JagexHooli

JagexHooli



25 Jan

Comment

Originally posted by lubricated-horse

Could you mention that somewhere? The way it's listed with other things that are mentioned in the newspost implies there will also be a section regarding that in the newspost itself.

It's under the Community section tab, but that's good feedback for us to consider - thank you!

Comment

Originally posted by IM_Elysian_Wolf

I don't like the fact that certain rare token items won't be brought back unless if there is demand. How are you going to know what is in demand? Polls?

Why not just list them all or have them rotate stock. Not just not make them available anymore. Hopefully the plan will introduce something but I hate when items are locked out like this.

That's no longer the plan - we're going to bring them in as soon we can based on this morning's feedback.

Comment

Originally posted by DominiccRS3

To appease those frustrated with the Rare Item Token update, is it possible to add the "random rare" option at a 20% discounted oddment rate as they were in the rare items token store for those tokens? The conversion rate to new cost is the exact same as it was before the update. The only issue people have is the inability to buy previous rare item token items that have been removed, and choosing a random item for a lower price.

We're looking into both of these things based on this morning's feedback.

Comment

Originally posted by Jackladder

Yes, the prices in the Oddments store is EXACTLY the issue. I'd been saving up my Rare Item Tokens until I had enough to buy out all of the Current Rares and New Rares (I already owned all the Limited Rares) using the random option which gives a 20% discount. The day I hit that number (I was about 2000 off) I was going to spend all my Rare Item Tokens. Now, not only am I unable to purchase the Current Rares until they are added, I've lost the 20% discount from using the random option.

We'll pass that feedback to the team as well - hold onto those Oddments for now as we're bringing back the other Rare Items in as soon as it's possible based on this morning's feedback. We'll see if the random discount option is likely to be included in that.

Comment

Originally posted by sl0w_ev0

The problem is the absolute lack of heads up. What if people were on the fence before on the older rare item rewards. I avoided buying some I didn’t like because I was hoping for new rares. However if you had told us the removal and conversion rate I would have spent every token I could. It’s already extremely annoying to buy useful items from the oddment shop since you added the daily limit.

Based on some of the feedback this morning, the team is going to get the other items from the Rare Item Token shop into the Oddments Store.

We don't have an ETA to share right now until it's all figured out, but we'll let you know when we can lock a date.

Comment

Originally posted by Spawnofelfdude

Isn't the conversion of rare tokens to oddments sort of pathetic? Although some players might've accrued a lot rare tokens they've typically been given in rather small quantities and would take a long time to get any reasonable amount

As a bit of added context, the ratio of 10:1 also applies to the Rare Items Oddments pricing - so something that was 7k Rare Item Tokens will now be 700 Oddments.

The benefit of the centralisation is you can now choose to chase Rare Items with your Oddments (and get them from more sources) or not, rather than getting a currency that may or may not be of interest for you.

We'll be monitoring your feedback as always, but hopefully that provides some insight to the ratio.

Comment

Originally posted by Pindabaas

No fix for mobile? Zooming doesn't work properly anymore for me since last update and also it doesn't show numbers anymore of items in my bank or inventory. Like it just shows the icon for an object but no number of the amount.

Thanks for reporting this - we've seen the reports and we're looking into it.

Comment

Originally posted by YungCatgirl

a long-awaited look at how we're updating the player avatar

where is it?

In Tuesday's Live Stream.


22 Jan

Comment

Originally posted by jkesley7

Experiencing A LOT of crashes when I will go to Facepunch and Cabbage Bonanza. Almost 90% of the times in PC Client and 100% in RS Mobile.

Is this after the new client update that just went out? As of about 20 minutes ago.

Post

Hello Scapers,

We've released another warmfix that fixes additional crashes reported this week. You'll automatically receive the update upon next login on all desktop clients.

As with the warmfix earlier this week, this will be deployed to Mobile once the build is through the Store processes. We'll update this post when released.

If you are still experiencing any crashes, please do let us know in the comments below as we continue investigating any reports.

Thanks again for your patience and have a great weekend!

External link →

21 Jan

Comment

Originally posted by Disheartend

havent had that but have had a crash when teleporting to MG

Thanks for this note!

Comment

Originally posted by Sayonee99

Any updates on freezes/crashes for Intel gpu users?

Nothing tangible yet I'm afraid - it's very much still on the radar though. Thanks for bearing with us as we look into it.

If it's okay, we may DM you shortly to ask for more information as we support the investigation for the team.


20 Jan

Comment

I seem to recall this being something that was (meant to be) temporarily turned on to tackle some spamming shortly after I joined, but obviously it never got removed. I've passed a note to the team for us to remove the term from the filter.

Comment

Originally posted by Sailor_Lunatone

Don't forget that there is also a crash when entering the dinosaur farm that not only crashes your client, but somehow also destroys the coding for the NXT so that the game immediately crashes on the login screen. There are also static graphics issues all over the game--in Al Kharid, the tree graphics are completely broken, for instance.

Make sure you look at all the issues that are happening and don't assume just yet that everything has been fixed.

We're still looking at other reports and gathering information - we'll make sure this is passed on also! This update came as the biggest priority as both were the main cause of crash reports and reports we saw online by quite some margin.

Comment

Originally posted by DJ_Chally_Chal

Any plans for the crash that sometimes occurs when you use the tree to tele from POF to ranch?

We're grabbing any reports we see to pass to the team. We'll keep you updated with any further progress!

Comment

Originally posted by sackree

Can you please let Ironman know if they can participate/benefit from the rewards before hand.

We're going to mention Ironman specifics more in future News Posts (as we should) so we'll take this into account too. Thanks for the feedback.

As a question, since we're doubling down on the level of detail we're looking to add into our posts..

Ideally, if we listed rewards, would you want us to call out any that are not earnable by Ironman players even if it's traditionally obvious (ie. XP Lamp) just to be extra sure?

Comment

We've released a new warmfix to address the most commonly occuring crashes coming from 007 Penguins and Castle Wars. More info here: https://www.reddit.com/r/runescape/comments/l1f8nt/warmfix_for_crash_issues_20012021/

Post

Hi all,

We've released a warmfix that solves crash issues when playing Penguin Hide & Seek and Castle Wars, which account for the vast majority of recently tracked / reported crashes. You'll automatically receive the update upon next login on all desktop clients.

This will also be deployed to Mobile once the build is through the Store processes. We'll update this post when released.

If you've reported crashes outside of these scenarios, our team have been gathering information throughout today and asking for repro steps - feel free to drop me a DM with any info if you are still impacted and we'll pass those along too.

Thanks for your patience!

External link →

19 Jan

Comment

Originally posted by Brisbe

Played both Vinesweeper and Brimhaven Agility Arena. Neither gave double. (I started Brimhaven Agility Arena, and got the '30 tags in a row' achievement finally. I left, and had definitely not earned anything close to 60 tickets.)

Thanks for reporting this, we'll check in with the team tomorrow. We've captured a couple other reports in this thread to pass along also and we'll be back with more info as soon as we have it.


18 Jan

Comment

Originally posted by Newme01

Jagex is incompetent. As I write this, 1h+ into the update, the +50% slayer exp buff from the previous week is still active lol...

This is a quirk of the way the Celebration of Combat bonus works vs the others - it resets based on the day whereas the rest are Update to Update.

That's why it started 12 hours earlier on Monday and will last throughout today. We decided to leave it running as is.