The Division 2

The Division 2 Dev Tracker




22 Jul

Comment

Hey! We're aware of this and, I hope I'm not saying anything wrong, a first improvement to this bug should come in tomorrow. It's been somewhat difficult to fix as the reproduction of the bug has been weird, but we definitely didn't do this on purpose and want to fix it asap. So if it's still happening after tomorrow's maintenance, please let us know.

Post
New Main Mission: Manning National Zoo
Emeline Shaw, the leader of the Outcasts, has fallen back from her defeat on Roosevelt Island and barricaded herself deep in the Manning National Zoo. To get to her, you will need to fight through the blockades and the Outcasts who protect her to put an end to her violence.

New Main Mission: Camp White Oak

The Black Tusks and their leader have set up a strategic position close to an estate nestled deep in the woodlands, and your assignment is to take them down and capture him in the new Camp White Oak mission.

New Feature: Expeditions

Expeditions are free events that bring players to unexplored locations around D.C. to discover new narrative and gameplay opportunities. These sites offer unique challenges and lore not found anywhere else: new collectibles, treasure rooms, environmental puzzles, unique boss mechanics, and more await every Agent who embarks on our Expeditio... Read more
Comment
Just to clarify, are you saying there's no first mission shown when you scroll up on that list, or are they all done but not registering as a full 4/4?
Comment
While I can understand the frustration of having a skill go haywire and take out a drone instead of the more significant source of the drone... it might provide an interesting tactical mixup for skill build players. While your skills do most of the raw damage, you might need to be more focused on eliminating what are essentially decoys.

Maybe it's just me but I always enjoy the moment-to-moment changes that can come with using different builds with different priorities.
Comment
Thanks for the intel, Goo-Goo.

Interesting to see how he stacks up against some of the other antagonists and puppet masters at play.
Comment
Here's the link to the official Discord in case you're curious.

Discord.

And welcome to the forums!

21 Jul

Comment

My worlds are colliding. Looks amazing!

Comment
I appreciate the variety of feedback on display in this thread, everyone. You have a lot of major and minor topics covered here.

Akogooth, feel free to link to your thread in case it got buried by an influx of posts.
Comment
I know there are some people here on this forum who are are going to break their 'C' key upon seeing this thread...
Comment
During the PTS one of the biggest pieces of feedback surrounding the Expeditions was that the challenge and rewards didn't really feel good enough or worth it. In part off of that feedback, we decided to hold off on introducing the Mastery System in order to better hone and improve the experience and rewards to be more... well... rewarding.

We have a more official article up discussing the Expeditions here if you're looking for some general information. But to be rather blunt, based... Read more
Comment
Alright. I'll be closing this thread now due to toxicity. This conversation has played out more than a handful of times across different threads and different sub forums and always ends in the same toxic mess.

@OP, I appreciate your original intent to discuss the balance of the EB, but this thread has now gotten caught in the usual discussion loop and has become far too flame-war-y.
Comment
Thank you for the answers and clarifications, everyone.
Comment
Originally Posted by zigMAGNA
Just a sort of unrelated to the game thread...

Is there a way to view these forums in a dark theme? I prefer not having white backgrounds.. it just hurts my eyes..
I know the feeling. I don't believe there is any setting for a Dark Mode... if there was believe me I'd share it.
Comment
Originally Posted by XC0N_7
the build would be fine if the game was tune for that kinda gameplay but it isnt. right now a full dps team wouldve steam rolled through of everything right away. there is no need for team synergy. i have been playing elder scrolls online and a team full of dps would get destroyed in veteran dungeons or at least get wiped frequently. the game asks for roles in order to get through it efficiently. this game does not demand that. it doesnt demand team work. the only thing this game requires out of players is for them not to die and if they die for someone else to pick em up.
This is the counterpoint I see on a lot of similar build threads. For those that r... Read more
Comment
Yes. There is a major title update coming in 2 days that had, during its PTS, some tweaks for PvP.

Can you please be more specific about issues you think are being unaddressed within PvP?
Comment
To be clear, discussions about loot, RNG and various build elements are helpful and can provide valuable feedback for us... but these kind of weird build measuring contests don't really add anything other than a catalyst for discourse to turn toxic, as we're starting to see crop up in this thread already.

Please keep in clean or I will be closing this thread down. Thank you.
Comment
I appreciate the detailed advice here, everyone. It's always interesting to see what each group thinks are baseline requirements for the Raid.

I think it will be more interesting to see how that window shifts after TU5 as well...
Comment
This FAQ should provide the various links you may be looking for all in one place. As YodaMan said, if you have additional questions or concerns you'd like to raise privately, please feel free to send me a PM.
Comment
Originally Posted by Grizzgolf32
How do I get the mini gun?
Head to the Specializations Officer and they should have a series of side-objectives available for you to unlock the Gunner.
Owning the Year One Pass circumvents the need for these side-objectives, and they will grant cosmetics instead.