Fatshark_Hedge

Fatshark_Hedge



03 Sep


01 Sep

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Easily done bud! No need for the shame hide :slight_smile:

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Check the Athanor


30 Aug

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Interesting. If you could send us the console log for that sesssion it would be super useful

C:\Users\YOURNAME\AppData\Roaming\Fatshark\Vermintide 2\console_logs

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We’re aware. Not so much bug abuse but outright cheating. We’ll gettem.

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Sounds like you met a script kiddie too. I’d avoid staying in lobbies with a host where matches finished instantly. It likely won’t end well for them since we see that kind of stuff.

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Catacombs is the internal development name for Convocation of Decay.

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We know about the leap and firewalk being flakey. If you can show or tell us which backstabs went silently we can check those out.


29 Aug

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We didn’t. Probably something to do with ISP routing to the Amazon Cloud. Can you login if you use a VPN or mobile hotspot?

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:expressionless:

Put yourselves in our shoes for a moment here Fuegan. People want to know what we’re doing. We share that. Then we change our approach, move stuff about, cancel something, or make asdustments. Then we’re lambasted as liars, frauds, cheats, lazy, greedy (pick your poison!). So we clam up a bit. We say less until we’re ready to say it. Then we’re deflecting, dodging, burying, ignoring, disregarding, careless. I don’t know what you expect really.


28 Aug

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What does your sound device show on this page?

image

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First, servers weren’t and aren’t a lie. We invested thousands and thousands of dollars and hundreds and hundreds of man hours on it. The notion that this is a lie is madness.

As for other system changes, we’ll get there. Will it be what you have outlined? Maybe not. But we have an idea of what a cool deed system might look like for example. We just want to change it once and do it right.


27 Aug

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We’re looking in to such cases. Usually just closing and reloading the game and steam will help.

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We’re looking into phantom hits at the moment yep :slight_smile:

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The word filter is there for a reason, not to be bypassed.

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Going out on a limb to say that the Glaive previously had a hold requirement to trigger a push, whilst now it just requires a click, like every other weapon.

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Heroes!

Patch 2.0.8 has landed and with it some crash fixes, sound fixes and various other fixes and tweaks. Thanks for reporting these issues to us, and continue to do so over in our bug report forums if you find them.

  • Various miscellaneous crash fixes.
  • Var...
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Hello Shella.

We’d not need a PayPal email or anything to do a refund. There was a time I would have refunded you out of my own pocket if not for the peace of mind, but that window of grace has long since expired, but my patience persists just about :slight_smile:

All we’d need you to do is pop us a DM (we’ve never, ever limited that - ever) and say “I want a refund, Hedge, because XYZ” and I’ll look to pop that directly in to Steam’s support queue. Takes them a while, but they’ll drop credit on your Steam account if they’re cool with it (they will absolutely call in to question your play time, but we can advocate), and revoke the game from your library. We’ll then proceed to purge you from our progression systems and boom. The job is done. We try to reserve this for very limited situations, which technically this falls outside of, but cont...

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23 Aug

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So feedback isn’t just words, but numbers and telemetry as well. We only hear from a sample of the audience through posts in forums, social media. What players are actually doing in-game is a whole other consideration, and telemetry comes in over time. We want to make decisions based on both what’s said, and what we see.

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Fixing an axe being considered a barrel is a 2 second fix. Balance adjustments and re-assessing the future of weaves/seasonality are much bigger picture items and not something we can put in a patch or statement on a whim - these things take time.