The Division 2

The Division 2 Dev Tracker




13 Jan

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Perfect location for snow, where's this at? Looks amazing, how long did that take you to make? ☺️

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Amazing cosplay, thank you for sharing!👊🏻 Are there more in the series of photos? ☺️

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Love the look of your agent Rapier ☺️
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Originally posted by RisingDeadMan0

yeah, looking forward to Wednesday loot changes incoming. hopefully we arent looking at 1 in 400 odd of getting a alraldi spark/HH backpack anymore. 1 in 8 for backpack i think, 1 in 8 for spark, 1 in 6 for HH. Hopefully two more heroic missions? cause no offence i played the last two missions twice then ditched them why play a game mode with no loot. and as amazing CWO/zoo heroic is the loot for it is dreadful.

edit: i mean i dont even care about god rolls, i put together a viable tac-50 build but i just hate some of the RNG with the talents, i think the god roll issue is more of a PvP problem where people have the 30% total armour rolls form 6 months ago.

Hopefully no more awkward giggles when he asks about a problem and they go no idea how we will fix it. stuff like that just needs to be put into notes for something u guys are working on. rather then him asking and them not knowing and then laughing about it as they have no response.

First raid was May?...

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Again, unless we messed up communication somewhere we never announce more than two raids.

In terms of giggles on the show: I understand some people would like a more scripted, marketing like show. We think this doesn't fit what we have in mind for State of the Game as a community place to hang out, talk with the audience and deliver updates, comments and show some community love.

We understand that players are worried the game doesn't get more support or that no new content is coming. We acknowledge that and we have said numerous times that we are committed to The Division 2 and there's more to come in Episode 3. So, while we take this seriously we are also humans and having some giggles and fun on a show will not go away.

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Originally posted by RisingDeadMan0

yeah i get that i suppose but extra time and then there is adding a hwole year onto dev time is kinda crazy. But it should be interesting i have no idea how people first started doing the 1st raid. and also sorta glad it was delayed 3 months so i can get a lot more completions on the first.

and if a raid was planned every 3 months does that mean we will get raid 3 earlier then raid 2? and does that also mean we will get yr2 content (different team/season pass) before then hopefully too?

Short term fix could we idk double the amount of loot from heroic missions then i can dump the DZ and go back to farming missions. did the loot rate change from tu5 to tu6? as u would be lucky to get 5 items in a 10-20 minute challenging missions and not much more for a heroic. And at the moment i avoid it like the plague. and faring cp4s gets boring.

if this could be done for expeditions especially if we add the modifiers that would be really good. although a few more direc...

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Unless I'm mistaken we never intended to have a raid every 3 months. We confirmed two raids during the game's announcement and confirmed the date (too early obviously) for the second raid at E3. We don't have any news on a third raid, let's get the second out of the door first.

We will deliver Episode 3 and then talk about what's next.

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Originally posted by RisingDeadMan0

right and if we were in june 19 that would be fine as u would still have another 3 months to finish the raid off, but we are in jan 2020 now 3 months late. so people are just wondering why it is going to be so late. maybe if we were told more and hopefully the reason behind the delays like idk what would a good reason be. then maybe people can be more understanding of the situation

What it comes down to is how much work is needed and how much time we had for this work. The raid is really something we want to make as great of an experience as possible, so we take extra time for it.

Game development is often times not as simple as "Let's finish this this week" and there are many areas that might need more testing, refinement, additions, reductions and so on.

We understand that the amount of content for the game feels lackluster for players and if it was a simple switch to produce more or faster we would.


11 Jan

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Originally Posted by CassiousCloud
If we waited for game play to be perfect,we'd never get no outfits..Bring on the wardrobe!!
lol
Thankfully, multiple things can be worked on simultaneously by different teams.
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Originally Posted by dagrommit
I don't mind if the tacticool crowd get a few more options, but would prefer more civilian items as that fits the lore well.
What do you have in mind when you say 'civilian items?' More like casual-Friday wear or something else?

10 Jan

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    UbiAmper on Forums - Thread - Direct
Hey guys,

I have some news to share today—I’m leaving Ubisoft to pursue other community management opportunities within the gaming space.

The Division was my first position as CM, and launching The Division 2 was a fantastic ride for me both professionally and personally. I’ve had some great mentors inside and outside of the CRC showing me the ropes, and I’m super grateful for all of the discussions shared with you guys.

We are working on my backfill, but rest assured you will be in the capable hands of Carina and the rest of the Division Community Team. Remember that the team is working hard on what’s next for The Division 2, and I’m excited to see it as a fan. There’s so much talent on the project, and I wish everyone nothing but the very best.

I’ll be hosting my final community livestream today at 3 PM ET, so please poke yourselves in and stick around for a chat.

Thanks everyone,

/Amper ... Read more
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Do you happen to have clips/videos of this issue so I can forward to the team?

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Happy 2020 BattleMaster!
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We introduced some more tactical items with the Silent Night Apparel event, which left a lot of Agent's running the streets looking dressed for any situation!

I will make sure to pass on your suggestion for more

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Originally posted by jchqouet71

Mark my words right now......this raid is gonna be locked behind a year 2 pass......they need more cash! It’s taking them longer to make a raid than it takes activision to make a call of duty game at this point! Year 1 was free to all players.....year 2 won’t be.....

The second raid will be free for all.


09 Jan

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Originally posted by JeanRouxRT

I've heard rumours of a Ubi studio dropping Div2 development due to issues with Massive. Is this why the raid is delayed?

Massive is a development studio of Ubisoft and Ubisoft is the publisher of the games Massive has developed, just to clarify that.

The raid needs more time to be completed and we choose to not rush the content and make sure that it is able to reach the quality we want to present. Operation Dark Hours set a good example of how we feel a raid in TD2 should be.

We also still have our team committed to The Division 2 for content after Episode 3.