World of Warcraft

World of Warcraft Dev Tracker




02 Sep

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Here are today’s hotfixes:

SEPTEMBER 1, 2022

Dungeons and Raids

  • Fated Raids
    • Sepulcher of the First Ones
      • Halondrus the Reclaimer
        • Resolved an issue causing Earthbreaker Missiles to erupt at the wrong time when the target is affected by Creation Spark (Fated Power).
  • Mythic+
    • Grimrail Depot
      • Grimrail Bombardier’s Double Slash will no longer be cast on a nearby target if their current target is out of range.
    • Iron Docks
      • Thunderlord Wrangler’s Serrated Spear can now correctly be...
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Hotfixes

Wrath of the Lich King Classic

  • Classes
    • Weapon trail visual effects have been restored to abilities that have them.
  • Dungeons and Raids
    • Blackrock Spire can again be entered by 10-player raids.
    • Resolved an issue where selecting certain roles for your class in the Group Finder would not actually display them in your listing.
    • Fixed an issue where Group Finder listings would be removed for certain players when moving between zones.
    • Fixed an issue where the Talent Specialization’s role could be set to tank after changing zones.
      • Developers’ note: The intention here is that this role selection should al...
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    Kaivax on Forums - Thread - Direct

As a reminder, our primary testing for fishing is via the Iskaara Tuskarr major faction.

With the Iskaara Tuskarr, explore:

  • Fishing: New ways to fish. Unlock fishing holes. Fish in 3 difficult and unique biomes. Fish up lunkers with friends using harpoons. Collect fish offline with a net.
  • Contribute to a Tuskarr Feast at the village in Iskaara. Complete the event to reward hungry adventurers!
  • Outdoor Elite locations: Imbu, Brackenhide Hollow
  • Progression
    • Fishing Work Bench: Gather reagents for tuskarr craftsmen to improve the capability of harpoons, nets, and biome fishing.
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    Kaivax on Forums - Thread - Direct

Today’s update includes Herbalism:

Herbalism trainers have now been enabled across the Dragon Isles. Gatherers in Dragonflight can now pick herbs that can be found all over the the Dragon Isles, and also focus on how they want to grow as a Gatherer through specializations. A large addition to both Herbalism and Mining is the ability to Overload special nodes (such as Windswept and Frigid nodes), which will cause a unique effect based on your rank in Specializations and the node itself. Overload only works on these special herb nodes, it does not do anything to normal nodes. To access the Overload ability, you need unlock it via the Mastering the Elements specialization path.

Please note that herb nodes are still a work in progress for the Azure Span and Thaldraszus. Both of these zones will be getting additional node spawn locations in the coming weeks.

  • SPECIALIZATIONS
    • Unlocking Specializations requires 25 skill in that Professio...
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01 Sep

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    Kaivax on Forums - Thread - Direct

This week we have a fair number of bug fixes as we start to get to a point where the class tree is mostly complete.

We’ve customized a few talents to be more spec specific, so they are clearer and more useful in their intention, such as Honed Reflexes, Barbaric Training, and Crushing Force.

We’ve heard your feedback regarding Massacre and Sudden Death, so we’ve reverted these changes and made adjustments elsewhere to ensure DPS is still in line with intentions. Massacre is now located on the spec tree for Arms and Protection where there’s a higher opportunity cost per talent point with regards to damage throughput that in the class tree.

We have some work to do on the nodes beyond the 20-point gate still, specifically related to Shockwave, Spear of Bastion, and Thunderous Roar.

We’re also looking at customizing a few more talents based on your spec to make them clearer in their function and purpose for each spec.

  • Class Tree ...
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    Kaivax on Forums - Thread - Direct

Some Destruction updates in today’s Beta:

  • Rearranged various talents and created new pathways and choices.
  • Combusting Engine – Replaced with Explosive Potential.
  • New Talent: Explosive Potential – Reduces the cooldown of Conflagrate by 2 seconds.
  • Chaos Shards – Replaced with Scalding Flames.
  • New Talent: Scalding Flames – Increases the damage of Immolate by 13%/25%.
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    Kaivax on Forums - Thread - Direct

Today’s update includes the following for Paladins:

  • General
    • New Ability: Intercession – Petition the Light on the behalf of a fallen ally, restoring spirit to body and allowing then to reenter battle with 60% health and at least 20% mana. 2 second cast time for Retribution and Holy specializations, instant cast and requires 3 Holy Power for Protection specialization.
  • Class Tree
    • Rearranged various talents and created new pathways and choices.
    • Seal of the Crusader damage bonus reduced to 10% (was 15%).
    • Seal of Reprisal damage bonus reduced to 10% (was 20%).
  • Protection
    • Rearranged various talents and created new pathways and choices.
    • Developers’ note: This week we focused on pathing adjustments for the Class & Protection trees. In the coming weeks, we will be transitioning towards talent iteration and tuning.
    ...
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    Kaivax on Forums - Thread - Direct

Today’s update includes:

  • General
    • Heavy Air – Moved to NYI, redesign coming soon.
    • Resonant Fists has been redesigned – Now simpler to activate and deals area of effect damage to nearby enemies.
    • Bounce Back – Now correctly triggers only on hits of 20% or more.
  • Mistweaver
    • Rearranged various talents and created new pathways and choices.
    • Zen Pulse – Cooldown increased to 30 seconds (was 15 seconds). Damage increased by 80% and healing increased by 50%.
    • Yu’lon’s Whisper – Healing reduced by 25%.
    • Spirit of the Crane – Adjusted mana refund to 0.45% (was 0.65%).
    • Misty Peaks – Enveloping Mists procs now last 2 seconds (was 3 seconds).
    • Enveloping Mist – Healing reduced by 20%.
    • Ancient Teachings of the Monastery – Healing reduced to 125% of damage done (was 200%).
    • Ancient Teachings of the Monastery healing increased by 60% in Pv...
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    Kaivax on Forums - Thread - Direct

Notes for today’s update:

  • Class Tree
    • New Talent: Sloooow Down – Slow applies to all enemies within 5 yards of your target.
    • Blast Wave – Cooldown increased to 30 seconds (was 25 seconds).
    • Temporal Warp – Now causes Time Warp to not trigger its cooldown if cast without a sated or equivalent debuff.
    • Time Manipulation – Now requires Clearcasting Arcane Missiles. No longer decreases the cooldown of Blast Wave.
    • Shatter – Removed from class tree.
    • Added additional connections to Ring of Frost.
    • Frigid Winds – Effectiveness reduced by 50% in PvP combat.
    • Tempest Barrier – Effectiveness reduced by 50% in PvP combat.
    • Diverted Energy – Effectiveness reduced by 50% in PvP combat.
  • Fire
    • Split up the Firestarter and Searing Touch choice node above gate 1.
  • Frost
    • Shatter – Replaced Shatter Rank 2 a...
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    Kaivax on Forums - Thread - Direct

At this time, we have a bug with the level 60 template Evoker that makes the character unusable for testing.

If you wish to test an Evoker, please create a new (level 58) one.

Thank you!

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    Kaivax on Forums - Thread - Direct

Today’s complete DK notes:

  • General
    • Death’s Advance is now learned at level 9.
    • Lichborne is now learned at level 9.
  • Class Tree
    • Developers’ note: The Death Knight core tree is being updated to better increase talent choice. In order to do this, we’ve made several abilities baseline and cut talents that were proving to be problematic for the overall health of the resource economy for the specs. The left side of the class tree had 4 talents all dedicated to resources, which felt a little excessive. This has been reduced 2 (specifics noted below). In addition to the resource talents being shifted around, we’ve also made Death’s Advance and Lichborne baseline.
    • Unholy Endurance – Now positioned where Lichborne was previously located in the talent tree.
    • New Talent: March of Darkness – Death’s Advance grants additional movement speed over the first 3 seconds. Now posit...
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    Kaivax on Forums - Thread - Direct

Today’s build includes the final spec talent tree to be updated to its Dragonflight version: Vengeance Demon Hunter.

The Vengeance tree allows players to customize their offensive and defensive gameplay to conquer the game’s challenges as they see fit. Talents include opportunities to unlock familiar skills like Spirit Bomb and Elysian Decree, to choose bonuses for core skills like Demon Spikes and Sigils, and to invest into spec systems like Soul Fragments and an expanded/reworked ‘Frailty’ debuff exclusive to Vengeance talents.

In additional to the talents themselves, there are two notable changes to the base function of Souls and Soul Fragments. The first change is that non-demon Souls and Soul Fragments will require more precision to pick up manually, now requiring moving within 4 yards (down from previous 6 yards) with the intention that the circumstances where players accidentally pick up Fragments will occur less frequently. The second change increases the radiu...

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The World of Warcraft®: Dragonflight beta test begins today! Over the course of the test, we’ll be inviting community veterans, press, fansites, and friends and family to check out the upcoming expansion and give us feedback.

Players selected to participate* will receive an email invitation directing them to download the game client directly from the Battle.net desktop app. As always, please be aware of phishing attempts—if you’re unsure whether your invitation is legitimate, please log in to your Battle.net account to verify that there is a Dragonflight beta license attached (under Your Game Accounts).

Getting Started

If you'd like to join us in testing Dragonflight, all you need to do is ...

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    Linxy on Forums - Thread - Direct

Hello everyone! Take a look at what you can find in this week’s Dragonflight Beta update:

NEW DUNGEONS

  • Algeth’ar Academy
    • All Dragonflight dungeons are now available.

CHARACTER LEVEL

  • All player-characters have been deleted for testing purposes. Please copy or create a new character to continue testing.

CLASSES

  • NEW TALENT SYSTEM
    • SAVED ACTION BARS
      • By default, each Talent loadout will now have its own saved set of action bars. However, if you would like certain loadouts to share the same action bars, there is a loadout option called “Use shared action bars.” All loadouts that have this option enabled will share the same action bars.
    • TALENT SEARCH
      • There is now a search bar in the new Talent UI. Players can search for specific spells, talents, o...
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    Kaivax on Forums - Thread - Direct

Once you’ve tested out Algeth’ar Academy, please leave your feedback on this dungeon here.

Thank you!

Get ready for a fresh-looking Heads-Up Display (HUD), and User Interface (UI) revamp designed to be adjustable, effective, attractive, and easily accessible.

With the Dragonflight update, we’re making sweeping changes to World of Warcraft’s HUD and UI from the ground up. Our aim is to provide a clutter-free layout and allow players to customize their HUD to better fit their individual needs.


A Whole New Look

Technology has advanced since we first developed the UI in 2004. We now have more tools at our fingertips to create and improve quality-of-life features. We wanted to modernize the appearance of the player’s layout and view while maintaining the original design’s charm and personality. And there is no better time to deliver these changes than with the release of Dragonflight. 

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