CreatureTech-PHX

CreatureTech-PHX



22 Apr

Comment

Originally posted by MbosskaiZ

So I've been having way too many problems with the game on Nintendo switch, is there going to be an update on the system where the game doesn't lag as hard or where its not going to be so buggy to where the game is almost unplayable?

Can you write into support?

They can help troubleshoot any issues you're having and collect information for us: https://support.playdauntless.com/hc/en-us/requests/new

Comment

Originally posted by SmolChryBlossomTree

From the small artwork we saw about the Ostian HGs, what kind of ascetic are you going for? It looks really cool from the artwork and I love the colors.

So what I've been told is it will focus on Ostian tech and their aesthetic. The image we used in the Roadmap is actually an old image of when Admiral Zai first came to Ramsgate!

Comment

Originally posted by lilSaKulil

Any hint on whats the next weapon to receive a rework or balance changes??

Not confirmed yet, so... not really, but also there's a hint on the Roadmap itself :)

Comment

Originally posted by Kahinh

When you say you want to create roles through sub classes, is it related to the damage type you will do or more to a classic role like support/tank/damage dealer ?

Because if it's support/tank/damage dealer style, i can already tell you that only one sub class will be used : Damage dealer.

Great opportunities with this sub class, but it really needs to be balanced !

We are still experimenting a lot and having a ton of design meetings happening.

We are testing some of the classic roles right now, but also some strange ones...

More info in the future!

Comment

Originally posted by jordanpowpow

MORE BEHEMOTHS!

THIS! We will always be adding more things to hit!

Comment

Originally posted by Noxxi_Greenrose

New phone, who dis? :o

daunto

Comment

Originally posted by venomdragon661

How is your day going so far? :)

So far so good! Need more cofffffeeeeeeee

Comment

Originally posted by PidgeonShovel

When will the bug where you pull to a behemoth while right beside it with the chain blades be fixed? It's nowhere near a huge deal, but it is pretty annoying

I believe this was fixed in 1.6.1 that just went out! Check it out and let us know if it's still in there or not.

Comment

Originally posted by csolisr

I haven't tried the game yet, but I read somewhere that the PC version still doesn't track achievements - has this changed recently?

- has this changed recently?

Hey there, we don't currently have achievements, but we hear that Epic has added this functionality. We may investigate this in the future.

Hello everyone!

I hope patch 1.6.1 found you well this morning.

Seeing as we're in the thick of the Infinite Radiance Season and updated our Favro Roadmap, we thought it would be a good time for a developer AMA.

Ask us anything!

UPDATE:

It's lunchtime! We're going to step away, but we may answer a few more questions over the course of the day.

Thanks for stopping by, and we'll do this again soon!

External link →

21 Apr

Comment

Originally posted by Zeklijan

Nice! Honestly the new content looks very exciting. Weapon refreshes, am I smelling repeater demodularization? :)

Side note, can we have an update on the top 100 leaderboards not awarding titles and champion store please? I can see it's logged, but not quite sure what to expect

Should be fixed soon. We're still investigating!


20 Apr

Comment

There was a bug with the physics, and I think this is being added to the other model in 1.6.1 (but I could be wrong).

Check it out on Thursday after the patch!

Comment

Hey there, we're currently looking into some stability reports.

Thanks for the information!

Comment

Originally posted by Charetta

Players now receive 4 weekly challenges and 1 daily challenge (previously it was 1 weekly challenge and 4 daily challenges).

Armour skin costs have been reduced from 2,200 coins to 2,000 coins.

Weapon skin costs have been reduced from 1,400 coins to 1,200 coins.

Emote costs have been reduced from 1,400 coins to 1,000 coins.

Patrol keys now cost 400 coins.

I feel like this part was added in this patch notes by mistake because we already have all these since last patch. At least that's what I see from my screen.

Players can now use any loadout in a Private Hunt regardless of the level requirements.

Thank you! That was annoying when I couldn't change loadout when queuing for private hunts.

Fixed an issue where initiating the Reaper’s Dance ability while dodging knocked the player back instead of correctly launching them into the air.

...

Read more

I feel like this part was added in this patch notes by mistake because we already have all these since last patch. At least that's what I see from my screen.

Yup, but we wanted to include these in the patch notes for those who missed the message!

Comment

Originally posted by p75369

A new technique cell has been added to Dauntless! The Relentless cell increases the duration of your aether rush by +20% at perk level 1. At perk level 6, it increases the effect and duration of aether rush by +50%.

So my attack speed will overflow and bug out even faster now? Supurb.

What's your current build? We're still trying to reproduce this.

Comment

Originally posted by Kahinh

Nothing about UE fixes ?

So my attack speed will overflow and bug out even faster now? Supurb.

In which respect? These were improved in the hot fix I believe.

Comment

Originally posted by Meirnon

They aren't. In fact we're getting Elders along with them before too long.

Elders function very differently than primal encounters. Stay tuned for more info on that!

Comment

Yup, this is logged and being fixed!