Please keep in mind, everyone, PvP veteran or first steps in the DZ... the different ideas, preferences, and thoughts of players are all important to consider and discuss.
Originally Posted by DarkKnight27usGood tip. It can be hard to wait too.
To get the riot foam kills you actually have to wait just a second or so after they're hit so that the foam can get them stuck. If you shoot the foam and kill them before they get stuck it won't count.
Originally Posted by lair360Nope. No one on the dev team is trying to ruin the game, drive people away, get the community angry, or any other form of intentional self-sabotage. Games like The Division 2 may go through changes to difficulty, gear, balance, etc for the betterment of the game - not to personally spite any of the playerbase.
The only thing they are trying to do is getting the community more angry (the majority that worked so hard for their gears and char build).
They had been following up since day 1, 3 years ago... until now simple fixes can't be done.
xD but all those strange doors.
Originally Posted by CJ FreshI'll admit, I found this confusing - it seems like you're posing a suggestion then shooting down your own request with the second part.
Not sure what a solo narrative spin off would bring to the table that isn’t already here. Maybe a more personalized agent origin story?
Save the money and resources, stick to what you already have going on. It’s way too early to even start talking about another division game with the shambles the current one is in
Originally Posted by ABrokenGamerFair enough. Ghost Boat sounds better anyways.
Because they're too small to be considered "ships."
Dere do be summat o' a difference, ye ken.
Originally Posted by PointyMarmotWell, to be fair, even if they hit themselves that's still a bullet hitting something. Accuracy would go up.
How would you even have -10%? That means one out of every ten bullets comes back and hits him! (I know it's a bug).
Originally Posted by HarshilizerRead more
I see a lot of people on these forums whining about loot drops and getting purple items , im not sure what difficulty you have it set on but i been doing as many heroics as possible lately and im nothing but a casual gamer. And i have to say i havent seen anything but GS 500 drop on these runs. Heroic really isnt that bad takes a touch longer but the challenge is good and the loot is good to. I took a long time to try heroic cause everyone kept saying how hard they are, but if you play the game the way its intended they really are not that hard. So i say keep the tables how they are and maybe people will be forced to learn to build a heroic build, and you dont need a clan for it all my heroic have been pugs and the people have been great. So keep d...
Originally Posted by UhnomuhleeI was wondering the exact same thing - especially with double dipping In Rhythms. I personally would recommend Sniper Turret and Healing Drone - but that's just me.
Lastly, what skills are you running?
Originally Posted by DauntlessClock9This is an interesting idea. Even something along the lines of "Hyenas take additional fire damage," might serve to accomplish what you're looking for, correct? What missions or enemies do you feel particularly drop the ball with regards to what variety they might encourage?
I appreciate the feedback but, I was wondering if anyone wants to add on the the idea of content pushing players to use different guns,different,skills different and different builds through a new game mode or adding modifiers to pre existing activities already available in game.