try loading the Alpha 9 save and continue playing, but there's probably multiple issues. You'd need to start researching to be able to unlock many of the facilities you already have, and you'd need to travel to a new galaxy to get the new starmap.
It is highly recommended to start a new game.
When is the expected release date for this update?
This month if all goes well, it depends on if there's more tweaks needed based on the feedback from the build in the experimental branch. It is out in the experimental branch at the moment =)
You can do that by editing the save file, the save is saved as "game" in a save folder in the install folder of the game. Example:
Steam\steamapps\common\SpaceHaven\savegames\New haven-30\autosave1
Search for solarflares and micrometeroids and set them to Medium or Rare.
Read moreMy favorite part of the game not having to research new systems and “workbenches”. The game really felt like Terraria in space; go collect resources, make stuff, and fight guys.
Adding a hardened tech tree really takes away from that freedom of progression because now players have pay ANOTHER up front cost to building a new system or workbench through research cost and time. It feels like the devs are trying to make the game artificially longer by making the players wait around more. The players are only going to feel like they are paying taxes in space.
Open world games such as Minecraft and Terraria have been enormously successful because there isn’t a hardened research tree; there is just a world to go crazy in. This is a sand box in space, I don’t want my hand held by a tech tree.
Furthermore, player progression through tech trees feels really lazy from a design standpoint. I want to find new resources to mine and blocks to make, not a hard path to win...
It feels like the devs are trying to make the game artificially longer by making the players wait around more.
That is not what the research tree was intended for at all. Our goal is to make the game better overall, not only by offering more meaningful choices and paths to survive but also improve player onboarding. Alpha 10 tackles these with the research tree but also stations with services, which are capable of providing something for the player so that they don't have to have everything available on their own ships.
The research tree comes in really handy when new players launch up the game and are not faced with one bazillion different facilities to choose from. Rather, there are basic facilities needed from the start, and more are introduced by the player choosing for themselves what to research next.
The above is what we thought was one of the real upsides to a research tree, and keep in mind the amount of facilities and it...
Read moreGreat news, can't wait to try it!
Thank you for the patch notes below and everything you've done up to this point!
Thanks for playing! Let us know if you feel something needs tweaking.
Space Haven Alpha 10 now in Experimental Branch!
Experimental Spacefarers, we call upon you to test Alpha 10 and all the new features :)
Joining Experimental is done as follows On Steam
On GOG
NOTE! Joining experimental is completely optional, and you should only do it if you are willing to risk that some new bugs are introduced, which could affect your game play and potentially break your save.
See here what's new in the experimental build: ...
Read moreLooks like I'm going to need to fire up a new save soon anyway. But quick question: with these kind of updates will my prior save carry over or will I need to start again?
Hey! Best to start a new game when Alpha 10 hits, the changes are so big that there could be issues with old saves, and missing out on new content as well.