Sleipnir

Sleipnir



16 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
Tough for me to say what could cause this. One thing you could try is deleting your player settings (where hotkeys get saved) folder.

You can find the playersettings folder at these locations depending on platform:
Location on Windows: C:\users\you\appdata\locallow\Unknown Origin Games\OddRealm
Location on Mac: ~/Library/Application Support/Unknown Origin Games/OddRealm
Location on Linux: ~/.config/unity3d/Unknown Origin Games/OddRealm

Keep in mind this resets ALL players settings. It won't delete your save files--those are the other folders.

Hope that works for ya.

14 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
1: Yes, but that is only working in the beta branch at the moment. You'll need to wait for the next big update to production to get those changes.

2: Yes. I have an Arboretum room planned for the next update.

13 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
Depends on if you have food in their pen. If yes, they will stay in there. Otherwise, well... gotta do what you need to survive.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Oh! Ok. I'll need to think of a way to make this clearer. Thanks for updating me.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Alright! Thanks for letting me know. I'll try to hunt this down and get a fix out as soon as I can.

12 Feb


11 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
Yea, this is an issue I've got fixed for the next version. The problem arises because the dungeons are being 'uncovered' (usually in coastal biomes that have deep water trenches). Sorry about the issue. I know it's super annoying.

Not a great solution but you can use the debug console to kill enemies:
Hit ` or ~ to open the debug window then type "kill -e" without the quotes. That'll wipe out these annoying baddies that have spawned.

10 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
Hmmm, it could be any number of things. You can email me the output log found here:
Location on Windows: C:\users\you\appdata\locallow\Unknown Origin Games\OddRealm
Location on Mac: ~/Library/Application Support/Unknown Origin Games/OddRealm
Location on Linux: ~/.config/unity3d/Unknown Origin Games/OddRealm
to [email protected] and I can take a look. The file is called Player.log.

Sorry I'm not any more help but I've not heard this issue yet and can't provide past anecdotes.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Are they just leaving to go eat food? It could be the container in their pen is already reserved by another animal and they are searching outside to find something not reserved.

07 Feb

Post
Hey gang!

Wanted to give a quick update on how things are going with the Tundra update.

I'm making really great progress. I've added a new system to the world which lets me display effects on blocks which opens up the possibility of snow/dust/rust/burns and other similar visual treatment. This system is hand because it can transition over previous textures making things like snow have a more natural appearance.

I've combined this new effect system with the weather system which creates a really cool building up progression:



The above showcases how the winter season progresses. As it snows, the snow will build up on surfaces that are open to the sky. I can think of a couple other fun uses for this such as ash falling from the sky if you are in a volcano biome (which I want to add one of these days).

As... Read more
Comment
    Sleipnir on Steam Forums - Thread - Direct
I'll try to come up with a solution for this. Sorry about the issue!

04 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
Ok. Thanks for letting me know. Can you let me know the game version you're on? It should say in the bottom left corner of the main menu.

Cheers.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Hello!

I had a similar question not too long ago so I thought I would share that thread:

Timeline Question

Short answer is I'm not sure. I'm having a great time making the game and would love to continue adding features and content to it for a long time. I see it as a living world that can continue to grow. I'd love to get... Read more

03 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
Ok! I'll keep my eyes out for these bugs and try to fix them asap. :)

02 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
Later versions of the game (currently in beta) let you refuse new migrants. As well, you can limit the population cap via a menu accessed at the top-left of the screen. This limit controls whether new settlers are born.

31 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
Yes. I have neglected adding in stone versions of the stool. Sorry about this. I'll add them in as soon as I can. Alternatively, you can place the stools diagonally to the fire. The fire will only ignite directly adjacent flammable props.

29 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
Ya, that sounds buggish.

26 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
Do you have someone with wood crafting enabled?

25 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
It's an old hack for settlers 'working' in workshops. You can ignore it. In later version (beta), this doesn't happen.

24 Jan

Post
Hey friends!

This is a rather brief update on game progress and where I'm at.

The last few weeks I was updating some old systems that were poorly written/designed. That's pretty much done but I'm still working out some of the bugs that arise as I go along.

I'm also in the process of adding more natural 'platforms'. Platforms are more of an internal term for any floors that the game can have. For example, grass, wood tile, clay shingles, snow, etc. The bottom face of the game's block, essentially. Natural platforms are ones which appear on their own in the world. The two which I'm working on are grass and snow. Before, grass and snow were simply texture swaps to the grass platform. When I entered a new season I'd swap those textures. Now, those platforms will appear based on the tuning information for weather and season. So, when it rains, grass for that season will naturally grow and appear on dirt blocks. In Winter, if it's snowing, snow platforms will appea... Read more