Fatshark_Hedge

Fatshark_Hedge



06 Feb

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The schedule on this is tight, but we could potentially extend the quests a day or so. :slight_smile:


05 Feb

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A stability patch did go out today for XB1, PS4 coming soon.

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Yeah sorry about that, the rats aren’t coming until tomorrow. We have a fix in for a bunch of crashes, including Weave 95. The Old Haunts painting is fixed now and will be awarded. Other fixes will be coming with 2.2 which really isn’t that far off, we might be able to give our planned release date for that this week in our Dev Post.

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Heroes,

At first, it was simply a couple of rats that got into the keep with the crates for Lohner’s Emporium of Wonders, nothing to worry about. However, a couple of days ago Olesya grew tired of their little clattering feet and decided to root them out with one of her spells… it turned out to be an entire rat infestation! The rats are everywhere, and although Sienna does not seem to mind the extra company Saltzpyre is greatly dismayed that they are trying to get to his test specimen downstairs…


With Year of the Rat upon us, we for some rat-tastic reason felt the urge to honor our furry...

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02 Feb

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Wowser.


31 Jan

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This has been changed so anyone who hit a negative value has now been pushed back up to zero.

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It doesn’t right now, but will be fixed soon and will count any you bought and haven’t been counted for yet automatically.

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Heroes!

Welcome to our first in a series of status updates from the Shark Tank. Last week, the first installment of the ‘Curse of Drachenfels’ hit the live servers along side the kick off for Season 2 and patch 2.1!

What would Vermintide 2 be without rats? Well, actually it would still be quite cool since you’d still get to fight the Norscans and Beastmen, b...

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30 Jan

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When you log in to the game, the game checks with Steam which DLC you own. If the game is told by Steam that you don’t own any DLC, but the game detects DLC items in your inventory, we hide them in order to protect and maintain the value of DLC items for those who have purchased them. This happens if:

A: a player has refunded a DLC or
B: steam is in crisis and cannot communicate with the game what DLC you own

In the case of the latter, just waiting for Steam to ‘wake up’ will fix the issue. In the case of the former, well… you can’t own what you don’t own. :slight_smile:

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You’re not wrong. The process is much harder since we shipped launcher 3.0 (as pictured) and updating it is quite a tedious process compared to previously (with added benefits like localisation).

I’ll get around to it… probably not today though.

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We’d like to revisit deeds for sure, but that wont be in the short term if I am being honest.

I doubt we’ll see the V1 skins split, they’re complete skins and we’ve no plans to split them in to seperate pieces at this time.

Can’t say for sure about the Arrogance Lost recolours though. I don’t know how much work it was to bring the original ones in to V2, but I can ask of course :slight_smile:


29 Jan

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I think we changed some dlc entitlement scripts today to solve a few issues surrounding shilling bags, skins from V1 and similar issues that arise with Lohners Emporium.

Might be from that. I’ll try to convince Tom to let everyone keep them who doesn’t use them up :slight_smile:

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We have a post going out on Friday - the first in an series of updates from us that were looking to get out weekly. We’ll talk a bit about the week, touch on some game designer thoughts on some topics being discussed etc.

It’s a new approach for us so do let us know what you think about these updates we’ll be giving. We’ll need to find out feet a bit with them and find the best way to get them together without taking too much time from the devs’ day to day.

I’ll try to get some information I can share for you on what’s next for Drachenfels for that. :slight_smile: Maybe I can convince someone to share a screenshot or two.

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I am now learning how to do them myself so we can get these updated more reliably. :slight_smile:


28 Jan

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One was common for hosts and clients. The other is a much more niche occurrence typically caused by latency exclusive to clients and requires a bunch of work on any map where it happens. For the most part people just report they it happens and often omit the where (which is most key).


27 Jan

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This one refers to items that drop through the floor/disappear when a player dies. It was a common complaint as well :slight_smile:

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This is by design, but who’s to say we won’t change that design. I raised it.

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Some of them are whiffs, but some of them are certainly questionable.

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Could you highlight which patch note this is? I can’t find it to confirm.

-Patrols are not spawning appropriately and sometimes either spawns completely static (not moving or making sounds) or right in front of you in an instant (even though the patch notes said it was fixed)

I did write the notes and recall this being one specific patrol, if there are cases of others we’d need to know which...

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