Fatshark_Hedge

Fatshark_Hedge



20 Feb

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Hey folks.

We’re wondering what kind of Streams interest you the most. The options here hopefully capture much of what would be possible, but do feel free to suggest other stuff in the thread :slight_smile:

  • Educational / Walkthroughs
  • Craft Streams (Meet a dev, see what a dev does)
  • Lore
  • Q&A
  • Let’s Plays (VT)
  • Let’s Plays (other games)

0 voters


19 Feb

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Even I had to get the wording changed when we tweeted this out. :stuck_out_tongue:

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At this stage, removing the items and investigating who bought it and sorting that out is more efficient than reducing the cost and reimbursing the difference for each player.

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Thanks for your feedback folks. For now, we will remove those hats from the emporium and introduce 5 different weapon illusions in their place. This should happen in the coming hour or two.

Anyone who has purchased a hat will be in a unique position for a short time whilst we work to refund the purchase and remove the item ahead of reintroducing it/them in a future update at a revised cost.

Comment

Thanks for your feedback folks. For now, we will remove those hats from the emporium and introduce 5 different weapon illusions in their place. This should happen in the coming hour or two.

Anyone who has purchased a hat will be in a unique position for a short time whilst we work to refund the purchase and remove the item ahead of reintroducing it/them in a future update at a revised cost.

Comment

Not a mistake in the traditional sense, but certainly could use some revision in hindsight.


Thanks for your feedback folks. In a lot of ways, we are on board here and agree we need to look at this another time. For now, we will remove those hats from the emporium and introduce 5 different weapon illusions in their place. This should happen in the coming hour or two.

Anyone who has purchased a hat will be...

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This was it!

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Heroes,

From today you can play the second chapter of The Curse of Drachenfels update, Blood in Darkness , on PC. This update is part of Season 2 and is free for all owners of Warhammer: Vermintide 2, and consists of 3 new missions in total. The final chapter is aimed to be released in March. You can find more information about Season 2 here.

Lohner has received a new shipment and you can now find an increased stock in Lohner’s Emporium of Wonders purchasable with shillings.

With the release of Chapter 2 the Year of the Rat even ‘Rat infe...

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15 Feb

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NGL, Mr Brightside is an absolute anthem. Anyone who says otherwise is a little bit dead inside.

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Sorry that’s my bad for not syndicating it properly. We did have a bigger post for last week but it’s still under development so hopefully we can put it out this week coming.


12 Feb

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Heyyy! so yep, I don’t have any interesting telemetry to share right now, but I’m sure we can down the line :slight_smile:


11 Feb

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This is a stability update, fixes a couple of the highest priority crashes based on crash data. We note hotfixes in the last patch notes OP generally.


10 Feb

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Nope.


08 Feb

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You can earn essence from main game maps. Weaves are designed to have these kinds of niches, which weave number was it if you recall?


07 Feb

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We can technically see anything, it’s just a matter of putting the data in to the games logging I think. Played maps, difficulty, outcome, careers chosen, traits used, talents picked, exactly where players died on a map overlay (work in progress still I think, it’s pretty complicated), kills by careers, classes, what they killed and how much they have killed of each. I think you nailed the ones we have set up in your list there. There may be more, the telemety ‘backend’ is pretty intimidating!

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Sometimes they’re born of community requests, things like the social wheel, accessibility options, heck even Twitch 2.0. Sometimes suggestions coincide with a developers’ inate interest to expand on a system, but sometimes they’re inspired by the suggestions and the hackweek project follows.

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A lot of stuff can be just learning really, or trying something new, no tangible result you can touch or feel, but more personal growth that might benefit Fatshark down the line, or help you understand others’ processeses more. We have a bunch of stuff that never quite made the cut, it’s cool stuff that could be born again in a future hackweek but it’s not stuff we’re too cosy talking about for various reasons. Mostly just so we don’t break hearts if they’re highly interesting features we just can’t deliver on fully. I think you guys have had enough of that. :slight_smile:...

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Heroes!

Thanks for stopping by to check out the latest dev update from the Shark Tank here in unusually unwintery Stockholm.

This week is what’s known as a ‘Hack Week’ here in the office. What does that mean you might ask? Well, think of Hack Week as an opportunity to do something different - so long as there’s some theoretical or actual value in what you’re doing, and have a pitch for it. Some will end up hacking alone, whilst others will form a team and get cracking on something bigger, or req...

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06 Feb

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We will, it was causing some instability so bear with us.