Great casting from the "Doug Duo" for this moment
Excuse me it's Dugduo
Great casting from the "Doug Duo" for this moment
Excuse me it's Dugduo
Lost found the win
:)
Dugduo cast was really great today. Always hype for a dugduo cast. I can't wait for more future dugduo casts with u/PhreakRiot and u/AzaelRiot
Always a treat when I get to cast in the dugduo.
Whats your thoughts on ludens having significantly higher winrate in diamond+ games, but the pickrate being the same as in lower elo where it underperforms? Are better players recognizing where ludens might be situationally good, while below diamond its built at wrong times? Or skewed data due to one tricks and small sample size at high elo?
Assuming you're using Lolalytics, it has 288 Luden's first games on the patch. That's not enough. Even zooming out to 30 days, there are only 1381. That's still not enough data to reject the null hypothesis when you're looking at +/- 1-2% wr. If it was 10% higher wr or had over 40k games on the item, then sure.
STUDIO TIME BABY
STUDIO TIME BABY
Hey, I appreciate the patch rundowns you do and the math behind builds (e.g. gold efficiency) on cast, for example during msi. I hope your content gets more views, people are missing out!
Thanks :)
I dont think you recall release zyra correctly, she was absolutely busted number wise.
I would also hard disagree she is competent mid laner. There is little to no advatnage of having her in the mid lane compared to most other mages. I suspect the players that play her mid are an extremely small amount of otp/mains which skews the winrate in that role.
Well her very median win rate would disagree with you.
Roughly half of mid laners are stronger than her, yet half is not most. About half of mid laners are also weaker than her, but people still play Orianna and Syndra in solo queue.
Dismissing 300 HP as "won't make a sizeable difference" is odd when in the same post you include 3 damage on a 70 MR target as "always out dmg."
Move speed matters. So do all the other strengths you're ignoring.
Honestly this has already long been solved. Night Harvester Nidalee has 2.75% higher win rate than Luden's Echo Nidalee. 3 damage on spears does not make up for all the other benefits that Night Harvester provides.
In general, this type of analysis is not useful. You cannot throw out half a dozen (lower cost, better build path, more stats, move speed, no cooldown on multiple targets, no cooldown wasted when hitting minions/monsters) and say, "through this very narrow definition of good, item A is better." Winning the game is a better measurement and Night Harvester wins more games.
Its just from a theory understanding perspective. Everytime I asked someone why she isnt played mid I got Assasins or she is immobile. Then I compared it to other champs I played Orianna, Lux they said "okay they have a shield". But that doesnt help to understand it.
I mean its understandable for me why lulu is a support but in terms of playstyle or items its harder for me to understand why Zyra is also a support.
I got so many answers here but most of these werent helpful so far :-/
Generally, Zyra beats mid-ranged champions. She can keep champs like Annie, Orianna, and Brand out of range and use her plants to take lane control.
She has okayish peel, so she's actually fine against some assassins like LeBlanc and Zed. Some others are just really tough to beat back like Yone.
She has very limited gank-assist options. Poke champions like Vel'Koz and Xerath play out of range of her plants while clearing minion waves as well or better so those are also weak matchups.
Overall, she has some OK assassin matchups and generally good mage matchups.
In general, all solo lane champions have some rough counterpicks. The existence of bad 1v1 matchups does not make champions bad. Orianna is the globally most-played mid laner in pro play despite having some very rough counter-picks like Corki and Ekko.
For what it's worth Zyra is a competent mid laner. Just because something isn't popular doesn't mean it's weak.
On her initial release, she was (and somewhat still is, just to a lesser degree) skewed toward being a stronger support than mid laner and in general, support players tend to like playing Zyra so she remains popular in that role. But again she's a functional mid laner and if you like her, go for it.
And every Leona spell has ap ratios lol. Phreak ranting over that was disguisting.
The AP ratios on Leona are trash. I'm aware she literally has them but they're bad ratios. I said as much on the cast.
There are better tank items than Zhonya's. Cool, he bought it because he normally buys it. Still makes the item trash.
we're buffing many of her core items
The best part is that this is just untrue, the only item they're buffing that currently sees any usage on Illaoi is divine sunderer, all the other items see at best single digit playrates on Illaoi. If they were buffing like Sterak's Gage or something I could see why they would be hesitant to buff her but as is this is just dishonest.
Sure, but the read is that Divine Sunder is like 1-2% winrate up for top laners when bought, which is the amount they wanted to buff Illaoi by in the first place.
THAT IS THE WORST SCUTTLE TAKE I HAVE EVER SEEN IN MY LIFE!
Yeah but then they one-upped it game 1 against MAD
"He makes another big outplay" flash r into missing e and w while autoattacking ggwp
He didn't miss R. That's why his first Q on Lucian reset.
does Phreak actually explain why Rumble is a "bad jungler a shouldn't be picked" in his video? Other then trying to use win rates in soloq and at MSI
Not really, he doubles down on using soloQ winrate and drawing a trend based on winrate change by skill level to try to guess how good the champion would be in pro play.
It's an interesting framework and is most likely generally true, but I don't think it's precise enough to argue on individual examples based on it.
I think Phreak's interpretation of MSI winrate is just confirmation bias, due to having set up that ranking strategy, he searches for signs that will prove him right.
I know I brought it on myself with the tweet, but the "discounting RNG games" tweet really should not be in the discussion as much as it is.
It's a tweet that takes literally incorrect data from someone else on Reddit and it ends up being a primary focal point for any one detracting from my argument because, admittedly, it's not a good use of really anything. But it's an off-hand tweet. It wasn't mean to be a serious piece of discussion.
The video stands on its own merits I believe and I welcome people dissecting that.
It's not that it's disingenuous for other people to attack the initial tweet; it makes sense to do so. It just rubs me the wrong way is all because clearly it's not got the same level of attention to detail put into it.
The flawed argument here is "My acceleration is better, so I'll be faster."
Isn't that your entire argument? Just with power instead of acceleration?
I honestly think you're trolling me at this point, so one last try:
Many factors are relevant. Tunneling onto only a single factor and saying, "No, only this matters" is flawed.
No you straight up don't. You argue pure DPS and your "practice times" is average people following their GPS.
And if the handling is slightly better you're contradicting yourself.
I'm glad you feel that way. You're still wrong.
Let me spell out the metaphor for you:
When racing, you're optimizing for fastest lap time. A mix of top speed, acceleration, and handling contributes to that lap time. The flawed argument here is "My acceleration is better, so I'll be faster." The counterpoint is "except look at these lap times of the car with higher acceleration and top speed, it's a full two seconds faster than your car."
"No, I like my better handling."
Up to speed?
Maybe not the ideal time or place, but just wanted to say been silently watching your videos for a long time and really appreciate all of the content you put out. Is some of the highest quality content within the scene that actually talks about the game itself. Long form analytical content in which one explains their thoughts/opinions does not seem to perform well compared to other forms of content, but me and my friend group are incredibly thankful someone puts the time into making the sort of content you do so thanks!
<3!
This logic only works in practice mode looking at the damage numbers on the dummy and disregards any "real" world factors of the movement speed or the life steal you mention.
What you're comparing here is two cars on a straight line, ofc the one with more raw power will come out ahead (ignoring downforce/acceleration/grip/whatever for simplicity) while on an actual track with bends n shit the result will be something completely incomparable.
Except in this case I'm also quoting practice times and the Ferrarri is still outperforming.
But don't worry, keep choosing the weaker car because its handling is slightly better. Sorry you can't catch the other racers in the straights.
I never doubted them!