Anno 1800

Anno 1800 Dev Tracker




10 Aug

Comment

Originally posted by Ambitious_Penalty_50

It is surprising that making mistakes like this is allowed. In my profession simple errors multiple times can get you fired ...

I don't see where there was a mistake. We did not activate/use all of the game's DLC on this savegame, yes. But that was deliberate: The focus was on DLC 11 and its (mostly) New World feature.

Showing each and every cross-DLC-interaction was neither planned, nor would it fit to the scope of the live stream: It's supposed to give a broad overview of the new content.

Comment

Originally posted by taubenangriff

Okay Thorlof, here you go, I took some time for a demonstration:

https://www.youtube.com/watch?v=i06z71BTMug

https://www.youtube.com/watch?v=dHEmaF9Dw9s

I see your point, but on the other hand, I wouldn't call this a very realistic scenario. Both from a cost/influence as well as a space requirement point of view, defending all your islands with an array of 15 or more of each of the new turrets is unlikely to happen.

That said, I did forward your videos and concerns to Game Design and QA for testing.

Comment

Originally posted by nandak1994

Did the Devs mention on which day of Gamescom possible announcements for Anno might happen? Planning to go this year and wanted to confirm the days before I book tickets.

We'll be there for most of gamescom - so if you're there between Thursday and Saturday, you could visit our panel.

Comment

Originally posted by taubenangriff

"2 new ship-defense cannons available in the habor to counter certain ships"

2 new ship-defences so people have to use airships for fighting each other (aka buy the DLC). These things are horrible design.

Absolutely not. Airships, especially the big n slow ones go down quite fast against a proper defence. Towers go down quite fast against massed-fire, too.

While I can understand some initial concerns, I would recommend actually playing with the new changes before immediately calling it "bad design" based on some observations.


09 Aug


08 Aug

Comment

This is a great way to find out about streamers I definitely don't want to watch, much less work with professionally.

Comment

Just to confirm what some others have already said:

If you bought the "Plant a Tree" DLC, you should already have access to it in-game (I just checked and it works fine for me).

After March 31st, the store page has been disabled, it's just the text that says "not available yet" - apologies for any confusion.

For anyone who didn't purchase the DLC, the ornament will be added for free at the end of the year.


05 Aug

Comment

Originally posted by Posting_Just_To_Say

I believe the conversion to 64-bit is the fix for the memory bug. 32-bit programs are limited to using a maximum of 4GB of RAM, which wasn't enough for Anno 1404 in the late game.

Correct. It wasn't really a bug, but a technical limitation of its time.

We published a blog about the History Edition back in 2020:

https://anno-union.com/devblog-anno-1404-history-edition/


04 Aug

Comment

Originally posted by ValusYeet

can we get some info about the anno 2070 situation and a potential update to save some features?

Not yet. We're planning to have an update on Anno 2070 in the 2nd half of August. Things are looking good, but we need a bit more time before we can give you the final status.

Comment

Originally posted by InfiniteVergil

Don't they release the DLC always a week after the reveal?

That's only true for the very first DLC of a Season.

For all others, the release tends to be 3-4 weeks after the live stream.

Comment

Originally posted by fhackner3

the bouncing ones and the one pretty close to the screen are the old arctic airships.

but on top of the island in the background is hovering a different kind of airship.

You got good eyes ;)


02 Aug


01 Aug

Comment

Originally posted by lordfil

Well oops...

Well, no problem, I will decorate it then! Any idea if the walls will be one tile thick or more?

They should follow our usual rule for streets, hedges, canals etc. by being 1x1 tiles

Comment

Originally posted by lordfil

Well shit... for real? I thought i would release with the next dlc...

Season Pass DLC and the Cosmetic DLC always release separately - in this case, the "Old Town Pack" (final name might change) will release in autumn. So, in between DLC 11 and DLC 12


30 Jul


29 Jul

Comment

Originally posted by tap_the_cap

"stuff comes up"? What's the purpose of a deadline then?!

A deadline is a target date when you want to have finished/prepared something, so the deadline is what you aim for and how you structure your project/plan. Strictly sticking to a target set way in advance no matter what is usually not a good approach, both for the plan/project and the people involved.

All this said: While our communication will change to one week later than we previously thought, the release date itself has not and will not change from what we planned earlier this year.

Comment

Originally posted by Rooonaldooo99

DLC 11 – Empire of the Skies – is coming closer and it won’t take too long anymore until we start talking about airships, mail delivery and the features the new Game Update will bring. Expect first details in late July!

That's the line from the newest "Union Update" I was referencing in my innocent meme. Take this as a compliment that we just can't wait to see more of Anno :D

Oh, no worries, I'm not taking this meme in a bad way :D

Sometimes plans change slightly, but after Thursday's teaser, we'll have a rather packed August, I would say.

Comment

We have never released a DevBlog before our initial DLC-Dev-Livestream ;)

We had a little teaser on our social channels yesterday (Thursday), more next week.