PhreakRiot

PhreakRiot



29 Jan

Comment

Originally posted by lihoman

I don't understand why Rakan's buffs are so small compared to the champions who are going to become meta like Nautilus and Thresh. Is it really necessary to have a "spearhead" figure in Nautilus instead of having multiple viable melee supports?

Largely many of these champions are already fine in solo queue. They're finding success in the current solo queue metagame. Nautilus is the only one really getting overbuffed here and it's because I want to be sure we actually affect pro play.


26 Jan

Comment

Originally posted by Sonder332

Watched your breakdwon yesterday. I got the impression you dislike the Spellblade passive on ER. I also got the impression you felt ADC's could use more defensive options, and passed on doing so this patch because that kind of work takes longer to playtest and implement. Do you think you could take a serious pass at items next Pre-Season? Not even just ADC's, but items overall.

Spellblade on ER is cool. Niche items are fine.

ADCs should have very few tailor-made defensive items. The class should be squishy. If they want to build like a different class like Graves does, we have to be willing to support that playstyle.

Comment

Originally posted by JoshQuest1

Hi Phreak!
Personally I'm not one on the 'Every champ is Riot trying to ruin the game' bandwagon, but I see one argument against Yuumi making the rounds recently and I'd love to see it addressed.

Recently Riot has taken a stance of 'Yuumi is baby's first support, the support to get your friends into league' which is great and I like that.
But everytime that sentence is said someone brings up how Riot was like 'Yuumi is a very complex and skill based champ, you just don't know how to play with/against her.'

I'd love to know what Riot's (and I know you don't speak for all of Riot, you're just a voice the community loves) stance is regarding that old post and if they still think its true or if they changed their mind.

Personally I'd love a world where she is both easy to play as a first champ, and offers skill expression in higher elos. I don't kno...

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Yuumi has extremely high skill expression. I don't know if Yuumi was actually meant to be super easy but hopping off has historically been a very big deal and a large part of her power budget.

Comment

Originally posted by kloricker

Phreak single handedly saving LoL a patch at a time. Phreak the saviour.

Not at all single-handedly. I didn’t do any calling for Yuumi changes. The team is pog and they make good decisions.


25 Jan

Comment

Originally posted by -ElBandito-

Slightly hot take: the balance team was already doing very well before Phreak joined. Last year Phroxzon and others kept the game much more balanced than previous seasons, and had engaging changes. The source of frustration then and now are coming from things outside of balance.

…not that I don’t love Phreak on the team. His approach on the game is awesome

This is the right take

Comment

Originally posted by Proxnite

What’s crazy is that while I’m glad he join the balance team and is enjoying it, it’s unlikely the dynamic of the balance team changed much and their ideas for balancing are still very much the same but what did change is people’s view on the balance team. Somehow, simply having a familiar face explain to them the balance changes makes them way less likely to instantly reach for the pitchforks.

Kinda interesting that something so small has the impact that it did and speaks volumes about the playerbase’s psychology, that a single change (which realistically didn’t change anything about balancing) can make them much less trigger happy.

Yeah honestly I don't have some outsized impact on the team. They wanted to do ADC satisfaction before I got here. I've lobbied for some specific nerfs and taken some specific work but like 80% of each patch has nothing to do with me.

I just like making YouTube videos.

Comment

Originally posted by ElliotNess

It's definitely sped up at least 10%

It's definitely not.

Comment

Originally posted by CwispyCrab

That’s the best part. They can’t because then she’d be p/b in pro

Yeah that's really unfortunate :(

Comment

Originally posted by TheTruexy

This is something we agree with and I fully believe that our pricing model is outdated.

August and I are working on updating the BE pricing for a lot of champs to better fit modern standards and to also address some of these things. If Yuumi is meant to be an easy-to-access champion........she should probably be obtainable early.

Huge if true

Comment

Originally posted by tigercule

Just out of curiosity, if the scaling fantasy is fine but she's meant to lose lane, why also axe the adaptive bonus on W while crippling her lane? Aren't you just heavily hitting both there?

Because priority 1 is kicking her out of pro. I don’t want them to show up and say “that’s fine, I don’t wanna win lane in this matchup anyway.”

Realistically I think it’d be fine if she was at like 10% presence but targeting a presence number for pro is practically impossible. Pros don’t live in objective reality. If they did, we wouldn’t have wildly different champ priorities in different leagues.

Comment

Originally posted by SupremeQuinn

where is the overheal change?

Delayed to 13.3, about two weeks from now.

Comment

Originally posted by snake4641

phreak is single-handedly saving the game from the inside, that's my goat

Naw, I didn't make any calls on nerfing Yuumi. I was given direction on Thursday or something to do whatever it took to make sure Yuumi was out of pro play after another designer already did the range nerf.

I spent some time looking at VoDs this patch to see that I was right that pro supports actually win lane on her against enchanters and so I targeted her laning phase more with early shield, base AD, and base HP/regen.

Yuumi has a scaling fantasy and that's fine, but she shouldn't also get to win lanes as well, if that's to remain true.


23 Jan

Comment

Originally posted by BluSoap_

I just wanna thank you guys, I honestly didn’t think I’d get ten, much less a THOUSAND upvotes. It’s my Birthday today, and this is honestly the best Birthday Gift I could have gotten, I don’t wanna get sappy and all that, but you guys really made my day today, thank you.

Happy birthday!


20 Jan

Comment

Originally posted by Babymicrowavable

I take it it's a strong possibility ADC class update will also be delayed to 13.3 if that's the case?

The types of changes that most of the ADC update stuff comprises is relatively easy to micropatch. The most difficult change is the one to Overheal.

That said, I can't guarantee anything.


16 Jan

Comment

To be clear I had no hand in fighter stuff.

I do really appreciate the sentiment. But I’ve been at the job for exactly nine work days. Let’s just see how it goes. Can’t wait for Gangplank to single-handedly (that’s a pun) define the patch and the next thread becomes “Phreak is the worst thing to happen to League of Legends.”


15 Jan

Comment

Originally posted by PINKPOTATO82

I love you phreak

I love me, too.

Comment

Originally posted by GalaxySmash

Oh hey its my favorite caster turned game designer, Jatt

Oh hey I love that guy!

Comment

Originally posted by DustyBum

Oh I did not know that, well good for him I’m sure he’ll get compensated significantly better

Casting is actually a pretty high-paying profession. I make less as a game designer.