Anthem

Anthem Dev Tracker




22 Feb

Comment

Originally posted by CKazz

You guys had me right on the line right to the release ticker and I really hope you guys turn it around, big ME fan - and then ME3 co-op fan, wish Andromeda's co-op would have had more time / updates, is what that is.

I had such a bad time in VIP Demo (on with EA support, level 0 bug, didn't play), played on a different account Open Demo (problem persisted) and then early release, I couldn't pull the pre-order trigger. Once I hear some key things are going better I may check in, but buying EA Access to spend half my time with bugs (tried EA support again) and no way to see if the game works any better for me outside of $60/$80, time to put it on hold.

There is a lot cool here, but here's just one example of a viscious cycle - I had bad problems, I missed story, I can't replay solo / private and even if I could it'd be difficult as its designed for mulitplayer, I've heard of replays playing again on a much more difficult setting -> likely that much more difficult to...

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Thanks! Appreciate the feedback and hope join us!

Comment

Originally posted by Wellhellob

Hello. Off topic but i need to know:

I have Creative soundblasterx ae5 soundcard and Beyerdynamic dt770 pro(250ohm) headphone. I'm using soundcard software for surround effect and it works very well. Probably best virtual surround software out there. Only dolby atmos can beat it but it needs support from game. This one works for every game. My question is: Which dynamic range setting you recommend for my setup ? What is the difference between them ? I saw ''headphones'' setting but i think it's intended for stereo. I'm using home theater currently.

Also i'm wondering your opinions about game audio, soundcards, virtual surround topics. Some say soundcards are useless, game audio worse than old games etc... I heard ray traced audio is becoming a thing. Sound is big part of the experience but people ignores it imo.

Soundcards are NOT useless - accurate sample rates/clocking/outputs are essential. Plus 1 for live encode cards - they give you the ability to output DTS/Dobly encoded from any output on your PC.

For your setup - Home Theatre will have the least compression and best EQ. It's the 'ideal' mix on great, full range speakers. Hope that helps!

Comment

Originally posted by workinginthefield93

BioCamden I hope you know that on Xbox there is a GAME BREAKING HEALTH BAR BUG which is not visual but functional as well. For 3 hours straight myself and entire match made team had only 2 health bars ( some of my team level 24 Collossus). This really needs to be addressed as I cant even play the game along with many others.

thank you

We are looking into this actively right now. Thank you, let me know if you can determine any actions that appear to be causing this.

Comment

Originally posted by Numbajuan

Is there a current issue with Strongholds not refilling spots when someone leaves? My buddy and I were doing a Hard Stronghold yesterday and two people left after a wipe and we never got anyone else in. We were able to finish one area but couldn’t get passed the next group of mobs by ourselves

Stronghold Matchmaking

We have extended the timer that allows for matchmaking in a stronghold. This should allow groups to fill easier when matchmaking

This change should help with that issue you faced. Players should be able to backfill for a longer time now.

Comment

Originally posted by Peekyu

It says missions, does this also mean stronghold chests?

Just missions, stronghold chests are the same as they were before.

Comment

Originally posted by xAwkwardTacox

Are you sure this is referring to stronghold chests, and not just the random chests that can show up in the world when doing contracts etc?

The note I posted only applies to random chests in missions, the chests in strongholds haven't been adjusted.

Comment

Originally posted by SvnnyMoney

No point in doing strongholds now.

Stronghold chests have not been touched, they are the same as they were before. This change only applied to random spawning chests that could be found in missions.

Comment

Originally posted by jroades267

People are seeing it change from one mission to the next however. Is that a visual bug?

I'll report this to the team to see what's going on. Thanks!

Comment

Originally posted by CorkerGaming

can you fix the healthbar bug please, i hate doing gm with 4 bars

EDIT: My example before was causing some confusion so I've removed it. Basically, the amount of armor you have is unchanged, just the visual representation is different. There is also a bug that the team is working on that they think is just visual. ALSO, we made changes to how players were getting one shot after the day one patch. Since players aren't being one shot anymore (except by a few attacks that still can), please let me know if you still feel your armor (green pips) are more than just visual changes so I can share with the team.

That was a change that was missed in the day one patch notes (I'll update it now).

We changed the amount of armor represented in each pip (green bars). So your armor value didn't go down, just the visual representation changed.

Post

Hey Freelancers,

As some of you have noticed there are certain fixes that we can make without any patches (live changes), but there are others that require a client-side fix that needs to be downloaded. We have identified the following issues and are working on a client patch to resolve them:

  • The final boss in the Heart of Rage stronghold isn’t appearing if the group wipes before engaging
  • HDR is currently disabled on consoles (Xbox One and PS4)
  • Some players are encountering issues that are causing them to crash

While the team continues to work on the above fixes they were able to address some of the live issues that have been reported:

  • Coin changes for Daily/Weekly
    We have fixed an issue that displayed and rewarded the incorrect amount of Coin from various activities
  • Stronghold Matchmaking
    We have extended the timer that allows for matchmak...
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Comment

Originally posted by Mephanic

Blast Missile. You can use it like an explosive shotgun up close. :)

Hrm ok I can see that. Unfortunately we won’t be changing it at this stage of release with lots of folks already owning both, but point definitely taken. :)

Comment

Originally posted by VoxMendax

Thank you for being open and honest with us. It means so much to me that I have actually communicated with a part of the team. Anthem is an amazingly fun to play, and I'm excited to see all the wonders the future holds for the game world. Keep up the good work, and never let the salt get you down!

Of course, thank you for being patient and understanding. That means a lot to us!

Comment

Originally posted by Mephanic

In terms of melee Ranger builds, we absolutely had success internally with some really cool melee Ranger builds.

That's fine, but I do not want to play one anyway. If I want to go melee, I'd play Interceptor.

Also, Pulse Blast is really a terrible choice for a melee buff perk. It's a long range ability, able to detonate combos from very far away, reaching enemies that a Frag Grenade or Sticky Grenade cannot.

Which of the Assault Launcher gear pieces do you feel would fit the melee build better?

Comment

I like this, i like this alot.

Enjoy the ride Freelancers!

Comment

This is the best spot, although everyone keeps farming my patch. Get off my land!

Comment

Originally posted by Pwnaholic

Thanks Camden. Love ya 🤟

😍

Comment

We aren't going anywhere. Communication will keep going, livestreams will keep happening, and we'll continue listening to feedback from the community.

Comment

Originally posted by markilleruk

What about the scaling of the support gear?

Is it worth scaling it tho?

Comment

We are looking into ways to make it worth your while to finish the stronghold

Comment

Originally posted by King_noa

https://www.youtube.com/watch?v=gHzVKvSB_iw&feature=youtu.be

one side with the masterwork components equiped, one side without.

8384 Shield vs 4068 Shield

But i also tested naked, that went bad, there is no need to most a video of me doing this test naked, i died with two hits.

It seems that a) the masterwork components give only 678 Shield like the epic ones or b) the same enemy on the same spot does randomly about double the damage (that would be a bug too, right?).

I really appreciate you taking the time to take these and post this. It was very helpful. We dig into this non-stop today and are continuing to look into it. Thank you again King_noa.