7 Days To Die

7 Days To Die Dev Tracker




07 Aug

Comment
    Red Eagle LXIX on Steam Forums - Thread - Direct
Moderation Team Roland
OzHawkeye
SylenThunder
Crater Creator
Valmar
Red Eagle LXIX

List is in no particular order

21 Jul

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Ðavз:
Originally posted by MystaMagoo:
Which VR unit have you tried?
VR is the dogs,racing games are on another level now and shooters are just so immersive.
i havent used any.. i follow a few youtubers that play vr games and it just looks broken to me.. there are cool things about it and often very funny to watch but i wouldnt want to experience it myself based on what i see
Watching it played, and actually playing it are like night and day. Even ... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
I believe it's planned for after the game releases.

09 Jul

Post
    /u/ on Steam Forums - Thread - Direct
Are you posting about...

...meeting up with other players? Post in the Meeting Room.

...a server you have or seek? Post in the ... Read more

01 Jul

Comment
    Roland on Steam Forums - Thread - Direct
The developers don't endorse 3rd party utilities or apps that work with 7 Days to Die but neither do they hunt them down and close them down. Sphereii's mod launcher is a godsend for those who want to try out mods but feel timid about downloading and installing them themselves. There are server admin bots that help the multiplayer experience with 7 Days to Die. There are web based mapping utilities that keep track of your world as it is uncovered. Heck, there's probably at least one mobile app designed to work with 7 Days. Just as the developers don't endorse but also don't try to shut down these 3rd party utilities, they'll treat this build planning utility the same.

Crater Creator has already stated that since the utility is related to the game, is of interest to people who like to build in this game, and is contained within its own thread and not being reposted in threads all over the forum-- it is appropriate to allow it. It's not spam.

I don't think this ... Read more

30 Jun

Comment
    Crater Creator on Steam Forums - Thread - Direct
FYI, a link to a 7 Days to Die-related app, contained to its own thread, is not spam. There’s also no need to announce when you report someone; it tends to antagonize more than anything, and we don’t need that.

Thanks for sharing, donkong.

21 Jun

Comment
    Crater Creator on Steam Forums - Thread - Direct
Hmm. So you guys aren’t after railroad crossings and train yards; you just want something to facilitate ore processing? Then perhaps a conveyor belt block would do it.

Each one would occupy one block. You could orient it N/E/S/W. It wouldn’t be expected to handle curves or inclines. It would work with the existing electricity system. It could also be really fun to incorporate into zombie traps. You’d need special code to move a storage chest or other block along it, and performance may be an issue when you have a hundred of these in a tunnel. But other than that, I think it’s feasible.

20 Jun

Comment
    Crater Creator on Steam Forums - Thread - Direct
Unfortunately a voxel engine is poorly suited for rails. The rails wouldn't all be straight - you'd want turns and inclines as well. In order to not look ridiculous, those turns and inclines would need to be gentle, over a long distance, which doesn't line up with the rest of a voxel world split into cubic meter increments.

31 May

Comment
    Red Eagle LXIX on Steam Forums - Thread - Direct
Originally posted by Professor H. Farnsworth:
Originally posted by DominantEye:
I'm sorry, but everything you just said is wrong.

It's absolutely posssible to optimize code, in just about every language. Best practices are suggestions that should work well, but that doesn't mean a particular best practice produces the fastest execution, or the smallest memory footprint, or any other thing you might be optimizing. It also doesn't mean that you picked the best algorithim or data structure ...
Read more
Comment
    Red Eagle LXIX on Steam Forums - Thread - Direct
Originally posted by Kunovega:
Originally posted by Jost Amman: Unity 2018?? =-O
Wow! They're really running for the beta release I guess! :steamhappy:

Or causing an extra year of bug squashing to do the engine conversion :2016imnotcrying:

I don't care either way (this isn't a complaint), they can stay in alpha/beta forever; as long as the game gets updates once in a wh...
Read more

30 May

Comment
    Red Eagle LXIX on Steam Forums - Thread - Direct
Well, we do know they were upgrading to Unity 2017 for some performance and other reasons (like DX11 and Vulkan support).
Maybe they hit some snag that only got fixed in 2018, or maybe a feature worked better.

I agree it is good they're pushing up to the newest. Means they'll be able to use some additional/newer features if they want/need.
Even if they don't make use of 2018 features in A17, it will set them up nicely for optimizing and potentially using some of them in the future without another engine upgrade.

https://www.youtube.com/watch?v=LnO5t7s-4ms

21 May

Comment
    Red Eagle LXIX on Steam Forums - Thread - Direct
This is a clear reminder to report posts you think are trolling or fanboying instead of responding.
This is a clear reminder violations of the Steam Discussion forum rules, or this specific Game's forums rules will not be tolerated.

Thank you.

To those who do the right thing reporting such posts instead of interacting or providing vigilante justice commentary I would like to offer my thanks.

Together we can make this a better place for all to interact as a community.

29 Mar

Comment
    Red Eagle LXIX on Steam Forums - Thread - Direct
Originally posted by Soubi: And if I wanted to add someone with a custom URL, like mine (SoubixLoveless) do I just put that instead of the numbers. Or would the ID64 be better?
You need to get their SteamID in ID64 format, the name is not correct for the config file.
The easiest way is to indirectly exercise the public Steam API by using 3rd party sites to do the lookup for you. (Enhanced Steam Browser Addon also displays the numeric SteamID64)

Example:
... Read more

24 Jan

Comment
    Red Eagle LXIX on Steam Forums - Thread - Direct
It also depends on what device and the drivers you use for that audio device.
I keep voice chat disabled for the same reason. On some systems, the interaction is performance detrimental. Most commonly when the audio device is USB based, but not exclusively. Just depends on how the driver responds.

11 Dec

Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Nobody:
Originally posted by Shurenai: If they are NOT within this file, the command is not usable.

Commands not specified in this file will have a default permission level of 0!
That's..Very strange then, Because me and my friends were having trouble using a number of commands prior to including them within the file, despite all being admin w/ level 0 permission.. Guess thats just some oddity we ran into then, or maybe a relic from an older versio... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
I think debug mode is not listed within the admin permissions file by default, and as such it wont let you use it?



Your serveradmin.xml should look similar to this, Some of the commands above are ones i had to manually add to the file (Namely SE, ST, DM, TP, and Tele, i think) If they are NOT within this file, the command is not usable.

If you don't have access to the file you should be able to add commands in game by using the cp add command, in this case "cp add debugmenu 0"

10 Nov

Comment
    Red Eagle LXIX on Steam Forums - Thread - Direct
Originally posted by GhostGaming: anyone know how to fix this spamming the console with, "NullReferenceException: Object reference not set to an instance of an object"???
Probably have to go back to A15 when that worked.

08 Nov

Comment
    Red Eagle LXIX on Steam Forums - Thread - Direct
The fake miss made sense at the time. Not anymore when arrows veer sometimes, drop over time, and have flight characteristics. All the things that add to legitimate misses that were not possible or happening when it was put in.

06 Nov

Comment
    Red Eagle LXIX on Steam Forums - Thread - Direct
Originally posted by akroma.chan: It's not a bug... It's a feature.
Some versions before they decided bow was op because it couldn't miss when aimed correctly, so they introduced a rng when shooting making the arrow "deviate" from it trajectory.
It's crappy, it could have been set by several different changes, they choose this way and will probably never change (since MM don't seem to even play his game, or understand how we play it).
I died or almost died a few times because of this "oups you arrow didn't hit the dog at 50cm from you but hit the rock behind it". It is frustrating but, well, it's not broken.
Just a correction:
In Alpha 14.3 a chance to miss was added that I lovingly call "fake miss" because at th... Read more