Connection issues to our servers will as of 10.1.0 show this:
If you still see a empty menu there is only one known uncaught reason left for it, no connection to Steam possible. (Will show its own message and close the game automatically in one of the next updates) The reasons for that can be all the same local networking issues, it's not really something we can diagnose. Sometimes restarting Steam helps.
You could try to see if the SLG client (needs account on ...
Read moreThere is two things that can delete a settlement foundation:
1. Annexation when same-level annexation is activated
2. The settlement being invalid for more than 20 minutes (new default is 60, but needs to be changed by admins) due to for example holes in the room or other issues.
Neither can be reversed once it happened.
Hey, thanks for taking the time to reply!
I don't find it stated anywhere in the Ecopedia about the multiple room penalty being offset for multiple inhabitants so that might be worth adding.
I understand these changes and we'll play based on the way it's been implemented by you folks, I was just annoyed at going into a game having no idea that these numbers had changed or how they had changed. Want more documentation! Yes I'm demanding. I love numbers. I can only apologise for the way that I am ♥
Yes, I see that still needs updating, thanks for the hint.
That's gotta be a glitch unless you somehow have access to uranium and had a nuclear meltdown. Uranium is supposed to come out on a 10.X patch.
I just need to correct a misunderstanding here: Uranium is not planned to be part of any 10.X update and it would be new to me we confirmed it to be part of any update so far.
Originally posted by Checkers300:Read moreOriginally posted by SLG-Dennis: No, the calculation for culture is a part of the core game and cannot be restored to prior behaviour. Increasing the multiplier will do what you want, until players adjusted towards rating pictures being much more important now, just using reputation on artists doesn't work anymore.Prior to the update, we were mainly rating pictures with the occasional work order giving rep to players/artists. Its a small server with only 10...
We have removed the prior system in favour of a more simple, server configurable general bonus / penalty system based on the amount of residents that you can configure in Rooms.eco.
The usual penalty for multiple rooms of the same type still applies (with one room of each type being free per resident), but the housing points yielded by all rooms in a deed are now simply summed up, then divided by the amount of residents and the result then multiplied with a configurable crowding factor as configured in the server config. The result is the personal housing points of each resident.
By default the crowding factor is 1 for one and four residents, 1.2 for two and 1.15 for three residents. Starting with the fifth resident, the factor decreases by 0.1 per each additional resident until it reaches 0.3.
Prior to ...
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