CCP_Caffeine

CCP_Caffeine



15 Apr

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Hi. Thanks for the feedback :slight_smile:

I’m very interested in the ‘can only play full screen’ issue. Could you bug report this from within the client after you’ve tried? That way we can get important information attached and hopefully see what is happening.

I swap between desktops constantly, so I think there is something specific happening on your system we need to try and reproduce. It may be related to the above issue.

Would you share the commands you’re having issues with, so I can check our internal defects against them?

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Hi
This is brilliant feedback. Thank you! :slight_smile:
It would be very useful to know your system details (macOS version, CPU, GPU are the most important). I know the areas you’ve listed may not sound like they would be impacted by them, but the more information we have, the faster we can look at reproducing.

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Thanks for the feedback!
One of the machines I’m testing on is a M1 MacBook Air, and I love it :slight_smile: I’ve been really impressed on how much power it has, more so given its size.

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Thank you for the feedback. That does sound like the DoD system fetching files. If you do the same activity and it is smooth, it’s normally the cause.
I’d be very interested to see if the full client solved your issue :slight_smile:

The crash on close is a known issue. It’s one we’re actively looking at.
Many thanks!

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Hi
Thanks for this - it’s one we are aware of and is something we will look at for a future release :slight_smile:

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Hi
The Native Mac Client should only be downloaded if you select the Singularity test server. It should not be downloaded if you didn’t change from TQ.
The Native Mac Client is only the essentials - binaries and a few gig of content to get you in game. It’s not anywhere near the full client download, unless you have that option turned on in the launcher.
I will certainly check some of the machines we have been testing on though, to see if any have done anything unusual in this regard :slight_smile:

Unfortunately, there is no way to choose between installed clients in the launcher for this test.

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Awesome, thanks! I know I’ve said it a few times, but if you get issues, please bug report (F12) from within the client and attach a screenshot. It will include system specs and we can see the problem first hand. Many thanks for the feedback :grinning:

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Hi. The client can not yet be used on Tranquility. However, this public test is the first step for us to get there :slight_smile:

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Check your post processing setting, and try ‘High’ if it’s not on that. Post Processing has a number of features which help with the overall image quality. For example, CAS: Sharpening The Renderer | EVE Online

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Hi
This is great feedback, but please file a bug report from inside the client. Details in the article: https://www.eveonline.com/news/view/native-mac-client-playtest

Currently, we don’t know what OS version you have, CPU, GPU, client settings, and so on. This makes it almost impossible for us to be able to reproduce, which we really want to do! :slight_smile:

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Wine will get downloaded like normal for TQ as we’ve not made any changes there.

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The test client has been deployed. As long as you’re running the latest launcher, you should be able to select Singularity, patch and join in now :slight_smile:

Please try to keep feedback in the correct threads where possible - it will really help us make sure we don’t miss anything :grinning:

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Good morning. It has not been deployed yet - that will be today. I will update this thread and unlock the feedback threads once it is live :slight_smile:

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I don’t believe any outage last night was due to the upcoming test. I’m not aware of it, so it was probably unrelated.


13 Apr

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By default, there is a minimum required download. Any additional assets that are needed will be downloaded in the background by the client using our ‘Download on Demand’ system.

You should be able to select a full download from within the launcher and have it work for the playtest. Please keep in mind that this will increase the install size of the EVE dramatically, as we are not migrating assets over from your current Wine install.

As to ‘if it matters’ - that’s difficult to say. DoD is quite robust as a system and has been used in EVE for many years. If you don’t normally choose to download the entire client for some reason, then you probably won’t need to for this test.
A complete download is very useful for people on slow connections and would like to download overnight, or if they are traveling and bandwidth caps / costs may apply.

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What version are you currently running, out of curiosity?

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Hi

Without wanting to get hooked on the terminology; I’ve been careful not to call this a beta, as that has a specific meaning in software development. This is most definitely a ‘test’ to find the big issues at this stage :grinning:

The database should be recent, although I don’t know the exact date it will be from right now.

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Coffee and pouring cream is my normal daily routine :wink:

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Hi
For the playtest, there will be no option to launch the Wine client on Sisi via the launcher. Once we end the playtest, you will be able to use the Wine client again on Sisi.
Tranquility will remain unaffected by the playtest, and that will remain on the Wine client during this period.

We are currently investigating what it will take to support older macOS versions, but I can’t say for sure if this is possible yet.

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I don’t, I’m afraid. Password issues are normally always related to when the mirror of data happened. Try older passwords is the only recomendation I can give.
Unfortunately, There is not a password reset ability for the test servers.