How many times do we have to teach you this lesson Eris???
How many times do we have to teach you this lesson Eris???
I also noted this bug at Bungie.net: https://www.bungie.net/en/Forums/Post/254054199?sort=0&page=0
Thanks, should be fixed tomorrow in 2.6.1, but let us know if any stats seem wrong.
Safe to say the old emblem has been retired with no way of getting it?
Until the sun rises in the west and sets in the east, until the rivers run dry and the mountains blow in the wind like leaves.
I don't know, we might bring it back one day. For now, winners get the new hotness.
Another week of not being able to use the name I've used for 8 years. What gives /u/Cozmo23 and /u/dmg04? Why have you been so quiet about this? Asking for help in the forums gets you nowhere and there's no real way to contact support, please guys I just want to be allowed to be called Cregavitch again
It's being investigated. I'll share more info as soon as I can.
Is the new MOTW emblem retroactive? i mean, will previous winners get it too?
No, got to win again to get the new hotness.
Please don’t make ascendant attainable by or through rapid casual gameplay. I enjoy the fact that I have farmed for these, and I put that effort forward to set myself apart from others.
What activities do you think should award them?
Xenophage quest is live? Say wha?!
Next week.
This will also be true of the Title associated with Season 8. Both the Triumphs and Badge for the new title will ask players to be participate during the Season of the Undying. Once the conflict has been resolved players will no longer be able to earn the season’s title, Undying.
I still think this needs some clarification, is there a hard cut-off to earn the badge before end of season or can you still get it later if you have the Vex Offensive stuff finished (but say, not Edgewise for the collections badge).
You have to get the title before the season ends.
Yeah the others are kinda wack
Hey now, Honorable Mention is legit.
But it's not going to matter, assuming the weapon damage buff isn't trivial. You'll be killed quickly by anthing, heavy or not. The increased heavy is only there as a means to deal with the buffed super damage resistance.
That's the idea. We'll be watching the community response.
Momentum Control sounded great until the part about increased heavy spawns. If we're focusing a mode on gunplay, heavy shouldn't be part of that. Leave the crazy heavy spawns for Mayhem.
On paper, I thought the same thing. But since everything else is cranked up you can blast down people using heavy with your main weapons much easier.
That said, we will be monitoring feedback on this and can consider future changes to the mode based on how you feel.
They used the cabal copypasta to demonstrate new subtitle options. Well played Bungie.
Had to, whether we wanted it or not.
But will there be an event engram or is that retired with the new EV?
There won't be an event engram.
Universal shells makes me think of universal armor ornaments which implies that not all shells will be ornaments. That's not what I would want. I'd want all shells to have mod slots. That way I can actually use any shell I want rather than the issue we currently have with Armor 2.0.
That makes sense. So you just want to have a ghost shell, and you plug in the mods you want.
I'll pass along feedback that you would like to see Enhancement Prism/Ascendant Shards drop from additional activities. Thanks for the suggestion!
You hate to see it.
So like Universal Ghost Shells? Thanks for the suggestion, we'll pass that along to the team.