World of Warships

World of Warships Dev Tracker




06 May

Comment
    Ahskance on Forums - Thread - Direct

Here are two videos that can assist you:

"How to Lead Torpedo Drops"



and

"Torpedo Drop Aiming via Lined Shot"



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I have a post which contains some 150+ videos about various CV mechanics and play. You can find it here:

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Thanks for the report, passing it along!

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I'm sorry it came across this way. The intention was to be clear and upfront with the reasoning. Obviously, a video game's 'economy' is not the same as something like a country's economy - the term simply references the fact that we use currencies which players can exchange for items, and the use of 'inflation' means that the supply of doubloons available to players from events like Anniversary has been increasing, which we're now dialing back. As the game gets older, more players acquire greater number of TX ships.
Please let me know if there's anything I can clarify for this, and of course we're looking for your guys' feedback on this. Like I said earlier in the thread, please let us know if you think anything in the new drop table should be adjusted, as the intention is to minimally affect the 'normal' income of supercontainers.


05 May

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I appreciate the feedback on this, guys. I see some confusion in here as to the doubloon 'economy' and 'inflation' - the use of those terms in the Devblog really just refers to the fact that the amount of doubloons available to players for free through events such as the Anniversary has been steadily increasing over the years, and we're looking to dial it back without affecting the 'normal' Supercontainer income. The latest revisions removed the standard (grey) boosters from the planned changes; if there's other things about the new drop table that you think should get looked at, please let us know.

Post
    on News - Thread - Direct
We’re here to answer the community's burning questions about the updated subscription program. Read more
Comment

Thanks for bringing this up - you're correct that it seems like the nation they're assigned to isn't in writing in the armory. Do note that if you hover over the commander, the flag will be in the background, but I can see how that could get easily missed.

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Have you re-researched each ship from TV-X and played a game on them? The points are not credited immediately on resetting the line. If you have, please send me the ticket number and I can keep an eye on it for you.

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Respectfully, I don't think that's a valid comparison and I don't see it as a ripoff. You can use essentially every grindable resource in the game in any combination to discount the price of the ship, up to getting it for free. I think that's more than reasonable given premium ships are often money/doubloon only, or available for only one resource.

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Think of it as essentially a 'premium' conversion for one resource to another.

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I'm sorry you guys feel this way about the event. I was personally looking forward to it since I felt that premiums being available for purchase through any combination of grindable currencies would be a nice opportunity. I take your point on the exchange rates, but please remember that is primarily a way for players who have an excess of one resource to get others that they have far less of - which previously hasn't been possible.

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Yes, the ships are more expensive than usual if you are buying them 'straight up' with one resource. However, the whole idea behind the event is that you can use any combination of resources, including credits. It seems fair to me that players can use whichever resources they'd like to get a 'discount' on the ship purchases. It's also the first time I can recall that resources have been directly convertible to others (except steel to coal, when buying coal items).

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    on News - Thread - Direct
The return of Convoy, repeated battle entry with the same ship, and other new features on the Public Test Server. Read more
Post
    on News - Thread - Direct
VTubers are ready for service as Commanders of your ships! Read more
Comment
    Ahskance on Forums - Thread - Direct

Doubloons are still in the new version of Supercontainer. There are still Free-to-Play methods to attain the currency, but the Anniversary Event provided a rather large availability in a short timeframe.

Comment
    Ahskance on Forums - Thread - Direct

This seems a strange comment to make. It looks like your requesting the removal of the above, which I don't know if you'll find anyone else to agree with you on.

One fundamental difference with what you've cited is that it's paced over the duration of an Update cycle, which is many weeks. The Anniversary Event is one Update out of the many the occur over a year.

We are a Free-to-Play game and do provide Premium Ships in events with some regularity. Events are limited time by nature and we do use our in-game content in a variety of ways to support them.

Post
    Ahskance on Forums - Thread - Direct

A new DevBlog dropped today which announced that:

Grey EcoBonuses will not be added to Supercontainers


1,500 Doubloons will be awarded as compensation if a Ship Group is rolled but the player has all the possible ships.

The first part has been heavily requested after the initial change announcement. The second was also brought up as an issue, though few players will have all the ships a Supercontainer could drop (so it's a fairly niche point).

We also released our reasoning for why the change is occurring:



In the reasoning section, "doubloon inflation" is mentioned and a lot of players are asking what that means? Doubloons are an artificial currency, so... inflation? Really?

Let's look at the Drop Rate for the Supercontainer in the DevBlog:


4% chance of 1,000 Doubloons. That translates to an expectation that 1 o...

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Comment
    Ahskance on Forums - Thread - Direct

It's a resource exchange. You can convert Credits into Coal, or Commander XP into something else.

Typically in conversions like these, there's not a 1:1 ratio as a player is deciding to convert what they don't value (or have an excess of) into what they do value.

Also, there are ships available for whatever resource you would like to use to attain them with.