Originally posted by xurdones
In fairness to them, they did say that the lore content won't require Yak Track to access; they said that once Yak Track is over, there will be an NPC you can talk to to get all of the lore you would have gotten from the Track, so it's not like they're gating content behind MTX.
Though that begs the question of why they couldn't just put the NPC in without needing to piggyback on Yak Track, but that may be a resource allocation issue. That is to say, this way the Yak Track team can do it as part of Yak Track, and the Content team doesn't need to take a person away from whatever the Content team does
Though that begs the question of why they couldn't just put the NPC in without needing to piggyback on Yak Track, but that may be a resource allocation issue.
This.
We have limited resources (time and development priorities) for content and even relatively "small" stuff like lore books (which still take time to write of course) eat into those resources.
The dev focused on yak track wanted to bring some fun simple lore into the game and we wanted a place to add small story advancement as well. We're talking conversations here and there and a lore book, not a quest. So what we get here is two fold:
Firstly, we get a more engaging yak track task, in the form of uncovering a bit of game lore.
Secondly we get more lore, full stop. This lore is available to everyone.
If you don't want to engage with yak track, then you just need to wait a bit to be able to access the content without needing to do the track a...
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