Sleipnir

Sleipnir



15 Jul

Post
Hello my friends!

I hope everyone is doing well and today I wanted to update you all about Odd Realm's 0.10.0.0 version.

I'm making some fantastic progress but I'm still working on finishing things which I had started earlier in the year. Namely, a bunch of room related changes and improvements. I had mentioned in a previous post that I had overhauled the room UI because it was desperately needing some TLC. At the time, I wasn't able to finish that work because I was running into a lot of core game issues and decided to fix that up. As you are all aware, that added quite a bit of time to 0.10.0.0's development timeline. Anyway, now that that stuff is out of the way, I came back to finishing up those room changes/additions. I'm very excited about the changes and I think they are going to add so much to the game, so I want to show off some things.

If you are unfamiliar with the new functionality of rooms, take a look at this article which describes them thoroug... Read more

14 Jul

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    Sleipnir on Steam Forums - Thread - Direct
Yes! I've been meaning to do this one. I will try to get it into the next update. Thanks.

02 Jul

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    Sleipnir on Steam Forums - Thread - Direct
Originally posted by DeadMeat: How about before we add stuff you fix taming.

There's no need to be rude. I have fixed taming and a lot of the combat bugs for the next patch.

30 Jun

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    Sleipnir on Steam Forums - Thread - Direct
Thank you for mentioning. I've overhauled the training process for the next update and stuff like this won't happen anymore. Sorry that you're experiencing the issue.

29 Jun

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    Sleipnir on Steam Forums - Thread - Direct
You'll be glad to know that diets are in the next update.
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    Sleipnir on Steam Forums - Thread - Direct
Thanks you for letting me know. I'll try to find this issue.

19 Jun

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    Sleipnir on Steam Forums - Thread - Direct
Great stuff! I've thought of adding an insectoid race myself, but haven't put anything to paper because I still have to add the other races first. I like the idea of having a queen and your idea of moving into previously settled tiles is interesting! I'll keep this stuff in mind for when I'm able to focus on adding more races.

Thanks for writing this up. :)

17 Jun

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    Sleipnir on Steam Forums - Thread - Direct
There's a little house icon/button on the top left corner. This lets you select animal and settler population max.

Edit: Unfortunately, there's no way to auto butcher but it is planned.

15 Jun

Post
Hey everyone!

Today's dev log will be rather dull because I don't have a whole lot of new content to show off. I'm at the stage where I'm working on bugs, polish, and finishing implementation for previously shown features. That's good, though, as that means the date for putting this update into beta is drawing near. I hate not being able to tell you guys a specific date for when that will be. I want this to be my last dev log before then, but due to the scope and complexity of the update, there's a lot of hidden tasks that arise as I go. This update is more like a sequel than it is a general update and as a result is an absolute ton of work for me. Thank you for understanding that, and for being patient with me. :)

Now, I've seen a few comments recently about how long this update is taking and some have even expressed that there is nothing in this next update so I wanted to recap some of the things that have been added:

-Tech tree. Allows for Humans to unlock... Read more

14 Jun

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    Sleipnir on Steam Forums - Thread - Direct
Originally posted by gangztaclicks: Can you please finish the game already. or even just a small update to help with optimization .I already have a colony with 50 villagers and now it crashes whenever i save.

I assure you I'm going as fast as I can. I definitely don't like having you guys wait or play buggy versions but I can't release the version until it's ready and it's not quite there. Very sorry for the wait.
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    Sleipnir on Steam Forums - Thread - Direct
We've talked about adding methods to preserve food like salt and canning, and I think that would be a welcome addition. After the next update's release I'm going to add a bunch more food options. I'll try to add some things like this.

Thank you! :)
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    Sleipnir on Steam Forums - Thread - Direct
Sorry to hear that, but I understand your frustration. That change is in an update I've been working on for a year now and it has taken me a long time to put out and I apologize. I'm hoping to return to quicker update releases after this big one is out so I can address feedback better.
Thank you for your feedback and take care.

11 Jun

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    Sleipnir on Steam Forums - Thread - Direct
The hermit mode doesn't get migrants waves. You can try selecting a custom loadout and take only the one settler in. That'll enable settler waves.

The next update has changed it so you get the waves, but can deny them.

10 Jun

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    Sleipnir on Steam Forums - Thread - Direct
I'm a long way off from adding something like them if I do. I'd like to add bigger creatures to the game, for sure. I'm not sure I'll add dragons specifically, but I'll keep them in mind.

08 Jun

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    Sleipnir on Steam Forums - Thread - Direct
Originally posted by Nikostratos: I think you can definitely add Dragons as a race, and yes they would be overpower flying flamethrowing giant beasts, just make them extremely hard to have more than one, and adversaries that are able to be a threat. Maybe special adventurers spawn going after the dragon, that would be a really cool tidbit. Also, you could only have your family, and dragon eggs would hard as ♥♥♥♥ to produce. Also, could make them ruling a band of small kobolds/goblins/whatever as their main workforce. Would be like the ancient ones, but upped to eleven. OP dudes that are hard to reproduce and lots of other, weaker beings as workforce.

Good thinking. This is actually the intention for the final version of the... Read more

03 Jun

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    Sleipnir on Steam Forums - Thread - Direct
I have a fix for this issue coming out in the 0.10.0.0 update. Just need to finish it...
Sorry you're experiencing this. Sometimes re-loading the game will fix it. Also, you can delete items from the inventory menu (I). That might help you get rid of the item causing the trouble.
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    Sleipnir on Steam Forums - Thread - Direct
Claro que si. :) I just need to finish the 1.0 and then I'll localize the game to many languages, including spanish.

02 Jun

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    Sleipnir on Steam Forums - Thread - Direct
Thank you for taking the time to write all these suggestions. I see a lot of really great stuff in here. I'll be sure to keep them in mind.

Cheers!

29 May

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    Sleipnir on Steam Forums - Thread - Direct
Those are cool concepts Choppo! Thanks for mentioning them :)

Maybe Jag is thinking of D&D style Dragon Kin which would be around human sized? I have to agree that controlling your traditional massive dragon as a playable race would be tough to make work.

27 May

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    Sleipnir on Steam Forums - Thread - Direct
Thanks!