CCP_Caffeine

CCP_Caffeine



20 Apr

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Thanks for this. I didn’t manage to reproduce it with wired headphones / internal speakers, but I certainly got some weirdness with a Bluetooth headset. As soon as I adjusted the volume using the keyboard, the audio started working in the client. It would be interesting to hear if it helps on your side :slight_smile:

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Thank you. Great feedback. We have all of these as points of investigation :slight_smile:

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Thanks for the feedback :slight_smile:
We wouldn’t be able to make this available on TQ right now, as there are a number of features not implemented (even though they may not be obvious in this test).
I’m glad it’s working well for you in this test and we look forward to bring it to everyone as soon as we can.


19 Apr

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Hi. Exefile is the name of the EVE Client. I would love to get this changed…but there is a lot of pain in doing so :slight_smile:
In the future, the Eve client will look more as you’d expect on macOS (A image with the game name) in the dock.
You can check if you’re running the native client by bringing up the FPS counter and looking for ‘metal’ as the renderer in the bottom left corner of that window.

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Hi. It really should be seamless. Make sure the launcher is installed as an application (and not being mounted / run from the downloads folder for example), and that you have switched to Singularity in the bottom right. It should then download the client.
Could you provide a screenshot if this doesn’t work, so I can confirm everything looks correct?

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Hi there. Could you tell me the Launcher version you are running? It will show in the title bar of the application.


18 Apr

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Hey all. Thanks for all the replies! We’re certainly gathering the type of data we are looking for :smiley:

I just want to reiterate: Where possible, please file a bug report using F12, even if you have posted on the forum. There are some screenshots and information in this thread that will be very difficult for us to reproduce without knowing the specifics that a bug report gives us. We want to fix as many of these issues as possible :slight_smile:

A huge thank you to everyone who has given feedback so far :smiling_face_with_three_hearts:


17 Apr

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Hi. Other than ensuring you’re running the latest version of the launcher (1892908) and selecting Singularity with the Launcher on a macOS system, there are no other settings that need to be changed.
Try restarting the launcher and checking for an update.


16 Apr

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Hi. The Native Mac Client will not be reaching Tranquility in 5 days time. This is a time-limited test for Singularity only.

We have no dates, even internally, of when we will launch the Native Mac Client. There is a significant amount of data we need to go through from this test and defects we need to investigate.

A date will be communicated in advance of the Native Mac Client being released on Tranquillity.


15 Apr

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Thanks - this one is listed in the second post and I believe is already fixed internally :slight_smile:

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Thanks for the feedback! :slight_smile:
The jump issue was likely because the system hadn’t been loaded by the server yet. Usually happens if you’re the first to jump in. Once it’s loaded, it should be fine after that point :slight_smile:

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Thanks for the feedback! :slight_smile:
Consider the UI scaling option over changing the resolution. While decreasing the resolution can help with performance, it may make the image look less sharp as a result.
Either way, I’m glad you found a solution for now :smiley:

I’ll check out the trackpad and make sure it’s responding to the options in the settings pannel correctly :slight_smile: Thanks!

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Thanks for the feedback :slight_smile:
Turning hardware acceleration on inside the launcher, if not enabled, can improve things a lot. It is now default enabled on new installs, but settings were not changed on existing installs for the moment. I’d be interested to see if this helps improve the problem :slight_smile:

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Thanks for the feedback (I saw your previous post). We’d be interested to hear any updates you can give us if you manage to try :slight_smile:

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Thanks for the feedback :slight_smile:
Could you clarify the “was a major drawback for me” for the sound. Was there an issue here when you did this or are you comparing to the Wine client?

The problem list is very useful. Could you include your system specs (macOS version, CPU and GPU) so we can try to replicate them internally?
Many thanks :slight_smile:

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Thanks for the feedback!
This is a strange one and I’ve not come across anything like this yet. The folder being 5+ GB is very weird, as the normal (not complete) client is smaller than that. Download on demand will only grab things as needed. I’m afraid I’m not sure what is happening here yet :frowning:

If you could file a bug report and include the launcher and recent game logs, that would be very useful in helping us reproduce. Details on how to do this are in the News Article, under the “How you can help” heading: Native Mac Client Playtest | EVE Onlin...

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Thank you for the feedback :slight_smile:
Was it the ‘UI Scaling’ option you used? If you’ve not filed a bug report using F12, please consider doing this. It includes important information about the system and what the game was doing, that could really help us reproduce it :slight_smile:

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Thanks very much for the feedback, this is very useful :slight_smile:
Any screenshots or videos are a huge help for us!

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Thanks for the feedback and filing a report :slight_smile:
Just in case it’s not in your report - could you let me know if this was an official Apple mouse, or a ‘PC’ one?

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This is the same on the Windows client - but the wording could be better. I suspect it’s a throwback to when GPUs had one video output. The Geforce3/4 were popular when EVE launched, and frequently only had one display output.

It would be nice to make some of these options more clear though. “Present Interval” is another one :slight_smile: