Sleipnir

Sleipnir



11 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
Thank you for your suggestion. I see where you are coming from but I won't be changing the age mechanic. We used to have it so a year was one unit of age and it was simply too long a time to wait for settlers to grow up. However, I could probably add in an option for before you start a new settlement where you can edit various things like this age rate.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Any time you settle a tile where a settlement is, you'll be attacked. If you can defeat the inhabitants, you'll get their houses and supplies.
Comment
    Sleipnir on Steam Forums - Thread - Direct
There's a new room called the Arboretum in the next update which automates tree planting.

09 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
You're welcome! :)
Comment
    Sleipnir on Steam Forums - Thread - Direct
You need to make arcane dust from bone at the Chaos Construct.

08 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
Oh! Thank you for letting me know and for the kind words. I'll check this out and fix. Cheers!

02 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
Great ideas! Thanks for the suggestions. I'll reference these when I'm adding some more content. Cheers!

01 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
Agreed! Sand blueprints are in the next update. :)

29 Dec

Comment
    Sleipnir on Steam Forums - Thread - Direct
Thanks for your patience, friend!
Comment
    Sleipnir on Steam Forums - Thread - Direct
When the update comes out in the next few months. :)

27 Dec

Comment
    Sleipnir on Steam Forums - Thread - Direct
Ya, walls aren't really walls in the current version. I'll be changing it so there's a max height which entities can climb to fix this soon.

25 Dec

Comment
    Sleipnir on Steam Forums - Thread - Direct
Thanks!
Comment
    Sleipnir on Steam Forums - Thread - Direct
You should be able to mine them. Might be a bug if they aren't mine-able. When you select the mine job, they don't let you place any?
Comment
    Sleipnir on Steam Forums - Thread - Direct
Early on, they aren't very good at fishing. They should start catching them after a few level-ups.

24 Dec

Comment
    Sleipnir on Steam Forums - Thread - Direct
No, I still need to implement this for scroll panels. It's on my list. Sorry about that.

21 Dec

Post
    Sleipnir on Steam Forums - Thread - Direct
What is Odd Realm?
Odd Realm is a sandbox, settlement game set in a procedural, fantasy world. Waylon Snedker started the project in 2017 after working in games as a programmer and designer since 2011. He has worked on the game full-time since then with additional help from Matt Creamer (music) and Xan (design).

Who made Odd Realm?
Art, Design and Programming - Waylon Snedker (Sleipnir)
Music - Matt Creamer

When is it available to play?
Now:
https://store.steampowered.com/app/688060/Odd_Realm/
... Read more
Post
    Sleipnir on Steam Forums - Thread - Direct
1.0 release features: Humans:
-Affected by hunger and thirst, relying on farms, hunting, fishing, and trade for survival.
-Get tired over time and must sleep in beds.
-Reproduce when two companions mate, and produce a single child.
-Live in homes with their families.
-A jack-of-all-trades race, but are not as adept at magic based skills.
-Led by a king and queen.
-Average lifespan: 70+

Ancients:
-Not affected by hunger or thirst, but must hibernate in a Voidweave Sarcophagus when they run out of energy.
-Overall, more powerful than most races, but cannot reproduce. The only way to get more Ancients is by finding them in the world and having them join your settlement.
-Masters at magic based skills.
-Unique blueprints that focus on magic summons, items, and props.
-Led by a single Primarch.
-Average lifespan: Immortal

Ardyn:
-Not affected by hunger or thirst, but they age faster than all... Read more
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    Sleipnir on Steam Forums - Thread - Direct
I actually made one last week! xD

https://www.patreon.com/oddrealm

20 Dec

Comment
    Sleipnir on Steam Forums - Thread - Direct
Fairly soon!

17 Dec

Post
Hey everyone!

Now that I'm moved and all that is out of the way, I've been working hard to wrap up the rest of this next update. It's coming along super well. As per usual, I don't want to promise any dates, but I'm feeling great about almost being done.

Currently, I'm rounding out the tech tree which is new in this update. I'm adding in a bunch of new weapons, tools, and gear which you can unlock. Plus some you'd find from events.



You can look forward to some new projectiles like spears, bolas, rocks, and so on. I never had these before because I had no 'throw' animation. Only a bow firing one. The throw animation lets me add in a lot more projectile options for obvious reasons, so that's fun. I'm also adding in more options for the Ancients, such as Summons. I'll keep those under my hat until the update is ready.
... Read more