It's standard procedure. You can still use it in tech tree you purchase it for.
Should be available from next week.
It's standard procedure. You can still use it in tech tree you purchase it for.
Should be available from next week.
Dear players.
The game may not be available at the moment as we are experiencing some technical issues on our servers. We are endeavouring to fix these issues as quickly as possible.
Thank you for your understanding.
The War Thunder Team
Originally posted by alien: why cant i see the ammo of my mgs when im flying a plane with cannons and mgs
Originally posted by CUG MAVERICK: Why is it not possible to switch the colours from the Aim sights back to the colours before the update came up? Loved it before and cant find the correct setting. Only the one to switch all Hub colours for Aiming
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Meet two very unusual Premium jets from the upcoming Danger Zone update: The Saudi Lightning F.53 with fancy rocket pods, and the Italian Ariete - a light twin engined jet fighter based on Sagittario 2.
Lightning F.53
One of the fastest jet interceptors in the game reinforcing the land war! The Lightning F.53, resplendant in Royal Saudi Air Force livery, was an export version of the well-known F.6 modification equipped with pylons for bombs and rockets. The fun fact is, that part of the pylons are mounted above the wings! The fighter could carry up to 144 SNEB anti-tank unguided rockets, complemented with up to 48 RN rockets in the rocket bay, and 540 or 1,000 lbs bombs. Similar to the F.6, the Premium Lightning could be equipped with a pair of air-to-air missiles - Red Top,...
You can check how often we publish Economy/BR changes by following topics published on forum in https://forum.warthunder.com/index.php?/forum/126-updates-information/ section.
No one will tell you when next one appear.
Napalm will be expanded to other nations over time. As to the spesifics of who or what aircraft, it's too early to say at this time.
Currently nothing suggests it ever made it past paper marketing material. If it was at least shown at shows like the overwing pods it would be a bit more viable. Currently though it's just a general plan.
Ok, problem powinien być rozwiązany, łatka która go naprawiała weszła na produkcję razem z tą aktualizacją.
These are illumination flares. Same thing was reported on the Harrier GR.1.
Lots of issues with the Mirage III and F.1 FMs were fixed this patch and last patch. I'm not sure what issues you are spesifcally reffering too that have not been, but sting "none of the bugs have been fixed" is just not true.
It's known and being investigated thanks. Unfortunately it's something that gets automatically triggered whenever their is a loadout change.
It's not uncommon for people who claim to do their homework to also get things wrong. The vehciles we are working with have a plethora of source material that can often conflict.
We are probably at the stage where we have more British vehciles modelled than most other games, including some types that have never been represented in any game.
Coupled with the fact we have 10 nations now, with over 2000+ vehciles in game, most vehciles reach the game in a very solid way. The vast majority of historical matters are minor and insignificant in many ways with the occasional larger ones. However the Dev team always aim to do the very best at representing things as accurately as possible.
There is also information access and sources that sometimes are not easily available, so the developers go with the best of what is available. Often information can come out years after a model has already...
Read moreWell, yes and no.
We will update changelog in few.
The appearance of decals from explosions and shots on different surfaces of the landscape has been improved.
The following visual effects have been reworked:
Smoke traces from the motor of air-to-air and air-to-ground guided missiles.
Effects of ground vehicles moving on different types of surfaces.
Effect of detonation of AP shells in the air.
Effect of muzzle gases from the breech of the ZSU 2S6
Effect of shell of calibre 8-18 mm hitting.
Effect of leaves falling from fallen trees.
Effect of the hard-kill active protection rounds
All tracer rounds now have the effect of the colour shift from initiator colour to the tracer colour on trajectory. The effect of tracer destruction with tracer tearing off has been added. Tracer can break off ricocheted tracer ammunition or if it fails to penetrate an ...
You know the drill Please submit:
1) bug report
2) suggestion