You're a beautiful man.
<3
You're a beautiful man.
<3
As I edited later, the issue was just as your obvious question pointed out. Thank you for your time and sorry for being the dumb boomer type of a customer here. ;-)
No worries, it happens. I cannot tell you the number of times I've gotten furious at the code only to realise I wasn't even working in the right stream....
I love you granny
<3
Ok, here: Used mobile client
Following setup: https://aijaa.com/1nhaUo
Whip is augmented with Wise 3. And pots were saplings. And I think the amount of urns were 50, if I can recall correctly. All the patches asked cactus spines (amount 8) instead of coconuts.
EDIT: Nevermind, just went to back and apparently I failthumbed and have placed yew trees which I didn't see with mobile client. My bad and sorry for bothering you!
Assuming that image is directing me to the elf city patch, I'm still getting 25 coconuts as the request. Obvious question is obvious, but you've definitely planted a magic tree and not accidentally planted a yew tree right?
We haven't changed any of the core tree code to my knowledge, so this issue has us all stumped (pardon the pun).
Sent
I've done some investigation and I can't seem to reproduce this issue. I planted a magic tree and tried to protect it and got asked for 25 coconuts as expected. Are you using a specific patch or any special setup?
Roughly speaking the odds are:
For the genders alone: 1 in 16
For the names: 1 in 810,000
So for them both, that would be: 1 in 12,960,000
Assuming my maths is right, which let's be fair it probably isn't (long day).
I didn't find this on news posts neither on patch notes:
Securing magic trees via farmers now cost 10 Cactus spines. Is this intended or a bug? /u/darkhearted_raven
If intended, why? My tree runs are now requiring noting more coconuts. :-(
EDIT: Nevermind, the fault was between the chair and mobilephone
It's not a change that I'm aware of, but it might have been one of the improvements we added along the way. Can you submit an in game bug report for me and I'll do some asking around?
What drops the damn avocado seeds
Raise jadinkos on the farm will sometimes give avocado seeds.
The only thing I feel ironmen need any strong consideration for (coming from a maxed ironman), is content where player trading is strongly intended. For instance, if a boss drops multiple parts of a weapon randomly it can make getting the complete weapon significantly more difficult, which you guys have addressed by making those pieces drop in order (Telos orbs, ED3 crossbow).
While this food is difficult to obtain, I don't see it being unfair to ironmen at all. They have to put in the same amount of effort as normal accounts.
If the cost of the food does end up being a problem however, one thing I might suggest is making the T3 meat a bit easier to obtain. Maybe adding it to harvesting the appropriate Ranch out of Time dinosaurs (if they aren't already planned to give it).
Alternatively, there might be animal perks that could help you out there... ;)
Grats! What's next? Post on Twitter! Caaw!
Onto crafting currently. Mostly because I had a stack of proteans and wasn't sure what to properly go for. I should probably focus on combat skills.
I genuinely love you Raven.
Sincerely, A Perfectly Straight Guy
<3
Which skill?
Runecrafting. It's taken me forever because I have the efficiency and attention span of an .... oooh what's that thing?
Got my first 99!
You've made the big assumption that Preshistoric Potterington was on the island from the first time around. There are boats to Anachronia now you realise. :P
I love that you've done maths on my silly old grandmas.
Oh yea, definitely not for this coming Monday, for sure; that'd be some insane development time. Just something to consider looking into, as I think some kind of combined potion dose storage would alleviate most of, if not entirely all of, the bank space outcry.
It's something to consider. I doubt it can be a thing that comes from the bank, but there might be alternatives.
Better than a seed bag would be a way for the bank to store a total amount of doses of a potion rather than a ton of individual items for each dosage amount. Many people have a potions tab that probably takes up a third if not half their bank space. Consolidating all those in some way would be an amazing bank space saver, way more than a seed bag would provide.
Withdrawing a preset would take from the total doses and from a stack of either empty vials, flasks, or juju vials and fill them, and depositing would destroy the vial/flask/juju vial but deposit/keep the remaining doses in bank.
This is a nice idea, but from the bank would require us to rewrite how the banking code works to account for this and that way madness lies. It's a possible reward space for future consideration, but it's definitely not something we could get anywhere near launch I'm afraid.
I think it would help a lot if we had a localised seed storage just for Arc Berries and Herblore Habitat since those are located on the very specific spots in the game. It would certainly be more helpful than just having two "tabs" for the general seed storage that are useless outside those two spots.
There are other like these (Ex: Evil Turnip, Belladona, etc.), but they are nowhere near as egregious on bank space consumption.
I've raised both of these options, but they do still share many of the same limitations that prevented the seed storage in the first place. We'll look into it. Definitely won't happen for launch (as that's Monday) but it's a reward/QoL space that we'll investigate heavily in for the future.
I was talking in my clan chat about a wc rework similar to mining, with multiple tiers of logs, wood spirits, but my main focus was on the rockertunity equivalent: oppurtuni-trees
oppurtuni-trees
Yessssssssssssssssssssssssssssss!
I love it!
Can I ask you about ironmen though raven? This seems extremely hard and tedious for ironmen to gather. Any feelings amongst the jmods about ironmen in this regards, or is it more of we don't really care towards the iron community?
It's hard to do for ironmen, sure, but it's absolutely possible to manage it yourselves. There are multiple options for the farm of ways to diminish involvement, if that's your thing, or you can focus on specific things at a time.
Ironman mode is, as requested by the players, a difficult mode to do. It's about choosing your battles and planning your game carefully and it's about finding the best ways to deal with difficult situations. Economy and trade is a huge part of RuneScape and cutting yourself off from that is going to make life tough, that's the nature of the beast.
We could put special ironmen shortcuts in, but that would devalue the challenge of ironman mode and I imagine a lot of the ironman community would be unhappy with that.
In short, it's tough, but it's doable.
does it overheal like rocktails/sailfish or nah? they are my go to food simply because I love the extra hp as safety.
No it does not overheal.