Valorant

Valorant Dev Tracker




08 May

Comment

Originally posted by king_manu14

Are we doing to see a reduction in Vanguards aggression before launch? I got a drop and would love to play but i DO NOT feel comfortable with a company owned by tencent having 100% access 24/7 upon startup

Yes, Vanguard's aggression was significantly decreased yesterday.

https://twitter.com/PlayVALORANT/status/1258493180510519296

Comment

Originally posted by Attackerby

This patch broke Vanguard for me. Was playing the last few weeks and now getting a Vanguard not initializing error. Edit: The later update corrected it for me. My game is working now.

Hey folks, we're looking into this one. We have a good lead. Is anyone here using ASRock motherboards?

EDIT: Reached out to a couple of folks. This issue is more widespread than just ASRock motherboards, but I've gotten confirmation that what I'm working should unblock most people. I'll update this when a fix is deployed. ETA is a few hours. Thank you for patience.

EDIT 2: A fix has been deployed. Please try to patch VALORANT and Vanguard will update. You will need to reboot your machine in order for the fix to fully take. This requires a system restart, not a shutdown. If this fixes your problem, please close any player support tickets you have open. Thank you!

Comment

Howdy,

That graph definitely isn't normal. Each graph point is 1/10th of a second. You can see in some cases you're losing ~19% of your packets in those periods. This would likely lead to enemies sometimes being in the wrong position or in more severe cases you might rubberband back to a previous position. Your shots are likely to be delayed as well.

Really you want to see the packet loss graph have 0 spikes in it if your internet is working properly (or maybe some smaller spikes every now and then, but really you should expect to see 0%).

If you're on Wifi you might try a wired connection. If not, you might need to restart your modem or router. If the problem persists you might try reaching out to player support or even your own ISP to troubleshoot the issue further.

I had a problem like this earlier today and was able to fix it by fixing some loose cables on my router.

Comment

We've got a lot of work in flight on the dev team right now to improve performance - 8 engineers working on a collection of different tasks - we hope to see some improvements come out in patch soon!

Thanks for hanging with us :)

Comment

Thank you u/Ksycht for sharing the video!

The timer logic is one of the oldest pieces of code in the game (4+ years even); it was alive back in prototype stages, and we never quite got around to giving it the love it deserves.

We have a ticket tracking the work on our dev team, and will hopefully have it running smooth as butter soon. Stay tuned!

- David

Comment

Originally posted by hypnomancy

Been hearing about a lot of people having similar problems. It's absurd.

As in people having this exact same problem where they see a lot of processes running called RiotClientServices.exe and RiotClientCrashHandler.exe? If so please tell them to contact me so I can get their logs and investigate. If I don't respond, please also tell them to contact player support since they will collect logs from them and then forward them to our department. I haven't seen any other reports besides this thread. Any help is appreciated.

Comment

Originally posted by Smorgos

And its called Vanguard

On first glance, this seems like it could be a bug with our login screen.

Comment

I have reached out to you for your logs. I haven't seen this one before, any help you can provide us triaging this issue would be greatly appreciated.

Comment
    /u/Pwyff on Reddit - Thread - Direct

Originally posted by freel0ad3r

What'd you expect? There's going to be kind and constructive feedback, and you're going to receive angry, unnecessary feedback. That's just the way it goes. Don't cry about it.

I for one have been experiencing my share of issues with vanguard and I generally don't support softwares that just starts on pc boot, however I'm hoping it will improve in time.

I'm not crying about it but I also don't accept lack of empathy as a standard of the internet. This is me establishing boundaries and communicating boundaries: don't be an asshole please, let's have a constructive conversation :)


07 May

Comment

Originally posted by MoonDawg2

Koal I haven't been able to get an answer from the latam people, but at the moment there is some heavy packet loss flactuation in the latam server for people in Chile. Around 0 to 50% every single second and seems to be an issue with pretty much every ISP

No idea who I can give this info to, but maybe you can pass it so they can fix it asap. Server was working fine before they did the routing fix for Argentina, so the issue seems to come somewhere from there

Thanks for the report! We've got some really great data where we track packet loss / latency to our servers and try to track which spots are having trouble. It's going to take a bit for us to get all of the routes ironed out to start, so I think this is likely expected.

We do already have all the data we need on the back-end, so no need to worry about reporting it.

Comment
    /u/Pwyff on Reddit - Thread - Direct

Originally posted by Arkanta

This is why voicing our opinion was important, Riot listened even if they will still resort to driver bans in some cases.

Glad they didn't go "if you don't like it, uninstall it" like some redditors around here

okay yes but stop sending our anti-cheat lead emails that start with "listen up you f*ck"

Comment

Originally posted by Dwyer0022

Yeah that’s definitely not solving my issue as I’ve rebooted 7 times with updates and other things and no luck. I can do the WASD trick to avoid it but then error 43 hits me.

If you're getting error 43, it's a networking error that's related to our platform, I believe. The platform team is aware of this one and working on a fix.

Comment

Originally posted by SimplyFrankie

Looking at the enemy team DOES NOT cause FPS lag - Dafran states that it was just a joke for content and then tests the theory he joked about - It doesn't actually work.

You can see a clip of the end of it here: https://clips.twitch.tv/AuspiciousDreamySangMikeHogu

Or watch from the start where he talks about it here:

https://www.twitch.tv/videos/613732988?t=9h10m9s (Edit: It's a timestamped link, if you click it, it will take you to the part of the vod where he starts talking about it)

I'm posting this because people are starting to panic. Just a reminder, it's important to keep in mind that you shouldn't believe everything without concrete evidence.

Me reading the title of this post and watching the clip preparing a long explanation:
https://imgur.com/a/5SwdbET

Me seeing this comment:
https://imgur.com/a/ATGi59v

Comment

Originally posted by Dwyer0022

Anyone getting vanguard not initialized? I'm assuming it's got something to do with this release?

Update: Riot has fixed this issue today 5/8 for a majority of people. Thanks to the team for sorting it out.

For most people, a reboot seems to fix this for them. Make sure you select "Restart" (not Shutdown). If this doesn't resolve your issue, your best course of action would be to make a player support ticket since it's the easiest way to get 1:1 support: http://support-valorant.riotgames.com/

Comment

Originally posted by SeaChangi

Does this fix the "valorant encountered an error, please restart" thing that keeps disconnecting me from games?

I'm not sure this is related to Vanguard, but please create a support ticket if you keep running into problems: http://support-valorant.riotgames.com/

Comment

Originally posted by Kaotic3XD

As of the ranked patch, I've been having game closures non stop. No errors, no hard crash. The game just closes. I've sent in a ticket and made a post on here with no response... Help?

I don't think this is related to Vanguard, but I'll let the team know. Feel free to poke your support ticket if you're still running into issues.

Comment

Thanks for your patience as we work out all of these kinks during the closed beta. Keep on delivering this invaluable feedback to us!

Comment

Originally posted by Aaron4Mayor

Windows is now rightfully seeing Valorant/Vanguard as malware

This error does not necessarily imply software is malware, I believe it is related to executable signing. You can run into this warning when a company renews their code signing certificate for example. In our case I don't believe we have renewed the certificate recently (if I remember correctly I renewed it at the beginning of this year) so my theory is that it is potentially related to some corruption (for example some parts of the executable being missing) that occurs when you download the installer from one of the companies we use for CDN purposes. The corruption could potentially cause the signature to not look right and this warning to pop up? Also the publisher says unknown and not Riot Games like I would expect which also reinforces that theory.

Another thing that may further reinforce that theory is that the thread starter said that they are never able to get past the error which to me means that they clicked run away and due to the corruption it crashes. If this ...

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Comment

Originally posted by MeatIsMeaty

Is there any chance that in the future we'll be able to move regions/shards freely? I'm in the US and can't play with my brothers in Mexico.

Right now it feels like we'll never be able to play Valorant together, which pretty much ruins the game for me.

We don't have any plans to allow cross-region matchmaking right now. I'm not ruling it out forever, but don't expect it any time soon. I'm sorry that ruins the game for you! D:

Comment

Originally posted by Pha1anxx

Hi! I am from Panama (next to Colombia). I get around 150 ping every game. I filled out a form that is circulating where I had to "tracert" using my IP address in the command prompt. Anyway, Panama is a very central country for everyone with, what I would think decent infrastructure. However, I dont quite get how I get 150ms with a server in Mexico and 70ms in LoL in a server in Miami. In terms of internet service, I have one of if not the best in the country. I hope this gets resolved soon as the LAN player base is, from what I have seen not little at all. In the games I play, around 60% of the players have 150ms or even higher depending on internet provider. The other 40% include the players from Mexico and other players who have 100+ ping as well. I used to play CSGO and now look forward to transition to Valorant as I play LoL and I am a fan of Riot Games. But, I fear the overrall nature of the game combined with the ping CAN and WILL force us to not play the game period because...

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Appreciate you giving me your perspective! Know that we aren't happy with 100+ pings, we're looking at options and will be experimenting with a few things in the coming weeks.