Valorant

Valorant Dev Tracker




20 Jul

Comment

Originally posted by potatoP0W3R

Which league characters are the sounds from?

Vandal - Pyke and Senna Operator - Akshan Sheriff - Graves Ares - Pyke Relic of the Sentinel melee - Riven

Comment

Originally posted by Riot_Fragloser

Thanks for the love on the skins, and the game itself! As an artist, it's been really fun and challenging to push what a weapon skin can be in a competitive shooter, even if we don't always get it 100% right.

+1, I might be in the beginning of my career, but I've never had so much fun

Comment

Originally posted by Ruined_Fiora_Rule34

Hey dude, I really loved the finisher. Great work

Thank you so much! It was a lot of fun to do, I'm glad you like it!

Comment

Originally posted by chup_val

I think they’re referring to when models pop out of the other side of a wall. If you’ve ever seen a Sova cape clip through a wall they’re hiding behind or something like that, that is what I assume they mean.

Sova Cape clipping through objects is an accurate description of this bug. It was also noticeable with Omen's hands showing through thin walls on bind Hookah when he was throwing smokes, for example.

Comment

Originally posted by rune2004

They are really nice, but I'm glad I opted to grab the Ruination instead of waiting for these. The variants are interesting though, one is purple and another is... slightly different purple lol.

We actually updated the colors right after this video! One is more pink/white and the purple is now a deeper purple. When you see them in-game, lmk what you think.

Comment

Originally posted by miljanmandic

The thing I appreciate the most about these skins is like lines man, you know like sports car line, they feel so premium. Devs if you are reading this, I admire your craftsmanship, thank you for working hard so that I can support this game with ease. I sound like a dweeb lol

Thank you. The artists are always trying to make the best stuff ever!

Comment

Originally posted by iamdandyking

This time it’s not a bicycle seat or protractor

Comment

Originally posted by DecentRaptor

No Senna Odin 😢

Senna is on the Vandal. We added her in after this video was cut. So it’s her and Lucian on the Vandal together. 🥰

Comment

Thanks for the love on the skins, and the game itself! As an artist, it's been really fun and challenging to push what a weapon skin can be in a competitive shooter, even if we don't always get it 100% right.

More bug fixes in this patch while we continue to evaluate those large Episode 3 changes—especially KAY/O’s overall impact.

Hey look, we fixed the volume slider!

GAME SYSTEM UPDATES

  • Changes made to how clipping is calculated, which should result in less clipping overall in your gameplay
    • Yes, things are still going to clip, but you will see a noticeable lack of hands, melees, abilities, and general effects poking through thin walls.

SOCIAL UPDATES

  • Added a space between the Match Rank and Leaderboard Ranking for Immortal+ rankings in the Hover Card UI

BUG FIXES

Agents

  • Sage can no longer place her Barrier Orb between the pyramids on Breeze to create a sliver peek
    • “Sliver peek” refers to a very small gap created by sandwiching two things and creating an advantageous line of sight.
  • Fixed KAY/O’s textures a...
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19 Jul

Comment

Could you provide me in DM your Ticket #? We don't ban on non-malicious usage of auto-clickers.

Comment

Originally posted by Sam54678

Started having a bug with the frenzy where I lets say have 2 bullets in my gun and then i reload, the reload doesn’t ‘follow through’ and goes back to the prior 2 bullets quite annoying, lost me a few fights now

This sounds like packet loss - should turn on the network graphs and see if there's correlation.

Comment

Originally posted by SirDoctorMurphy

Random question, but is ping diff a thing in league of legends? Or does ping not have much of an impact in mobas?

Ping has a real impact in mobas, but since LCS is in LA and they plan on LAN the teams prioritize travel time to the LCS arena rather than good ping in solo queue.

Comment

Originally posted by TitaniaTen

Hey, I’m really sorry but I have question and haven’t been able to find an answer. In the new LoL crossover collection, is the melee “Broken Blade of the Ruined King” a reference to Narsil from Lord of The Rings? The way the blade is broken and the name just scream Narsil. Sorry to keep going back to this thread, just would put my mind at ease lol. Love the new collection, great job!

Nope, we just thought it would be cool to have a broken version of the blade.


18 Jul

Comment

Originally posted by Jhyxe

That "cooking up line", is that a reference to VALORANT or future projects?

Or both?

I work on valorant. I’ll leave it up to you to decide ;)

Comment

Hard to believe there are a million of y’all here just to talk about this game. Watching y’all share stories about the game over the last year has been one of the things keeping me going throughout the quarantine. The whole team is here every day to keep tabs on what the community is up to and it’s been incredible watching y’all grow and connect over the last year.

Here’s to the new players, the solo queue demons, the hard stucks, the “just one mores”, and the friends we made along the way. can’t wait to show y’all what we’re cooking up next year ;)


17 Jul

Comment

Originally posted by [deleted]

Does individual performace still matter? I’m the lowest rank of my queue and I usually end up above 2-3 of my friends but always gain the least amount. I’m low plat 1 with my friends being plat2-dia

Individual performance does matter.

Encounter MMR is your individual performance for every fight you were involved with in a match. If some how a gold player got put into a match against TenZ, if TenZ killed that gold player he would get very little MMR for the kill. If that gold player killed TenZ he would get a ton of MMR because TenZ has a high encounter MMR.

It's not just killing either, your encounter MMR is influenced by damage for an assist, smokes, flashes, etc. Every duel that happens, if you were involved, it will affect your encounter MMR.

Lastly, it isn't about getting lots of kills it's about who you kill. If you drop 30 kills, but only on players below your skill, it may not be worth as much as dropping 10 kills against players above your skill.

In the end, because you have both a performance and win/loss MMR, doing what is best to help your team win and making sure you use your abilities and play effectively will enable you to climb. E...

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