Originally Posted by DeskaTMRead more
So this gamecrash bug is very consistent:
I'm talking about an unverified, work in progress map with a start and some checkpoints.
It happens when players enters test mode in the track editor and:
- has passed any checkpoint (doesn't count when spawning on it)
or:
- has spawned at the start
and tries to create a reference ghost using "T" key (by default)
After that the game crashed instantly
Crash log: ...