Can you check Syndra?
She is bound by pro play right now sadly
Can you check Syndra?
She is bound by pro play right now sadly
Are the Infernum changes for Aphelios seen on PBE a mistake or where they meant to be included in this list? Appreciate you!!
Not sure though I imagine they were intended
Woah tentative changes on same day.
Big speed
Is Vel'Koz on the radar of getting buffs too? With Xerath and now Ziggs getting them I wonder if he is also gonna receive some love at some point
Last I saw Vel was doing really well in soloq but I haven't checked recently. Definitely possible!
Will Ziggs finally see the light of day
I played the R missile speed changes in a playtest today and it definitely feels pretty solid
I am surprised about Karma not being on the list while having a huge nerf currently on PBE, according to Surrender at 20. Is that a PBE version mistake?
PBE is a bug I believe
Okay but, Ornn's upgrade names are SO COOL. Like why can't regular items be named like this.
Thanks <3
Are there any other stats that have discrepancies between the component-derived and internal values? That's really interesting to know.
If omnivamp doesn't have a separate value btw, I think it would be useful to do that for future vamp-related changes because 40 gold is definitely undershooting the actual power.
Don't take this as comprehensive or as gospel but the two that come to mind are flat/percent MS. I think both of those can end up a bit off.
Omnivamp is diff from lifesteal in value for sure, though what that number is I cannot remember
Woah i didn't know that. I always thought that Trundle only reduce %40 of the total armor always even when Sej lost her passive. Is this case also for Lethality ? Let's say we didn't give Thresh any soul he now has 28 base armor. With al my lethality item i would have well over 28 lethality, so do i now deal even more damage, or it doesn't matter moment it reduced to 0 ?
I dont believe lethality goes beyond 0
If we assume that the Prowler's Claw upgrade is worth 1000 gold (and the other stats stay the same), lethality would be valued at about 43 gold per point.
I think that's pretty close to our internal value but I can't remember off the top of my head
Phlox. Pardon me if i am wrong but isn't there something called "minus armor" which basically droping your armor to the point where you are at - armor and getting even more damage because of that ?
Trundle can do this on Rammus/Sej, esp with aftershock. Ult em when their temp resists are up and then when they're gone they have negative. It's fun
Lethality's gold value tends to be highly undervalued. Its also a stat where the more you get the happier you are (until you're dealing true damage and it doesn't matter)
I saw the changes on the PBE:
Master Yi
Alpha Strike (Q)
Damage AD ratio lowered from 100% to 90%
Crit AD ratio lowered from 60% to 54%
Wuju Style (E)
- Base true damage increased from 20/30/40/50/60 to 30/40/50/60/70
I think nerfing the AD ratio on Q will definitely hurt on hit as well, and this 10 damage on E will do nothing just like it didn't do anything the last time it got buffed. What needs to be done is revert the AD ratio on Q, and nerf Crit more. One of the biggest issue when playing on hit, your Q does no damage on minions, the bonus damage was removed long ago because of funnel, but now that funnel is dead, can we at least have that back?
I dont own the changes but I'll pass it along
Are you guys still adding a visual effect that shows how far you can leash certain camps? I remember you mentioned something like that when talking about these changes
We were pretty fond of them but they needed a much deeper dig into leashing and also a lot of VFX support that would've bumped this work back. So maybe someday
Do you mean Doran's Blade or Ring?
Blade sorry lmao
That sounds reasonable. I really like the balanced release of gwen and lillia so i dont have to ban samira for 3 months straight lol. Any suggestions for underutilized gwen build.
Dorans first I think is nuts? Icr
Are you guys planning to take a look at gwen next patch or is it better to give her a bit more time to see where she settles?
She's been settling pretty well. Theres still some build/rune optimizations that aren't fully caught on so no need to be hasty and touch her quickly. That being said every patch that goes by the less those considerations stick
essence emporium when? 😔
No idea sorry amigo
Thanks for always showing up in these threads Phlox.
Speaking of filtering winrates, I am curious about how the internal data is sorted. It gets really confusing when people start throwing around different winrates for the same champion in a certain bracket (like Plat+), since the public sites process them differently.
Does everybody in the game need to be inside the same framework bracket for it to count? Alternatively, is data being collected from any individual player in the bracket, even when they play games with lower-ranked allies/opponents? Maybe it's something else entirely?
Also, I would be ecstatic if Ryze was put in the mini-rework pipeline
Sorry I'm not well versed in the very specifics of how the data is gathered / filtered. Our data analysts would be the best bet for getting that info
As for Ryze he's definitely a decent candidate for some kind of work, but we'll see where phase rush changes leave him at the very least
Any chance you guys are keeping an eye on Rammus? I know with the jungle changes and the spike in new players you guys might have decided to hold off but imho the consensus among long time players is that all the nerfs have put him in a less than ideal spot and the ult isn't quite the payoff to make up for it. I'd go as far as to say the ult introduced some anti-synergy for what was a relatively simple champ.
We've definitely got eyes on. Didn't look into changes for this patch because of the big jungle shift but if he's still in a sad place next patch who knows