Valorant

Valorant Dev Tracker




20 Apr

Comment

Originally posted by mappleonmars

I would suggest limiting the amount of ping in a certain period of time to prevent abuses like we are seeing (more and more) in the past days from trolls. Also, tie the ping mute to the chat muting option would be great!

Edit: If you really read this message, I hope you guys will add a battlepass to purchase, it would be something worth to survey in my opinion =)

I do really read this! I don't work on the battlepass stuff but I'll pass the feedback along.

Comment

Originally posted by Jun1nxx

Hey, i know im pretty late to the topic but could i ask you some questions?
I did a lot of tests with the 2 PCs i have here and couldnt come to a conclusion, found this topic and saw that a riot dev was answering stuff and tought: why not ask?

• Is valorant more CPU intensive or gpu intensive?
Also, why is there such a small difference in performance when comparing high resolutions with low resolutions? say 1920 vs 1280 both are 16:9 resolutions but in my tests the fps difference is barely noticeable.

Not that im complaining, its good to have good performance on 1920*1080 but i feel that low resolutions should give more fps compared to full hd.

"Is valorant more CPU intensive or gpu intensive?"

I would think about it like this:

If you go out and buy a brand new top-end GPU/CPU today. Your CPU is going to be the limiting factor. We'll probably only use 30-50% of the GPU.

If you have a mid-range computer that you bought 4 years ago. You're probably close to balanced.

If you have a mid-range computer 4+years ago you're probably going to be GPU limited.

We expect that about 50% of players will be CPU bound (higher-end machines) and 50% of players will be GPU bound (lower-end machines). However, this changes as we make specific optimizations for CPU or GPU.

Comment

Originally posted by lazulilord

It’s a f**king videogame. Your anticheat doesn’t need to be this extreme, and there are already cheats for Valorant that are working, blatant aimbots and wallhacks. Why are you really doing this?

The goal is to provide an elite, subscription level Anti-Cheat for players. We're constantly assessing how we're handling this, and are being flexible and finding our best solutions as Closed Beta progresses, but that's the ultimate goal. That's why we're really doing this. Our goal is to have a game that has a sustainable, strong Anti-Cheat, over the course of not just a few months, but the game's whole lifecycle.

This is why we're going on forums, being open with what we're looking for, which is extremely uncommon in the Anti-Cheat industry. Community feedback, positive and negative, help shape our strategy.

Comment

Originally posted by Juuhonber

Removing "VBoxUSBMon.sys" did it for me.

Awesome. Good to know. We're tracking these and assessing our strategy.

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Originally posted by BerricDondarrin

got a core2extreme CPU x9650 3.0ghz

with a good GPU, you'll probably get ~60 fps with that.

Comment

Originally posted by JAM1B

awesome!

Love the game :)

Really glad you're enjoying it :D it's been super surreal and gratifying to see real players playing it!

Comment

Hey JAM1B! Thanks for the report! We're aware and have a fix for this planned! We know it can provide information and compromise competitive integrity for the match. We're absolutely floored by how quickly folks have started organizing and running tournaments where this was impactful.

We have a fix planned for an upcoming patch so it won't be a problem once that goes out. Thanks!

Comment

Originally posted by BerricDondarrin

people care more about in-game mechanics and end-game target. That's why Fortnite, Overwatch, Apex so popular.

CPU bound? that's not good news for me I ntgl threw most of the money on GPU since I live in a low type country we think for gaming all u need is a graphics card so while I have a good graphics card my CPU is really shitty

If you want the best FPS, you can get a pretty decent CPU upgrade for not too high of a price. However for most relatively modern CPUs you should be able to do just fine (60+ FPS). We're CPU-limited on the high end, but more GPU limited on the low end, if that makes sense.

Comment

Originally posted by FixTheNewCrash

Update ME !@

Still keep going, cant understand this Kernel anticheat.. so stupid its like you cant boot up cheats via the mouse drivers.....

You still haven't sent me a dm?

Comment

Originally posted by 2BuckMoose

Hi! I'm not sure if you are replying to this old thread anymore, but will there be something like CSGO's Overwatch once ranked comes out? I think once a player reached a certain rank or experience with the game a player should be allowed to see a report and watch and dictate a ban and if the player (who is "overwatching") continuously makes a false positive then this privilege can be removed. This could possibly be applied to live games such as a case where a player reports the enemy, the "overwatcher" is given the option to watch the game live. This would seem like a cool idea and I'm just wondering if you would implement this? (Sorry for being a long post and I hope you see this and have a good week!)

I definitely like CSGO's Overwatch system!

We're hoping to build something like it but it won't be ready for the launch of our ranked mode and will have to wait until we've built a replay system.

Comment

Originally posted by PresTronPaul

This is a rather frustrating user experience. If Vanguard goes from working to not, and the path to resolution is opening a ticket and being told what to remove, then Riot should cut out the middle man and just have Vanguard instruct the user as to what is "untrusted". Security by obscurity is usually not helpful, but in the anticheat case where the client is untrusted, but to play the game their inputs have to at some point be trusted, it makes sense to have the anticheat functionality not be clear.

As someone who does non-work development on their own machine (I run WSL2, have a yubikey, etc) I'm very concerned by the fact there seems to be some drivers that Riot sees as bad actors, but have valid use cases (ie VirtualBox). While this game is currently provided for free, I am investing time into it. It would be (and currently is) very frustrating if that time ended up being "wasted" if Riot thinks the way I use my computer isn't one they want to support. It is especially ...

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Thanks for the feedback, I'll see what we can do to make this a better experience.

VirtualBox isn't considered bad itself just that one of its drivers has a known security vulnerability. Exploiting the security vulnerability could be used as a privilege escalation to install an unsigned cheat driver. Even if you don't want to play Valorant I recommend removing that driver.

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OP this guide is fantastic <3

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Yeesh, that dart is so sweet

Comment

Originally posted by kartios

As much as I can appreciate your support as someone who has been in a similar role as you, it doesn't look good for a random Riot employee to be instructing people to delete System32 drivers without any explanation or acknowledgement from Riot itself. Why should some random virtualbox USB driver be affecting Vanguard? What happened to not scanning hardware?

I responded about the VirtualBox USB in another comment, but on the second point, these actions aren't contradictory to anything we've stated, or announced in our Security policies: https://www.riotgames.com/en/news/a-message-about-vanguard-from-our-security-privacy-teams . All these troubleshooting measures, and reasonings have not only been said on Reddit by Riot Employees, but are being shared with support.

I agree with you, Reddit is a limited scope. While it's more than what most say about the definites of Anti-Cheat vectors, I agree players would be benefited from a faster, easier w...

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Comment

Originally posted by kartios

Seems legit, just delete some sys files.

Get this intrusive software out of the game. This is absolutely ridiculous. There are already so many issues that I have zero faith in the security of this driver. What are you guys waiting for, millions of users to get pwned? Just do it now before it's too late.

Edit: can you also explain why this file has to be deleted? Why should we be deleting virtualbox drivers for your driver to work? Without an explanation this is even more ridiculous than I previously stated.

https://github.com/hfiref0x/TDL

Here's a good example of using VirtualBox drivers to defeat driver signing. Not only has this been used in cheats in other games, it's been used in cheats in VALORANT.

Comment

Originally posted by Snowolf

Are there any issues with VirtualBox if the USB driver isn't installed? Not seeing ti in the list, and not seeing any unsigned drivers anywhere, yet experiencing this issue :(

There can certainly be other things that can cause it. I'd recommend making a ticket, and uploading the Vanguard logs. If you DM me the Ticket #, I can review it on a more expedited schedule.


19 Apr

Comment

Originally posted by Sigv1

I’m fine with having vanguard on my computer. I’m fine with updating/removing drivers to meet vanguards requirements. I’m fine with waiting for a solution to this. The only thing that bothers me is the fact that this is not being acknowledged on a larger scale. Make a twitter post, put it on the client. A simple statement saying that you know about the issue and are working on a solution can save people countless hours browsing reddit as-well as stopping misinformation being spread.

Agreed with you that this is a worthy pain point. We'll work on an easier way to see these issues. I've been adding issues I encounter here to guides Player Support can use, so they can help players faster in troubleshooting. I'll see what can be done in adding more visibility. You're right - even though this is not massively widespread, we can do better in letting players know.

Thanks for much for toughing it out and thank you for your feedback. It's not PR stuff when I say that getting to have this direct, instant feedback and troubleshooting, has, and will be, very helpful.

Comment

Originally posted by Theo_Choq

I don't seem to have VBoxUSBMon.sys in my drivers yet it still doesn't work. Any ideas?

There are other vulnerable drivers that could cause it. If you could zip up the Logs in C:\Program Files\Riot Vanguard\Logs , and send to me through preferred file sharing service in a direct message, I can assist you.