Boggzy

Boggzy



02 Dec

Comment
    Boggzy on Forums - Thread - Direct

I totally get it. No worries!

Comment
    Boggzy on Forums - Thread - Direct

There will be no "Short List".
As you can see clearly in the post, there is an overall drop-chance for a ship, then within that there are different chances for the grouping of the ships, but all ships listed in all categories are available as drops regardless of group.

Comment
    Boggzy on Forums - Thread - Direct

Wish I could take credit for the text - it's done by St. Petersburg.
As a player and an employee - I am extremely pleased with this level of transparency.
Glad you approve, @Merc85 !!

Post
    Boggzy on Forums - Thread - Direct

Hello, Captains and Heroes!A new devblog has been posted here: https://blog.worldofwarships.com/blog/251Please leave any feedback you have right here!Thank you!

Post
    Boggzy on Forums - Thread - Direct

Hello, Captains and Heroes!A new devblog has been posted here: https://blog.worldofwarships.com/blog/250Please leave any feedback you have right here!Thank you!

Comment
    Boggzy on Forums - Thread - Direct

I’d love for you to prove a lie I’ve told.

Even one.


Have a few days off the forums to think of one.


01 Dec

Comment
    Boggzy on Forums - Thread - Direct

I don't think you can reasonably say that any more than you can say that for any randoms player.
How about the Vampire 2 that smokes up for 2 minutes to farm? He's not spotting for anyone... he's just farming damage and kills for himself.
How about the Thunderer in the back? He's not spotting, he's just farming damage and trying to get kills...
And that Smolensk? ... well.... I don't know if you remember pre-commander-rework, but a Smolensk could farm HE fires from smoke at 19km.
My point is just that CV's are often attributed motives that the other classes do as well. Careful where you aim your pitchforks.

Comment
    Boggzy on Forums - Thread - Direct

I disagree that they are a "simple" class.
There is a large disparity between a good CV player and a bad CV player.

I get why people think CV's are "easy" in the sense that you are not as vulnerable to damage in your CV as the poor souls getting dunked on, but I wouldn't call CV's "simple".

Comment
    Boggzy on Forums - Thread - Direct

Amazing to me that none of you have mentioned in this thread that the single strongest counter to a submarine is....
The CV...
CV spots a sub on surface. Botes shoot at sub.
Sub goes below periscope to avoid shells. Battery drains rapidly while CV lights it.
Submarine goes to max depth to avoid detection from CV. Now it's incapable of spotting or attacking.
Basically, if a sub gets spotted by a CV, it has to either risk damage or become impotent.
Bring on the CV's ???

Comment
    Boggzy on Forums - Thread - Direct

I take your feedback. Thanks!

Comment
    Boggzy on Forums - Thread - Direct

Keep in mind that anything approaching 20kn speed is basically like driving around a USS Texas or New York at tiers 8 and 10. At least those ships can project fire over objects at 18k+
Not having a decent speed means a ship class that requires direct line of sight and no objects in the way is further limited.
I encourage you to play some submarines and then suggest that the speed should be nerfed.

Comment
    Boggzy on Forums - Thread - Direct

Careful what you wish for. The first iteration this year had no ASW for everyone and the sentiment to that was horrible.

Comment
    Boggzy on Forums - Thread - Direct

12500 Base XP is hardly an unreasonable threshold to unlock a rental period.
If there was no threshold, people could just open the game, hop in a sub without any context, and derp their way into the first BB they see and come to the forums going "This sucks"!!! This is not a good way to collect actual data or feedback. With a threshold of BXP, folks that play the game a decent amount will be able to test them.
Simple!

Comment
    Boggzy on Forums - Thread - Direct

Amazing to me that 2 kills and 90k damage results in 3K base. You must have slapped around the T10's.


30 Nov

Comment
    Boggzy on Forums - Thread - Direct

It has not.

Comment
    Boggzy on Forums - Thread - Direct

Ok - thanks for the heads up!

Comment
    Boggzy on Forums - Thread - Direct

For a while I actually did use this upgrade on my Vermont. I found myself constantly on fire and unable to flee or reposition, so I went full tank build with this module. I think I got my immunity time to 45+ seconds or something ridiculous like that.
For that, I sacrificed turret health and repair time - not the biggest sacrifice, but I don't believe that I kept up with it after a while so... YMMV

Comment
    Boggzy on Forums - Thread - Direct

Thank you :)
I used a gif of some little Chibi character doing this as a base and put my face over it :).
I hear you and sorry that you feel your time was wasted with those ships. Obviously, since the two are still test ships they are not out for the public to play yet. That will generally hold true for the PT Server in the future.


29 Nov

Comment
    Boggzy on Forums - Thread - Direct

So this has been fun, right?
Let me be clear - I don't care for the PvE vs. PvP theatrics that go on too often here in the forums.
I don't like it when PvP players feel the need to denigrate folks who just want to play Horde-mode in Co-op, and I don't care for it when Co-op mains feel the need to grandstand with poetry and prose.

Play your game mode.


Try to be open to other game modes.


Let the other folks have fun in the game in the way they choose.


Don't watch streamers that you find distasteful.


Appreciate that WoWs has different modes to let people with different tastes enjoy themselves in the manner they see fit.

Above all else - let's not make threads that are "throwing down the gauntlet" on an entire playerbase.