Sleipnir

Sleipnir



27 May

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    Sleipnir on Steam Forums - Thread - Direct
Cool! What do you imagine their gameplay mechanics to be?

26 May

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    Sleipnir on Steam Forums - Thread - Direct
Really happy to see you like it. :) Thank you for supporting it's development!
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    Sleipnir on Steam Forums - Thread - Direct
Ah, ok, then the arboretum is what you'll like, which is coming in the next update. Foresters harvest and replant trees there.

Steam, GoG, and Itch have the same versions. You just need to wait a bit more for me to put out this update when it's ready. Itch will get it at the same time as Steam and GoG.
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    Sleipnir on Steam Forums - Thread - Direct
Well, the arboretum, the 'tree room' that has been added, could be used as an orchard and the current farm room as a garden. Is there additional functionality outside those two rooms that you're thinking of?

24 May

Comment
    Sleipnir on Steam Forums - Thread - Direct
Originally posted by Mr.Niche: ... and all we get is world map size and hot fixes?

Well, there's much more than just that. You can check out all the development logs I've written over the year if you want to see what's actually in the update.

I would also like to say that I'm just one person working on a huge project. This last year has been really a challenge for me. Many times I've felt like giving up, but it has been the community which keeps me going. So, thank you for your patience and support.
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    Sleipnir on Steam Forums - Thread - Direct
Do you have a farmer? It says empty because no one has automatically joined it. Only Farmers will auto join the farm room. It also may be that the room is set to manual, meaning you can only manually assign them. Everything else you've done is correct. Just need to add the settler.

15 May

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Hello!

Today I'm going to show off some stuff related to migrating and saving. I get quite a few comments regarding these two systems and how they can be improved. Especially the migrating system which is pretty much just a prototype in the game. The save system also needed an upgrade, not only because it didn't have that many features, but because I literally had to upgrade all the tech for it to make it so players are able to go back to settlements they've abandoned or been killed at.

Before I get into that stuff, a quick note on where this sisyphean update is at. I'm getting closer each day to being able to put this out into beta. This save system stuff slowed me down a bit because it's so complicated to save out a player's session based on information that spans the game, and individual tiles you settle. So, I still don't have any hard date to provide as for when the update can go into beta. Thank you for waiting so patiently.

Alright, first up, migrati... Read more

08 May

Comment
    Sleipnir on Steam Forums - Thread - Direct
Thanks! I'm having a blast working on it and it's nice to see people enjoy playing it.

Regarding scaling up to Rimworld and DF, do you mean the art assets, or depth/narrative of the world, or both? You should check out the Roadmap if you're curious about what's planned:
... Read more
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    Sleipnir on Steam Forums - Thread - Direct
You can build glass windows with 2xGlass Panes and 1xWood Log. You can also build glass platforms with 1xGlass Panes and 1xWood Log. You make Glass Panes at the workshop from Sand Clods.

Hope that helps!

27 Apr

Comment
    Sleipnir on Steam Forums - Thread - Direct
This is something I'll be adding to rooms in the update after 0.10.0.0.

22 Apr

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    Sleipnir on Steam Forums - Thread - Direct
You can use them to make Aeternum's which are used by Ancients. So, if you're Human, they are only good for selling at this point.

21 Apr

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    Sleipnir on Steam Forums - Thread - Direct
I think it's an old pathfinding bug for flying animals. Once this update is done I'll need to test this out and put out a hotfix. Though, I've yet to see it in the latest build so hopefully our owl folk can continue to do whatever it is they get up to.
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    Sleipnir on Steam Forums - Thread - Direct
Ya, lots coming! I've been working on a big update for almost a year now. x.x Hoping to get it out this summer. :)
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    Sleipnir on Steam Forums - Thread - Direct
Those are just developer logs to show what's being worked on for the 0.10.0.0 update which isn't out yet. The most recent version, 0.9.0.13, is on both the production and beta branches and will be what you're playing now.

17 Apr

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    Sleipnir on Steam Forums - Thread - Direct
Try selecting tiles that say, 'Peaceful'. These won't have events where you get attacked.

16 Apr

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    Sleipnir on Steam Forums - Thread - Direct
Yep, no worries!
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    Sleipnir on Steam Forums - Thread - Direct
Originally posted by Birb: This game is looking awesome but it looks like the next update is going to add in so much. Normally I would get a game regardless of the next update but people have been saying there isn't much to do right now.

Just so you know, the game is 25% off right now.
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    Sleipnir on Steam Forums - Thread - Direct
Thanks Ajvar! :) I'm just sitting down to work and reading this was a great way to start the day. Means a lot to see folks excited for the game. Cheers!

15 Apr

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Hey gang!

For today's update, I won't have a lot of new stuff to show off as I'm currently focused on cleaning up things from the recent world size changes. However, I do want to show off some things which I'm excited about and I've touched on in the past. Before I do, let me give you an update on where I'm at with the... update.

Hokay. So. The change to the world sizes (making them variable)--as shown in last month's post--was a huge amount of work. The 128x128x64 map size you're used to was ingrained so deeply in all the systems, that it was like trying to remove a pack of wild hyenas from a butcher shop. I don't even know what that means, but it was frightening and difficult and I might have cried. Needless to say, I've spent the month since last month's post working on that and I've still got a lot of work to do. I think by the end of April, I'll be back to where I was before I made that change but with that added world size variability. The not great news is tha... Read more
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    Sleipnir on Steam Forums - Thread - Direct
I use Unity.