Hosting U4 servers has a few similarities with the method for hosting U3 servers. Refer to official documentation: https://github.com/SmartlyDressedGames/U4-Docs
Hosting U4 servers has a few similarities with the method for hosting U3 servers. Refer to official documentation: https://github.com/SmartlyDressedGames/U4-Docs
The auto slope, auto foundation, and auto brush tools. https://blog.smartlydressedgames.com/terrain-editor-changes-faq/
If you've ever used the devkit editor to create/edit maps, these tools should look very familiar. They're essentially a more streamlined version of the devkit tools.
Regardless, you should start here: https://blog.smartlydressedgames.com/terrain-editor-changes-faq/
Is that supposed to be the Arctic Hunter Hood? Looks like it's missing some details.
Use the /flag
command. https://wiki.smartlydressedgames.com/wiki/Console\_commands
try changing the resolution from the graphics.json file
it's in your steam local files, Steam\userdata\(your steam user id)\304930\remote\settings
You can also just do this from Steam, via your launch options. https://github.com/SmartlyDressedGames/U3-Docs/blob/master/CommandLine.md
E.g., -w 1920 -h 1080
let me know if i understand this correctly. the beta access key below the drop down box isn't for the available betas in said drop down box. it is for unlocking NEW betas to add to the drop down box. is that correct?
Correct.
You don't need a code; you're looking at the wrong thing. Click the big drop-down button directly above the input field.
Your game version is 3.22.11.250 instead of 3.22.10.1 because you're playing on the preview test branch (PTB). The solution is to stop playing on the PTB. You can do so from the same menu used by players for opting into the PTB (and other beta or archival branches).
Right-click the game in your Steam Library. Select "Properties...". Navigate to the "Betas" tab. Opt out of the preview branch, and instead into your desired branch. Selecting "None" would mean that you're playing on the main branch of the game.
There is no command for that.
Yes
One of the earlier designs for the Coalition's in-game clothing was a darker shade of blue. The ranks/insignias were different as well.
Canonically, the Coalition was based in Germany before they arrived in Russia. The lore notes in Germany explain some of this.
Curated maps aren't apart of the "official" canon, but all of the curated maps do have their own stories/universes to tell. Curated maps also tend to reference the official canon, even if it's just a one-sided relationship. For example, the Kuwait map has a lot of post-game canon unique to its universe that further expands on the origins of the Coalition. Several curated maps even share the same story/universe!
Wanna hear about Unturned's Coalition?
A similar question was asked on our official forums. https://forum.smartlydressedgames.com/t/map-editor-update-teaser-i-have-no-words/18895/51?u=moltonmontro
In short, the new equivalent is the "Auto" brush tool. Baking materials across the entire map in one action swoop is no longer available. Foliage can still be baked in a similar-ish manner.
I know this is a meme, but in all seriousness this is probably just an issue that stems from your monitor resolution. Or perhaps, if you use custom Desktop icon scaling. The actual icon isn't missing those pixels.
Well, this is the lastest guide I've found about this topic. I've yet to find a proper guide that tells us how to do this properly with multiple songs though
Uploading a folder with one file to the Steam Workshop is exactly the same as uploading a folder that contains a hundred files. The guide that you've linked would work just fine for multiple songs.
That isn't an Unturned feature. It's a feature tied to whatever third-party overlay you downloaded and enabled.
Such as FPS Monitor, NVIDIA GeForce Experience in-game overlay, Radeon Overlay, MSI Afterburner on-screen display, RTSS...
I don't recognize the specific overlay you're using, but that's most likely what you have enabled here.
Wait is it actually that little? Out of so many players its only that little?
Any achievement that is added to any game post-launch will always have a weirdly low acquirement %. Percentages are out of everyone who has ever owned the game -- not active players at the time of its addition. For some games, that's out of tens of millions of players.
Technically all of the game's achievements were added a while after the initial EA launch onto Steam, but these curated map achievements in particular are especially recent. It's the same reason why Kuwait and Arid have rare achievements.
wait there is easy difficulty?
For single-player, you can configure your difficulty settings from the same menu you select the map you want to join.
For multiplayer, you can filter for servers based on difficulty.
You can find the spawn IDs of any official/vanilla item on the Unturned wiki, at the bottom of the item page's infobox. For example, the item ID of a Metal Sheet is 68.
To clarify, are you asking where you can find map items? If so, you can find Charts at campgrounds, and GPSes at military locations.
Some curated maps (e.g., Arid) will always provide a chart view. Additionally, playing on the Easy difficulty will also always provide a chart view. You can also configure custom difficulty settings that provide you with a chart view and/or satellite view.