Stationeers

Stationeers Dev Tracker




26 Jul

Comment
    Rocket on Steam Forums - Thread - Direct
testing a hotfix for some of those with multiplayer issues now
Post
    Rocket on Steam - Thread - Direct
This week we have begun revisiting not just core systems but gameplay ones. Fire is the first of the gameplay systems we have revisited, as we see it as one of the central systems that Stationeers have to master. Additionally, we've been working very hard to provide some key fixes. We also have also been working on with some new art for future updates, working towards exciting things like nuclear reactors, satellites, and more.



Dragging Items no longer destroys suits
Throughout most of the development dragging items has been dangerous, often resulting in a buggy experience that resulted in destruction of suits, development of leaks, even damaging the player severely. With the refactor this had become even worse, to the point where dragging crates or containers was almost impossible without risking catastrophic damage.

... Read more

21 Jul

Comment
    Rocket on Steam Forums - Thread - Direct
I have added these to v0.2.3470.16953. They are on the beta branch now. The model still says "SELECT" but I will change this tomorrow.
Comment
    Rocket on Steam Forums - Thread - Direct
Ill try get this in for next update
Comment
    Rocket on Steam Forums - Thread - Direct
Everyone has the DLC content.

Make sure you run the game with steam turned on, currently the game only shows the DLC if steam is running (and valid) when the game starts.

19 Jul

Comment
    Rocket on Steam Forums - Thread - Direct
O2 toxicity will be a longterm problem, rather than shortterm, for the player. We will test out and discuss the mechanics here and on discord, through a beta while coming up with a system.

CO2 toxicity is a lot easier to outline as there is some great research on the topic. We will likely mix this in with partial pressure calculations, but the rough estimate remains the same.

Concentrations of more than 10% carbon dioxide may cause convulsions, coma, and death. CO2 levels of more than 30% act rapidly leading to loss of consciousness in seconds.
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5380556/
Comment
    Rocket on Steam Forums - Thread - Direct
Many people on the discord expressed wanting to support the project.

Previously, discussions with the community both here and on discord requested we focus additional purchases purely on cosmetics - leaving game features and content to be included for everyone.

We have released three new worlds (and another on the way) for free.

You can also easily edit the game files if you would like to access the content. I will be adding a setting in the settings file for people to change if they would like the content, but don't want to pay for it.
Post
    Rocket on Steam - Thread - Direct
The pace of our development has been able to substantially ramp up. The refactor work to redo much of the games foundations is now paying huge rewards in terms of our ability to iterate and produce content and fixes. Additionally, the new team members we added over time are now operating at full capacity with a much more robust codebase.



Through the week and the weekend we worked with the community on discord to continue to hit off some of the more problematic bugfixes, introduce a few community requests (such as exposing more logic variables), and fix bugs. A huge thank you, as always, to our amazing community for this hard work.

Support our development with this New Cosmetic DLC pack
Many on our Discord have been asking for ways to support the project. Last year, we put together a cosmetic pack for the Human Species,... Read more

15 Jul

Comment
    Heightmare on Steam Forums - Thread - Direct
Fastest way is probably through Discord (discord.gg/stationeers), but you can also email [email protected] and we can pluck it out of there.

14 Jul

Comment
    Rocket on Steam Forums - Thread - Direct
We had a sale a few days ago, and there was some very rough and troublesome bugs with the tutorials.

Note that recent reviews are only from the very recent period. Additionally, they've gone from 63 to 67% today alone.

I think the reviews dipped down because of legitimate issues with the tutorials. If you buy the game, regardless if it is on sale, the tutorials should work and it they do not people will be very turned off the project. And so people were naturally unhappy with their purchase.

We have fixed some of these issues and will continue to do so. Naturally, over time, the reviews will continue to increase.
Comment
    Rocket on Steam Forums - Thread - Direct
Apologies for the trouble. Could you email me a link to download the contents of that save folder? I'm unable to replicate the issue locally, but if you could zip up the folder and put it on google drive or something, I can download and track down the issue.

13 Jul

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
* Fixed exception when using depart button with trader
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Rocket on Steam - Thread - Direct
After a massive increase in players (thank you!) it highlighted that we needed to do some more work, particularly on fixing issues with the tutorials. While we knew we wanted to upgrade them to be better, we didn't realize they struggled quite so much with the changes we made in the refactor. Additionally while fixing some bugs and making optimizations, we inadvertently made more bugs.
In the future we will be implementing phase changes for gases and liquids, please start updating your bases so that you don't have frozen water in your pipes, as a future update will cause them to break and turn into ice
Improving the Survival Loops


As we start to progress towards tightening up the overall game loop there is is some homework to be done improving the survival loops. A common source of fru... Read more

12 Jul

Comment
    Rocket on Steam Forums - Thread - Direct
Sorry for the bugs!

Water bottle refiller requires water 0-100 degrees C, but a bug on main branch was causing water to be crushed in the ice crusher extremely cold. So you have to warm it up. This has been fixed and changed on the beta branch (can access with "therewillbebugs"). This will be deployed to main branch tomorrow (we are testing it).
Comment
    Rocket on Steam Forums - Thread - Direct
Apologies for the delay. We are looking to push the update out tomorrow, along with a bunch of other changes and new content we are testing.
Comment
    Rocket on Steam Forums - Thread - Direct
Originally posted by Fox: Sadly, the tutorial is badly coded in that you must follow every step, no extra steps, and no mistakes.
This is correct. Our plan was to completely redo the tutorials after the refactor, but this will take some time. In the meantime, we have made the current tutorials "work" (with varying degrees of success) while we work on the many good issues you have pointed out.
Comment
    Rocket on Steam Forums - Thread - Direct
We have not properly balanced the survival aspects, the intent is many of the different food will give you different bonuses and so over time, you will want more variety (and more challenges!). Additionally, more food types gives more options for interacting with traders.

11 Jul

Comment
    Rocket on Steam Forums - Thread - Direct
Thank you! Please do consider leaving a good review, team is working hard to get the update out ASAP!