OwlcatStarrok

OwlcatStarrok



05 Sep

Comment

Originally posted by KillerRabbit345

Thanks for the reply, if you would ask them to look at them I would appreciate it :)

On the second bug, yes, it's been around for a while.

And, yes, having played Kingmaker with Regongar I get where the bug came from. With a magus the spellcasting system works as intended. If you cast shocking grasp and miss you still have shocking grasp to use on the second round.

But spells you cast on friendlies shouldn't work the same way as spells cast on enemies.

(also in Kingmaker pathfinding failure was rare, in Wrath it's a common occurrence)

If you look at the forums this is often mentions by new players. Veterans have learned to live with it but I do think new players would appreciate having it fixed.

Developer time for bugfixing is limited, and as much as we all wish to see game completely clear from bugs, it's an iterative process that can last forever. So far there are many more pressing issues still on the list, before this can be even considered.

Comment

Originally posted by Danskoesterreich

Now with magical vestment being patched, I would really love to see some mythic support for heavy armor and shield users in the EE. It feels so wrong that is has now become a RP choice rather than the primary approach for tank builds.

We're aware of this, and there's a certain drive among the team to look at this at some point in the future, but no promises or timings yet.

Comment

Originally posted by CruelMetatron

Cave Fangs Stalagmites is now a swift action;

There goes my favorite cheese. What a shame, but oh well, I enjoyed it while it lasted.

I suppose everyone can agree it was ridiculously broken :)

Comment

Originally posted by Greatshield-Titan

I cant load certain files after the update, and the ones I can, I cant open my inventory.

Try refreshing the cache by deleting all files except saved games, portraits and screenshots from the following folder: C:\Users\\AppData\LocalLow\Owlcat Games\Pathfinder Wrath of the Righteous

If that doesn't help, check file integrity in Steam and try to reinstall the game. Also make sure all the mods you have are updated, if they aren't, consider removing them.

Comment

Originally posted by KillerRabbit345

Two bugs that survived this patch

  1. Build specific. Elemental specialist / Waves oracle. Elemental focus allows spells like burning hands to do cold damage, not fire damage. Freezing spells revelation forces enemies to make a savings throw against a slow effect when suffering cold damage. Expected result: the cold version of burning hands would force enemies to save against a slow effect. Actual result: enemies do not need to save against slow effect with spells converted to cold by elemental focus.
  2. Healing bug, turn based mode only. Sometimes when casting a 'cure' spell the pathfinding will fail. The party member will have blue lotus visual effect and the spell will move to the quick bar action menu and become the default attack for that character. This is a minor annoyance if the character can still move. It's more of a problem if the character no longer has a move action and spell is no longer relevant. Then the character has lost the spell slot and c...
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Both of these issues are rather minor, so it may take a while until they are looked at. Especially the second one, that mechanic is ancient and has been in play ever since Kingmaker, I'm not even sure it's actually a bug and not an intended behaviour.

Comment

Originally posted by itsthelee

Hiya u/OwlcatStarrok just a fresh ping on this post with 1.4.0y dropping and nothing touched from this Aeon bug list (though the Pure Form spell being fixed is nice!)

Thank you. Known, still work in progress. There's a lot of rather complicated cases there.

Comment

Originally posted by Bobbinfickle

Can I play this if I already have a campaign running from before this DLC came out? I literally just started a new campaign the other day, and I'd like to play this with that commander, but I'd rather not start all over.

Yes you can!


02 Sep


30 Aug

Comment

Originally posted by Anonim97

You know, this got me thinking...

Why are you always linking a Steam page as opposed to your own forums? I remember needing to register for them for that furry race poll, why aren't you trying more to promote it and default to Steam?

Why Steam especially, why not GOG for example?

Very simple, Steam is our biggest platform with the most of our audience.

Comment

Originally posted by SweetSummerAir

I'm excited to play this but I'm trying to hold off playing the DLCs before everything that's gonna get released for WoTR is released...which I think is gonna take a while. Maybe I'll at least wait for the Enhanced Edition.

The waiting for everything to be released may take a while :P There's still a long way to go.

Comment

Originally posted by SpearPeak

"The game always starts in Last Azlanti mode". Does this apply to you if you play it as part of the Knight Commander's quest?

That's only for the roguelike mode.

Comment

Originally posted by TheFimb

Looking forward to the DLC and EE :)

Any chance you’ll implement proper flanking into the game ? Similar to how Kingmaker had a mod to do it

Happy to hear that :)

Unfortunately it's unlikely that such core mechanics will get changed.


20 Aug

Comment

Originally posted by Cunningham01

Similar on a 'vanilla' version, there were some pathing issues going through doors in turn-based combat.
Woljif's quest is also stuck on the 2nd sequence for me - PC can move around but nothing fires and there's a 'naked' duplicate stuck in place.

ALT+B it, please.


18 Aug

Comment

Originally posted by ScholarshipOwl1

Duly noted.

There was also a different error message that popped up a couple of times; it said that the file from the screen shot above could not be read and was likely corrupted. Can this be fixed by reinstalling the game, potentially downloading a non-broken version of the file?

Sounds like a corrupt file, can be fixed by checking file integrity in Steam.