Boggzy

Boggzy



22 Oct

Comment
    Boggzy on Forums - Thread - Direct

It's worth noting that, especially with these proposed changes coming, if a destroyer and a submarine are facing each other solo, the submarine basically has zero ability to win that fight as long as the DD doesn't make any glaring mistakes. The only thing protecting the Submarine is the fact that it has ships behind it to shoot any DD that attempts to charge it.

Comment
    Boggzy on Forums - Thread - Direct

I agree - the ASW planes have an ease-of-use factor that makes them extremely effective. Problem is, it's really only effective once the submarine is spotted. It does seem appropriate to me that Submarines are extremely good at farming BB's, and BB's are effective at dropping on Subs when they're spotted. There's an odd counterbalance there that I don't think we've had time to fully illuminate.
I also agree that DD's, while supposedly being the strongest ASW counter with direct-drop DC's, also run the highest risk by needing proximity. At least in principle these concepts line up on paper.
I suspect that, with a larger "dummy timer" on the homing torpedoes, the DD's that have any sense will start taking less and less damage from subs.
Thanks for weighing in


21 Oct

Comment
    Boggzy on Forums - Thread - Direct

If

I disagree with absolutely everything you've said here.
To suggest that this game in any way is "set" or "rigged" is absolute nonsense. I have a 62% WR over 10,000 battles and that doesn't happen by accident.
I am locking this topic. To suggest that the RNG mechanics that exist in the game (shot dispersion, fire chance, MM) are in any way indicative that the entire game is nothing more than a slot machine is absurd. Nearly every video game ever has some amount of RNG to it - it's a feature that prevents static and fully predictable gameplay.
This game is 100% Free-to-Play, whether you like it or not. You do not have to spend a dime to play in Randoms, Clan Battles, King of the Sea, Coop, or Operations. People spend money to increase the rate at which they accumulate ships, to acquire premium ships and camouflages, and to generally reduce the grind as in many games. This is 100% a choice and is not required to play the game ...

Read more
Comment
    Boggzy on Forums - Thread - Direct

Yes it certainly is.

Comment
    Boggzy on Forums - Thread - Direct

Connie is great, dood. She's not competitive, in my opinion, but in Randoms I think she's great. I am currently at a total of THREE destroyers kills using Constellation torpedoes.

Comment
    Boggzy on Forums - Thread - Direct

There are plenty of ships that I, personally, think could use a buff.
California... (I had hoped it would have great secondaries)
Seattle... (Turret angles / Traverse)
Tiger '59... (simply not enough DPM...)
Fenyang... (Don't even get me started...)

Comment
    Boggzy on Forums - Thread - Direct

This is correct.
If you need 4 containers to FINISH the collection, then you need a 5th to activate the NC Camo mission *that will drop in 0.10.10*

Comment
    Boggzy on Forums - Thread - Direct

Nah, no warning - I'm just playing with you :)

Comment
    Boggzy on Forums - Thread - Direct

I confess: this was all done to spite YOU

Comment
    Boggzy on Forums - Thread - Direct

Can't believe I missed this one.
When I first wanted to be an actor, the dream was never an Oscar - it was just to be on a TV show and do satire.
While I applaud your excellent satire - this is not the place for an entire topic dedicated to trolling.

Comment
    Boggzy on Forums - Thread - Direct

I know what you mean - I believe it feels this way because of the flatter ballistics on most Soviet Shells.
The American ones are "floatier" so they come in a different angle and are harder to pin-point when the distance gets longer.

Comment
    Boggzy on Forums - Thread - Direct

This is extremely unhelpful...
I've escalated the reports of multiple D/C's from Forum / Twilight Battle / Tech Support page.

Comment
    Boggzy on Forums - Thread - Direct

It's safe to say that, if you're being D/C from a certain game mode, you should stop playing that game mode for a little bit...
To anyone here experiencing this trouble, please submit a ticket and also run a WGCheck and send me the report.

Comment
    Boggzy on Forums - Thread - Direct

That's not what I said...
I'm saying that balancing a ship is an act of weighing what the best players in the game CAN do with it vs. what the average player WILL do with it.
Suggesting that this is not reality would be grossly irresponsible...

Comment
    Boggzy on Forums - Thread - Direct

Because leaving any battle type early wastes the time of the other players and worsens their experience. The game doesn't know if you are doing it by accident or intentionally.
Do me a favor and please write a ticket to Customer Support: https://na.wargaming.net/support/en/products/wows/
I can escalate it from my side, but a ticket is also the proper way.

Comment
    Boggzy on Forums - Thread - Direct

Does the crash occur in the battle loading screen or before?
Does it drop you to desktop or to port?

Comment
    Boggzy on Forums - Thread - Direct

Duly noted and reported

Comment
    Boggzy on Forums - Thread - Direct

Thank you for positive feedback!
Like I said, part of my job is to gather feedback from these forums weekly and report back. I am pleased to say that, this week, there were several excellent ideas in threads that were passed along. This stuff gets added to feedback from Supertesters, Community Contributors, the Discord, Reddit, and then multiplied by 4 regions.
I was pleased as you to see the changes in the devblog as well!

Comment
    Boggzy on Forums - Thread - Direct

Careful... personal attacks on me are still personal attacks. I'm not trying to spin anything, just to help make sense of it.
If I got the process wrong of how BP were used last YEAR, then I apologize. I'm WG, yes, but I'm still a player just like you. I played this event last year and thought it was BP that unlocked the modules. It sounds like I got that wrong.
The point remains that BP currently are a mode-specific metric for completing the missions that award free Twilight Tokens. I agree that it's confusing, but it's hardly predatory in the way you're suggesting.