Valorant

Valorant Dev Tracker




19 May

Comment

Originally posted by stormcaller_op

Some of the buddies don’t really work without their custom holders. I’d love to put Sage’s gunbuddy on Sage’s classic for obvious reasons but the big black and orange dot in the middle makes it look bad imo.

Even just recoloring that default dot would make it look better. Make Pheonix’s gunbuddy attach to the default dot, except the black is replaced with a gold that matches the gold of the buddy. Make Omen’s holder purple with blue accents to match the ethereal mist stuff inside the orb/his arms. Make Sage’s holder the same green as her buddy/classic skin.

Little colors go a long way for people who really like styling out their attachments

Got it! This is super helpful! We have to balance out all the stuff we do (doing X means cutting out Y), but this is something good for us to think about. :)

Comment

Originally posted by stormcaller_op

No problem!

Not sure if you’re on the team for a question like this, but might be in the same boat as this orange stuff. The icons for the agent gun buddies have custom “holders”, for example Omen has more of a curved, scythe-like purple attachment to the gun that the little orb buddies hang from. But in game they all have the same default “holder”, the little black dot with the orange line through it

Are the custom holders scrapped, or just delayed?

I have a post about it with images that I can link if you’re not sure what I’m talking about

We scrapped the custom holders per buddy for now. Tagging u/oniram177 who can explain it better, but essentially it was causing a lot of other issues, so we opted to have a basic default one in most cases.

What did you like a lot about the custom holders? Or are you just curious about them?

Comment

Originally posted by stormcaller_op

Not original commenter but these threads are great so I’ll chime in.

I love the holographic stuff. When Valorant VALORANT was first revealed back in October during the 10 year stream, I thought it might take place in an alternate league dimension with a lot of PROJECT presence, because of all the triangles on the UI and under the scopes of the weapons.

For a PROJECT melee, I’m thinking PROJECT Pyke’s knife. Solid hilt, with a flowing hologram for the blade.

Yeah I love discussing crazy ideas! That’s kind of what our brainstorms are, as you can tell from the article. 😅

Comment

Originally posted by stormcaller_op

Ok, chimp Frenzy with monkey ears and googly eyes. I’ve never used a Frenzy after a niche pistol round buy but that’s an instabuy for me.

And melee is best of both of our worlds, tree branch with a snake wrapped around and a snail that slowly goes up and down

Omg this is too troll. I love it.

Comment

Originally posted by stormcaller_op

Little accents on the gun, and also more noticeable big pieces of orange (there’s an orange sort of wire on the magazine of the Avalanche vandal)

Additionally, if the holographic scope could be made a light cyan to match the ice, it would be an insta-buy, in addition to the Prism weapons. Having the orange/yellow on the scope contrasted with blues is a little jank.

Yeah this is something we are feeling too for the reticles. Glad you pointed it out too!

As for the orange on the Avalanche guns, let me ask about that. Might be an intentional art choice that’s a matter of taste for some folks vs. others. Appreciate you sharing your thoughts though because this helps us. :)

Comment

Originally posted by stormcaller_op

Frenzy is the monkey, the way it handles is pretty jittery and the name somewhat matches.

The melee is 100% just a stick with a slug stuck to it.

And is it a chimp? That seems like a frenzied small monkey to me.

Comment

Originally posted by stormcaller_op

Frenzy is the monkey, the way it handles is pretty jittery and the name somewhat matches.

The melee is 100% just a stick with a slug stuck to it.

Lol what if the melee was a snake? I’m trolling but it would be pretty funny imo.

Comment

Originally posted by stormcaller_op

A comment on the Avalanche, if I may - I really love the moving ice but the little orange accents ruin it for me. I suppose they blend in with the orange scope but I actually bought Prism Phantom instead of Avalanche Phantom because i wanted just solid colors, and I barely ADS.

He did a really good job for the 1275 price point, just a little turned off by the orange

Oh this is helpful! Do you mean the orange accents on the gun or on the red dot/reticle?

Comment

Originally posted by ItsSami

I think a knife similar to the PROJECT line in lol would look really cool

Nice. What do you like about PROJECT? We love League too so I’m curious.

Comment

Originally posted by PanduhSenpai

Aww definitely tell them that it’s appreciated by all of my friends! He’s doing a great job!! 👍🏻

Awww thank you! He was really happy to hear that and can't wait for you all to see his next skins!

Comment

Originally posted by Deranox

Show him this then so he stops doing that. Talented people should have a lot of self respect as what they can do is unique in their own way that nobody else can do.

This is so sweet! <3 I sent it to him and it made him smile.

Comment

Originally posted by peacepham

Could you make it move a little faster?! Or a wave move faster than other, that could make ppl notice it more.

Thanks for the idea. I'll pass that along to him ;)

Comment

Originally posted by Deranox

It's just that the weapon skin art is far different than that of the game. Nowhere else in the game can we see this type of lightning that makes things shine and the art looks different too. Why is there such a difference ? I think if you keep to the way that the skins that we earn from agent contracts are made, you'll have far more consistent skins that more people will like. I adore the look of those skins, but the ones in the shop are inferior to them.

we'll definitely have a range of skins for sure - some will be more elaborate and have materials that vary because of the fantasy that the skinline is trying to sell, and some will be a bit more muted. it comes down to preference and what we've seen for a while now is that what one person thinks is trash, another person loves - so we have to work within the boundaries of the style we have while still appealing to multiple groups. definitely a challenge and one that the team is up to. ultimately we want to make sure above all else that our quality bar is cohesive and we'll strive to make sure we maintain that as we continue to add new content.

Comment

Originally posted by Deranox

Awesome! Can you take a look at my other comment here ? I'd just love to hear an actual developer opinion on that. Please :(

Edit: I'll paste it here.

I like the Prism line purely because of the nuanced blue and purple mix as that's one of my favorites in general for anything, but I have to say that right now, apart from the agent weapon skins which look fantastic, there's not a single skin I'd buy from the shop.

The reason for that is because skins look plastic-y to me. Like toys, not weapons. I don't know if it's the lightning that contributes to that so much, but the art and texture of all skins looks awful. Default weapon looks are fine-ish, although some, like the Vandal do suffer from the same although to a much lesser degree.

Please consider doing some tweaks to have a more cleaned up look and not so much shining angles on the weapons. The agent skins are fine because they look like a skin out of CS. No lightning on every corner, no ...

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yep we're definitely taking a look at buddies. We're doing our best to limit clipping as much as possible by making rules that buddies have to abide by - overall dimensions, where they're positioned, etc.

in regard to the guns feeling plastic-like, we're actively working on making this better. we've actually taken a sweep at all of the base guns to get their materials and textures reading a bit better and its actually uncovered a lot of issues with the way we were working and the rules we were following before, so going forward we'll be able to have a bit more dialed in materials that feel more representative of what they should actually be while still fitting within the stylized world

Comment

Originally posted by MyCandyIsLegit

Will there eventually be more color options for player outlines? I feel yellow is much easier to see than red and I'm not colorblind, but also feel other options might benefit people more.

I'm not sure yet, I imagine more color options is not off the table.

Comment

Originally posted by PanduhSenpai

I LOVE ICE THEMED THINGS and I noticed immediately absolutely had to pick it up for my phantom! Loving the skins so far btw! The art direction of this game is fantastic imo! Animated skins are awesome, keep up the great work!

Thank you! :') <--- happy tears

I'll tell the artist who worked on Avalanche. He's been beating himself up thinking he never quite got it right (he's really talented, so nothing he does is is every perfect enough for him!).

Comment

Originally posted by caramba2654

If I were to give a full rundown, then:

Classic - Ferret, because it's small and doesn't make much impact at all. Sometimes even cute!

Shorty - Bull, to imitate the two nostrils exhaling sharply that we all know of. If you don't like being in front of a bull to know what that exhale feels like, then you also don't want the same thing with a shorty!

Stinger - Bees. Lots of beeeeees. Mostly because the pun with the name.

Phantom - Fox. Swift and silent, but still pretty deadly.

Vandal - Wolf. Loud, powerful, isn't afraid to get in your face to take a bite out of it.

Ares - Cheetah. This one can be the big purring feline one. Also, quite deadly because of its speed (of rounds shot).

Odin - Elephant. Loud and chonky. And just like an elephant, you don't want to see one running in your direction.

Operator - Eagle. Both have greatly enhanced sight, and both are very fast and very lethal. And just like an eagle's cry, everyo...

lol I love this! Ok, how about the Frenzy? Or the Melee????

Comment

Originally posted by PanduhSenpai

Meteorite themed accent metal and a space like effect similar to avalanche where it moves slightly.

I'm so glad you noticed that Avalanche moves! Not a lot of people notice! :(