unknownorigingames

unknownorigingames



21 Mar

There's a setting in the options called 'Invert Camera Scroll Wheel'.


20 Mar

SO cool. Love it. Thank you for sharing. :)

Thanks for the suggestions! All these things are definitely on my to-do list. :)


17 Mar

Originally posted by UncleCharmander

There’s an update coming this month and included in it will, I think, have grass regrow this as well as several new temperature/biome features.

That is correct! :) Grass will regrow when it rains.


06 Mar

Clever idea! I've never tried it. It won't change the name for the entire family, though.

I will be adding better family tracking UI in the future. So, you have that to look forward to. Hehe


21 Feb


17 Feb

Originally posted by KongEdvard

I really like your game, man :)

Thank you! :D

Originally posted by KongEdvard

So kalite is an option to put back in ?

Unfortunately, rocks cannot be placed like dirt can.


07 Feb

Should just need the flour. Does anyone have the cooking skill active?


01 Feb

You can copy the save folder and paste it into the other machine's matching directory.

The save directories are:

Location on Windows: C:\users\you\appdata\locallow\Unknown Origin Games\OddRealm

Location on Mac: ~/Library/Application Support/Unknown Origin Games/OddRealm

Location on Linux: ~/.config/unity3d/Unknown Origin Games/OddRealm

Just copy the entire 'OddRealm' folder and overwrite the one on your other machine. Of course make sure to back it up just in case.

Note: AppData is usually hidden in directories. Your best bet is to type it into the directory input bar.

I will be activating Steam's cloud saving soon. I'll be sure to post an announcement when I do.


15 Jan


03 Jan

Yep, we'll be adding some mod support later down the road once systems and core game features are set in stone.

Originally posted by electricshout

i am having the error "Screen: DX11 could not switch resolution (1280x720 fs=1 hz=0)". I've tried several different resolutions, and have messed around with a bunch of settings. Again, I think this might be an issue on steam end or I'm just really stupid. Do you have any suggestions for this? I followed the directions from your comment above, but it didn't seem to change anything.

Hmmm. Unfortunately, I've never seen this before. My personal solution to odd graphics bugs like this is to update my drivers. That is my super lame advice. Otherwise, I have no clue. Sorry. :(


29 Dec

I'm going to need a bit more info to help you out as I'm not exactly sure what the problem is.

What do you mean by 'resolution thing'? Are the buttons obscured because your monitor is too small?

What platform are you on? Windows?

If on Windows and you just need to reset the resolution that is stored (Unity has a strange way to save game resolutions/gfx stuff) you can do so by following this:

  1. From your windows panel, type, 'run' and open the Run app.
  2. With the new window type, regedit.
  3. Navigate the folders: HKEY_CURRENT_USER > Software > Unknown Origin Games > Odd Realm
  4. You should see something along the lines of, Screenmanager Resolution Height_h2627697771. You can edit this to change the saved resolution.

Be very careful when viewing/editing the registry. Make sure to only edit stuff under the Odd Realm folder.


28 Dec

Unity (the engine being used) does not support borderless window mode yet. Or at least it doesn't work whatsoever. Hopefully they fix that up soon. : /


27 Dec

“The Dark Souls of block world sims.” -Someone, probably

Originally posted by Andminus

Any consideration you could add to the "has died" message with they're profession? Like " "Ekric wesley, the blacksmith" has died."

Good idea!


19 Dec

Originally posted by rockhydra94

Awesome thanks for the hard work!

Thank you!

Hey friends!

This week's build, 0.8.24.0, is live on the beta branch. I'm hoping to move this update onto the production branch as early as tomorrow. This will depend on whether or not the build has any major bugs. If it does, I probably won't be able to get the update to production until after xmas as I will be away visiting family. Here's hoping this one is good to go. :)

This update fixes a large amount of bugs and adds some fun things to our good ol' Ancient friends. Namely, the Aeternum which is a new headgear item for them to wear which provides energy and magic skill boosts. There are seven for you to make. Four of which require newly added gems which can be found deep underground.

As well, I've added some voices and new portraits for them to slowly bring them up to the same level as Humans in terms of content. Oh, and I also added in three events for 'Unworthy' Ancients to appear and ask to join you. This is similar to the Human settler wave ev...

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13 Dec

Hey all!

I'm running behind on today's update so I'm going to push it out until Sunday or maybe just hold onto it for another week. I'm currently in the process of adding some new things and they're taking a bit longer than usual. Plus, a few people have brought up bugs that I still haven't been able to look at and I wanted to get fixes for them into this build.

Here's a brief on some new things that I've added to the next update:
-4 new 'lodes' which can be mined for: Amber Opals, Sunrise Opals, Forest Emeralds, and Seabreeze Sapphires. These are found pretty far under ground.
-7 new 'Aeternum' items. Aeternums are a headband item that Ancients use to increase their energy as well as improve their magic skills. The new gems will be used as regents for the making of these. Ancients will start with the Fledgling Aeternum which is the second worst one. In lore, Aeternums were only given to Ancients that were permitted to perform the passage of immortalit...

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